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From a New York Times bestseller, a commander of a legion of misfits takes control of an alien planet in this sci-fi comedy. You can’t mistake just anyone for a Phule. When the planet Zenobia is invaded, Captain Willard Phule is made their military advisor. The first priority for Phule’s Company: staying out from underfoot of the peaceful, dinosaur-like Zenobians . . . But, unbeknownst to the Zenobians, they’re getting two Phules for the price of one. A robot double of Phule appears out of nowhere. And only the real Phule knows who the real Phule is . . . Praise for the Phule’s Company series: “A winning story . . . part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Madcap . . . a welcome sendup of military sf.” —Booklist “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” —Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
What's a millionaire bachelor to do? Join the army--with his butler! Captain Willard Phule is the only officer in the Space Legion with his own butler, but Beeker has stuck with him through thick and thin. Which is why Phule simply can't comprehend why his butler would run off-planet without a word--and taking with him Omega Company's lovely new medic. Without his right-hand man, Phule has no idea what his left hand is doing. So he takes off after his errant butler, just as General Blitzkrieg decides to make a surprise visit to Zenobia. And the only thing Blitz would like better than catching Phule off guard is to catch Phule AWOL...
From a New York Times bestseller, a commander in charge of a legion of misfit troops must track down his missing butler in this sci-fi comedy. Phule is without a doubt the only captain in the Space Legion with his own butler, but Beeker has stuck with him through thick and thin. Which is why it’s incomprehensible to Phule why Beeker has run off-planet without a word—and with Omega Company’s lovely new medic. Without his right-hand man, Phule has no idea what his left hand is doing. So he takes off after his errant butler, just as General Blitzkrieg decides to make a surprise visit to Zenobia. And the only thing Blitz would like better than catching Phule off guard is to catch Phule AWOL . . . Praise for the Phule’s Company series: “A winning story . . . part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Madcap . . . a welcome sendup of military sf.” —Booklist “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” —Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
From a New York Times bestseller “a . . . winning story about a commander who builds a company of misfits . . . into a disciplined military outfit” (Publishers Weekly). After being court-martialed by the Space Legion for ordering the strafing of a treaty-signing ceremony, multimillionaire Willard Phule receives his punishment: He must command the misfit Omega Company on Haskin’s Planet, a mining settlement on the edge of settled space. At his duty station, he leverages his personal money and a knack for managing people to get the company to come together as a unit. Phule convinces the governor to leave the contract for an honorary duty up for competition between the Space Legionnaires and the Regular Army. The Army sends some of their most elite troops to take part in the competition, but Phule’s company operates with their own unique tactics . . . Praise for the Phule’s Company series: “Part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Madcap . . . a welcome sendup of military sf.” —Booklist “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” –Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
The New York Times–bestselling novel about a military legion of misfits assigned to defend a space station from a mob boss. THE FEW. THE PROUD. THE STUPID. THE INEPT. It was the perfect solution, put highly connected Captain Willard Phule in charge of the worst dregs of the Space Force. Sure, Phule’s Company may be a band of rejects and misfits, but they did manage to save the day with their unorthodox methods. Embarrassed, the Space Force may have found the perfect equation for disaster: Assign Phule’s pack of oddballs to save the Fat Chance Casino from a criminal take over. Phule’s Company may stop the mob . . . but who will save the casino from them? Praise for the Phule’s Company series: “A winning story . . . part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Madcap . . . a welcome sendup of military sf.” —Booklist “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” –Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
From a New York Times bestseller, a commander leads a legion of misfits as they create an amusement park on another planet in this sci-fi comedy. Captain Willard Phule has whipped his troops into shape, turning Phule’s Company from the laughingstock of the Legion into . . . a crack team of casino security guards. Now his company is deployed to help an underdeveloped planet. And what better way to utilize their major area of expertise—goofing off—than to turn the planet into the biggest intergalactic playground ever? Praise for the Phule’s Company series: “A winning story . . . part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Madcap . . . a welcome sendup of military sf.” —Booklist “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” —Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
From a New York Times bestseller, a commander of misfits runs a hunting expedition on an alien planet in a “madcap . . . welcome sendup of military sf” (Booklist). Desperate to kick Phule out of the Space Legion, General Blitzkrieg sends a crack team of environmental investigators—including celebrity canine Barky the Environmental Dog—to sniff out Phule and his unnatural disasters. It doesn’t take long. Phule is hosting a group of big-game hunters who think they can bag a dinosaur on Zenobia. Needless to say, dinosaurs are not a native species. But cold, hard facts never stopped a Phule . . . And neither will Barky’s cold, wet nose. Praise for the Phule’s Company series: “A winning story . . . part science fiction, part spoof, part heart-warmer.” —Publishers Weekly “Light without being frivolous, and displays Asprin’s considerable expertise about fencing and things military, especially leadership.” —Chicago Sun-Times “Reminiscent of ‘M*A*S*H.’” —Analog Science Fiction and Fact Magazine
Things are not well in the kingdom...While Skeeve and Aahz are preoccupied with the aftermath of Gleep's shooting, the MYTH Inc crew faces its biggest challenge yet-not one, but multiple challenges to the king and his court sorcerer! Word on the street is that the kingdom is under the control of a mighty sorcerer. It's obvious that this magician dabbles in the black arts: He consorts with demons. He has a dragon for a pet. He's connected to the criminal underground, trading political influence for their assistance in keeping the populace under control. And for most citizens, all this could be overlooked, except that this villain has committed the greatest crime possible: he's raised taxes! Clearly something has to be done! The citizens are beginning to ponder and mutter, both individually and in groups, about how this tyrant can be brought down. And while they vary greatly in skill and intelligence, certainly the sheer volume of them virtually ensures the eventual downfall of the scoundrel that's currently growing fat off the kingdom...the man called Skeeve the Great. Can the MYTH Inc gang protect Skeeve from these attacks and still convince him that everything is business as usual
Robert Asprin’s “excellent, lighthearted fantasy series” (Epic Illustrated) continues with more antics from magician Skeeve and his eclectic team at M.Y.T.H., Inc. Business is slow for M.Y.T.H., Inc., and its president, Bunny, is getting nervous that the company might not meet its quarterly goal. So when a job comes in that’s worth an absurd amount of gold—and also happens to take them to Winslow, the most luxurious vacation resort in any dimension—the team jumps at the opportunity to recoup some cash and maybe catch some R&R. Only, magician Skeeve has an unsettling feeling that this mission might be trickier than it seems. Someone in Winslow is messing with the magic lines and working hard to ensure that the M.Y.T.H. crew gets nowhere near the powerful relic that they’ve been hired to find. And as the mysterious manipulation turns deadly, Skeeve, Bunny, Aahz, and the rest of their partners find themselves in a race not only to finish the job but also to escape paradise alive…
Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents-before both he and Aahz end up in the afterlife before their time...