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I think everyone has already heard about this game. They talk about it in the news on TV, social networks are filled with posts about virtual little animals, and large companies offer insurance and bonuses to those people who catch Pok�mon in their branches. So, let's see what it is and how safe it is to begin the hunt for Pok�mon. What is the history of its origin? How to play, how to catch the first Pok�mon, what are the eggs and why they are needed. With this guide, you will learn all the basic concepts of Pok�mon Go, and get a huge advantage over your friends and other trainers in the shortest possible time. If you are an absolute beginner, you will find everything you need to know about Pok�mon Go in this book. The game has many features and secrets about which we will talk in this book. This book is intended to cover each of them Almost immediately after the release of the mobile game in social networks, comments on it began to appear. Many players said that playing Pok�mon GO has positive impact on quality of their life. For some, for example. application was the reason to go out and helped them improve their mental state. "When you are depressed, it is very difficult to force yourself to get out of bed or leave the house. I had terrible mood before I downloaded this app. I cannot say that it has completely changed my life, but all the same, game occupies and motivates me - admitted 21-year-old Brianna, who suffers from depression and social phobia Another girl, 18-year-old Ari from Orlando, due to mental illness, almost did not leave the apartment in the last three years. But thanks to the game now she feels much safer, leaving her comfort zone. "Being on the street for several hours, I suddenly realized that it gives me pleasure. Every time I catch Pok�mon, I feel a surge of joy, and it motivates me even more. In the last two days, I consciously communicated with people who went to the mall, and I liked it, - she said. Pok�mon Go supports the desire of players to socialize and lead more active lifestyle. First, to start the game, a man must overcome his laziness: to catch Pok�mon, you need to move a lot around the city. The player can not only catch the animals, but also collect their eggs. In order for Pok�mon to hatch, the user needs to go through a certain distance (from 2 to 5 km, depending on the type of monster) and outwitting the application is unlikely to happen - it monitors geolocation of the player and his movement speed. In addition, going out on the street, the player begins to interact with other people - not only his friends, whom he had invited to spend time together, but also with ordinary passers-by, who are also passionate in searching for Pok�mon. Some cities have already held meetings of new fans of Pok�mon GO. Here Is A Preview Of What You'll Learn... History of Creation How to Play Pok�mon Go? Problems and Solutions in Pok�mon Go Tips and Extended Explanations of Game Aspects of Pok�mon Go Pokemon Go Cheats Pok�mon Go - WiFi, GPS and 3G Uninstall Pok�mon Go Would You Like To Know More? Scroll to the top of the page and select the "Buy now with 1-Click" button.
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realised he was creating the most recognisable gaming character of all time. That's exactly what happened though, and after a quick name change to Mario as well as a change in job professions (he started off life as a carpenter) the mascot to end all mascots was born. Everyone remembers the first time they discovered the princess they were rescuing was in another castle, or their first encounter with Bowser. They remember the impact of witnessing a 3D Mario in Super Mario 64 or the time they teared across Rainbow Road in Super Mario Kart. There is no denying that Mario has had an incredible impact on the games industry. The Complete Book of Mario celebrates Nintendo's greatest star from Super Mario Bros to Super Mario Odyssey and every aspect of the popular character.
In the modern world, qi is money.The days of traveling martial artists and mountaintop masters are over. Power is controlled by corporations, modernized martial arts sects, and governments. Those at the bottom of society struggle as second class citizens in a world in which power is a commodity.Rick is a young fighter in this world. He doesn't dream of immortality or becoming the strongest, just of building a better life for himself and his sister, who suffers from a spiritual illness. Unfortunately, life isn't that easy...
Learn all about implementing a good gamification design into your products, workplace, and lifestyle Key FeaturesExplore what makes a game fun and engagingGain insight into the Octalysis Framework and its applicationsDiscover the potential of the Core Drives of gamification through real-world scenariosBook Description Effective gamification is a combination of game design, game dynamics, user experience, and ROI-driving business implementations. This book explores the interplay between these disciplines and captures the core principles that contribute to a good gamification design. The book starts with an overview of the Octalysis Framework and the 8 Core Drives that can be used to build strategies around the various systems that make games engaging. As the book progresses, each chapter delves deep into a Core Drive, explaining its design and how it should be used. Finally, to apply all the concepts and techniques that you learn throughout, the book contains a brief showcase of using the Octalysis Framework to design a project experience from scratch. After reading this book, you'll have the knowledge and skills to enable the widespread adoption of good gamification and human-focused design in all types of industries. What you will learnDiscover ways to use gamification techniques in real-world situationsDesign fun, engaging, and rewarding experiences with OctalysisUnderstand what gamification means and how to categorize itLeverage the power of different Core Drives in your applicationsExplore how Left Brain and Right Brain Core Drives differ in motivation and design methodologiesExamine the fascinating intricacies of White Hat and Black Hat Core DrivesWho this book is for Anyone who wants to implement gamification principles and techniques into their products, workplace, and lifestyle will find this book useful.
An engaging guide to excelling in today's venture capital arena Beginning in 2005, Brad Feld and Jason Mendelson, managing directors at Foundry Group, wrote a long series of blog posts describing all the parts of a typical venture capital Term Sheet: a document which outlines key financial and other terms of a proposed investment. Since this time, they've seen the series used as the basis for a number of college courses, and have been thanked by thousands of people who have used the information to gain a better understanding of the venture capital field. Drawn from the past work Feld and Mendelson have written about in their blog and augmented with newer material, Venture Capital Financings puts this discipline in perspective and lays out the strategies that allow entrepreneurs to excel in their start-up companies. Page by page, this book discusses all facets of the venture capital fundraising process. Along the way, Feld and Mendelson touch on everything from how valuations are set to what externalities venture capitalists face that factor into entrepreneurs' businesses. Includes a breakdown analysis of the mechanics of a Term Sheet and the tactics needed to negotiate Details the different stages of the venture capital process, from starting a venture and seeing it through to the later stages Explores the entire venture capital ecosystem including those who invest in venture capitalist Contain standard documents that are used in these transactions Written by two highly regarded experts in the world of venture capital The venture capital arena is a complex and competitive place, but with this book as your guide, you'll discover what it takes to make your way through it.
This book is for anyone serious about learning or coaching the basic lifts.
Through the use of humour, fun exercises, and a plethora of innovative and interesting selections from writers such as Dave Barry, Al Franken, J.R.R. Tolkien, as well as from the film 'The Matrix', this text hones students' critical thinking skills.
Easy-to-apply, scientifically-based approaches for engaging students in the classroom Cognitive scientist Dan Willingham focuses his acclaimed research on the biological and cognitive basis of learning. His book will help teachers improve their practice by explaining how they and their students think and learn. It reveals-the importance of story, emotion, memory, context, and routine in building knowledge and creating lasting learning experiences. Nine, easy-to-understand principles with clear applications for the classroom Includes surprising findings, such as that intelligence is malleable, and that you cannot develop "thinking skills" without facts How an understanding of the brain's workings can help teachers hone their teaching skills "Mr. Willingham's answers apply just as well outside the classroom. Corporate trainers, marketers and, not least, parents -anyone who cares about how we learn-should find his book valuable reading." —Wall Street Journal
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.