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The principal aim of this book is to discuss the role of video games in socialization of children and young people. The development of video games is a sign of and a factor in the democratization of modern societies.
Examines the role of playfulness in animal and human development, highlighting its links to creativity and, in turn, to innovation.
This collection offers an in-depth study of children's peer talk and its potential impact on children's learning.
Anthropology has a critical, practical role to play in contemporary debates about futures. This game-changing new book presents new ways of conceptualising how to engage with a future-oriented research agenda, demonstrating how anthropologists can approach futures both theoretically and practically, and introducing a set of innovative research methods to tackle this field of research.Anthropology and Futures brings together a group of leading scholars from across the world, including Sarah Pink, Rayna Rapp, Faye Ginsburg and Paul Stoller. Firmly grounded in ethnographic fieldwork experience, the book’s fifteen chapters traverse ethnographies with people living with HIV/AIDS in Uganda, disability activists in the U.S., young Muslim women in Copenhagen, refugees in Milan, future-makers in Barcelona, planning and land futures in the UK, the design of workspaces in Melbourne, rewilding in the French Pyrenees, and speculative ethnographies among emerging communities in Antarctica. Taking a strong interdisciplinary approach, the authors respond to growing interest in the topic of futures in anthropology and beyond. This ground-breaking text is a call for more engaged, interventional and applied anthropologies. It is essential reading for students and researchers in anthropology, sociology, cultural studies, design and research methods.
Can poetry act as an aesthetic amplification device, akin to a microscope, through which we can sense minute or nearly imperceptible phenomena such as the folding of molecules into their three-dimensional shapes, the transformations that make up the life cycle of a silkworm, or the vaporous movements that constitute the ever-shifting edges of clouds? We tend to think of these subjects as reserved for science, but, as Ada Smailbegović argues, twentieth- and twenty-first-century writers have intermingled scientific methodologies with poetic form to reveal unfolding processes of change. Their works can be envisioned as laboratories within which the methodologies of experimentation, natural historical description, and taxonomic classification allow poetic language to register the rhythms and durations of material transformation. Poetics of Liveliness moves across scales to explore the realms of molecules, fibers, tissues, and clouds. It investigates works such as Christian Bök’s insertion of a poetic text into the DNA code of living bacteria in order to generate a new poem in the shape of a protein molecule, Jen Bervin’s considerations of silk fibers and their use in biomedicine, Gertrude Stein’s examination of brain tissues in medical school and its subsequent influence on her literary taxonomies of character, and Lisa Robertson’s studies of nineteenth-century meteorology and the soft architecture of clouds. In their attempt to understand physical processes unfolding within lively material worlds, Smailbegović contends, these poets have developed a distinctive materialist poetics. Structured as a poetic cosmology akin to Lucretius’s “On the Nature of Things,” which begins at the atomic level and expands out to the vastness of the universe, Poetics of Liveliness provides an innovative and surprising vision of the relationship between science and poetry.
Designing Interactions for Music and Sound presents multidisciplinary research and case studies in electronic music production, dance-composer collaboration, AI tools for live performance, multimedia works, installations in public spaces, locative media, AR/VR/MR/XR and health. As the follow-on volume to Foundations in Sound Design for Interactive Media, the authors cover key practices, technologies and concepts such as: classifications, design guidelines and taxonomies of programs, interfaces, sensors, spatialization and other means for enhancing musical expressivity; controllerism, i.e. the techniques of non-musician performers of electronic music who utilize MIDI, OSC and wireless technologies to manipulate sound in real time; artificial intelligence tools used in live club music; soundscape poetics and research creation based on audio walks, environmental attunement and embodied listening; new sound design techniques for VR/AR/MR/XR that express virtual human motion; and the use of interactive sound in health contexts, such as designing sonic interfaces for users with dementia. Collectively, the chapters illustrate the robustness and variety of contemporary interactive sound design research, creativity and its many applied contexts for students, teachers, researchers and practitioners.
“Contesting Peace in the Postwar City is key reading for urban and peace and conflict scholars. In this impressive and meticulously researched book, Gusic reflects on the ways in which divisions are routinised in the everyday landscape of divided cities and skilfully investigates how change and continuity are governed in postwar urban spaces. The book provides rich empirical material from the cities of Mostar, Mitrovica and Belfast, drawing on nuanced fieldwork insights.” —Stefanie Kappler, Durham University, UK “Ivan Gusic sets out a powerful, theoretically critical and empirically rich account of the trajectories of cities after war. The strength of the work is that it brings an understanding of the urban condition into relation with ethno-national conflict and the survival of violence. Gusic unsettles dominant narratives in peace studies by offering a grounded evaluation of three cities coming out of violence and points to the importance of place in peacebuilding processes.” —Brendan Murtagh, Queen’s University Belfast, UK “Detailed case studies of Belfast, Mitrovica and Mostar show how cities are often engines of what Ivan Gusic calls ‘war in peace’. This on-trend study combines the latest research from critical urban studies with peace and conflict studies to produce a very accessible and internationally relevant book. It is highly recommended.” —Roger Mac Ginty, Durham University, UK This book explores why the postwar city reinforces rather than transcends its continuities of war in peace. It theorises war-to-peace transitions as conflicts over how to socio-politically order society and then analyses different urban conflicts over peace(s) in postwar Belfast (Northern Ireland), Mitrovica (Kosovo) and Mostar (Bosnia-Herzegovina). Focusing on themes such as educational segregation, clientelism, fear, paramilitaries, and infrastructure, it shows how conflict lines from war are perpetuated in and by the postwar city. Yet it also discovers instances where antagonisms are bridged by utilising the postwar city’s transcending potential. While written in the nexus between peace research and urban studies, this book also speaks to political geography, international relations, anthropology, and planning.
"How women and men involved in a grassroots abolitionist project of cultural healing counter the carceral state and build otherwise in a Chicanx community in California"--
Free Culture and the City examines how and why free software spread beyond the world of hackers and software engineers and became the basis for an urban movement now heralded by scholars as a model for emulation. By the late 1990s, digital activists embraced a philosophy of free software and "free culture" in order to take control over their cities and everyday lives. Free culture, previously tethered to the digital realm, was cut loose and used to reclaim and resculpt the city. In Madrid the effects were dramatic. Common sights in the city were abandoned as industrial factories turned into autonomous social centers, urban orchards, guerrilla architectural camps, or community hacklabs. Drawing on two decades of ethnographic and historical work with free culture collectives in Madrid, Free Culture and the City shows how, in its journey from the digital to the urban, the practice of liberating culture required the mobilization of, and alliances between, public art centers, neighborhood associations, squatted social centers, hackers, intellectual property lawyers, street artists, guerrilla architectural collectives, and Occupy assemblies.
Playing and Learning Outdoors shows early years practitioners how to get the very best from outdoor playing and learning for the enjoyment, health and education of all children from ages three to five years. Fully updated to reflect the current status and understandings regarding outdoor provision within early childhood education frameworks, this new edition will allow practitioners to develop rich and stimulating outdoor play provision in Early Years settings and enable them to feel confident to offer wonderful play experiences outdoors. Playing and Learning Outdoors offers practitioners achievable advice and support, based on approaches which are appropriate and effective for young children’s all-round well-being and development. This invaluable resource also includes practical advice on: movement and physical play playing with sand, natural materials and water plants, living things and growing construction, creative and imaginative play. This second edition also includes a brand new chapter on ‘Providing experiences beyond the garden walls’ which will urge practitioners to harness the huge potential contained in the locality (physical world) and local community (human world) around the early years setting’s own boundaries. Filled with advice and support, this lively, inspiring and accessible book will help practitioners to develop a truly practical and enjoyable approach to learning through play outdoors for all children aged from 3 to 7.