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Pixologic ZBrush 2021: A Comprehensive Guide book covers all features of ZBrush 2021 in a simple, lucid, and comprehensive manner. It provides in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This book caters to the needs of both the novice and advanced users of ZBrush 2021 and is ideally suited for learning at your convenience and pace. In this edition, cloth brushes and various other new brushes such as History, Recall, Hatch, and so on have also been explained with the help of suitable examples for the readers to enhance their skills. In addition, a new chapter on Dynamics describing in detail the realistic cloth simulation and fiber mesh simulation has been added to make this book an ideal resource for the ZBrush users. Salient Features Consists of 13 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Step-by-step instructions to guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface (Enhanced) Chapter 2: Sculpting Brushes (Enhanced) Chapter 3: Introduction to Digital Sculpting (Enhanced) Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering (Enhanced) Chapter 13: Dynamics (New) Project 1: Cartoon Character Model with a Background Scene Index
MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index
AutoCAD Plant 3D 2021 for Designers book introduces the readers to AutoCAD Plant 3D 2021, one of the world’s leading application, designed specifically to create and modify P&ID’s and plant 3D models. In this book, the author emphasizes on the features of AutoCAD Plant 3D 2021 that allow the user to design piping & instrumentation diagrams and 3D piping models. Also, the chapters are structured in a pedagogical sequence that makes this book very effective in learning the features and capabilities of AutoCAD Plant 3D 2021. Special emphasis has been laid in this book on tutorials and exercises, which relate to the real world projects, help you understand the usage and abilities of the tools available in AutoCAD Plant 3D 2021. You will learn how to setup a project, create and edit P&IDs, design a 3D Plant model, generate isometric/orthographic drawings, as well as how to publish and print drawings. Salient Features: - Consists of 10 chapters that are organized in a pedagogical sequence. - Comprehensive coverage of AutoCAD Plant 3D 2021 concepts and techniques. - Tutorial approach for better learning. - Detailed explanation of all commands and tools. - Summarized content on the first page of every chapter. - Hundreds of illustrations for easy understanding of concepts. - Step-by-step instructions to guide the users through the learning process. - Real-world mechanical engineering designs as tutorials. - Additional information in the form of notes and tips. - Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to AutoCAD Plant 3D Chapter 2: Creating Project and P&IDs Chapter 3: Creating Structures Chapter 4: Creating Equipment Chapter 5: Editing Specifications and Catalogs Chapter 6: Routing Pipes Chapter 7: Adding Valves, Fittings, and Pipe Supports Chapter 8: Creating Isometric Drawings Chapter 9: Creating Orthographic Drawings Chapter 10: Managing Data and Creating Reports Project: Thermal Power Plant (For free download) Index
Autodesk Inventor Professional 2021 for Designers is a comprehensive book that introduces the users to Autodesk Inventor 2021, a feature-based 3D parametric solid modeling software. All environments of this solid modeling software are covered in this book with a thorough explanation of commands, options, and their applications to create real-world products. The mechanical engineering industry examples that are used as tutorials and the related additional exercises at the end of each chapter help the users to understand the design techniques used in the industry to design a product. Additionally, the author emphasizes on the solid modelling techniques that will improve the productivity and efficiency of the users. After reading this book, the users will be able to create solid parts, sheet metal parts, assemblies, weldments, drawing views with bill of materials, presentation views to animate the assemblies and apply direct modelling techniques to facilitate rapid design prototyping. Also, the users will learn the editing techniques that are essential for making a successful design. Salient Features: A comprehensive book consisting of 19 chapters organized in a pedagogical sequence. A detailed explanation of all concepts, techniques, commands, and tools of Autodesk Inventor Professional 2021. Tutorial approach to explain the concepts. Step-by-step instructions that guide the users through the learning process. Real-world mechanical engineering designs as tutorials and projects. Self-Evaluation Test, Review Questions, and Exercises are given at the end of the chapters Table of Contents Chapter 1: Introduction Chapter 2: Drawing Sketches for Solid Models Chapter 3: Adding Constraints and Dimensions to Sketches Chapter 4: Editing, Extruding, and Revolving the Sketches Chapter 5: Other Sketching and Modeling Options Chapter 6: Advanced Modeling Tools-I Chapter 7: Editing Features and Adding Automatic Dimensions to Sketches Chapter 8: Advanced Modeling Tools-II Chapter 9: Assembly Modeling-I Chapter 10: Assembly Modeling-II Chapter 11: Working with Drawing Views-I Chapter 12: Working with Drawing Views-II Chapter 13: Presentation Module Chapter 14: Working with Sheet Metal Components Chapter 15: Introduction to Stress Analysis Chapter 16: Introduction to Weldments (For free download) Chapter 17: Miscellaneous Tools (For free download) Chapter 18: Working with Special Design Tools For free download) Chapter 19: Introduction to Plastic Mold Design (For free download) Index
Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.
Welcome to the world of Autodesk Maya 2018. Autodesk Maya 2018 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D visual effects, computer graphics, and character animation tools make it an ideal platform for 3D artists. The intuitive user interface and workflow tools of Maya 2018 have made the job of design visualization specialists a lot easier. Autodesk Maya 2018: A Comprehensive Guide book covers all features of Autodesk Maya 2018 in a simple, lucid, and comprehensive manner. It aims at harnessing the power of Autodesk Maya 2018 for 3D and visual effects artists, and designers. This book will help you transform your imagination into reality with ease. Also, it will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. It caters to the needs of both the novice and advanced users of Maya 2018 and is ideally suited for learning at your convenience and at your pace. Salient Features Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2018. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2018 concepts and commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Additional learning resources at 'mayaexperts.blogspot.com'. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lighting Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair Chapter 16: Maya Fur Chapter 17: Bullet Physics Index
This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.
SOLIDWORKS Simulation 2018: A Tutorial Approach book has been written to help the users learn the basics of FEA. In this book, the author has used the tutorial point of view and the learn-by-doing theme to explain the tools and concepts of FEA using SOLDWORKS Simulation. Real-world mechanical engineering industry examples and tutorials have been used to ensure that the users can relate the knowledge gained through this book with the actual mechanical industry designs. This book covers all important topics and concepts such as Model Preparation, Meshing, Connections, Contacts, Boundary Conditions, Structural Analysis, Buckling Analysis, Fatigue Analysis, Thermal Analysis, Nonlinear Analysis and Frequency Analysis. Salient Features: Book consisting of 9 chapters that are organized in a pedagogical sequence. Summarized content on the first page of the topics that are covered in the chapter. More than 30 real-world mechanical engineering simulation problems used as tutorials and projects with step-by-step explanation. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Technical support by contacting '[email protected]'. Additional learning resources at 'allaboutcadcam.blogspot.com'. Table of Contents Chapter 1: Introduction to FEA and SOLIDWORKS Simulation Chapter 2: Defining Material Properties Chapter 3: Meshing Chapter 4: Linear Static Analysis Chapter 5: Advanced Structural Analysis Chapter 6: Frequency Analysis Chapter 7: Thermal Analysis Chapter 8: Nonlinear Analysis Chapter 9: Implementation of FEA Index
Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.