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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
There are many books on computers, networks, and software engineering but none that integrate the three with applications. Integration is important because, increasingly, software dominates the performance, reliability, maintainability, and availability of complex computer and systems. Books on software engineering typically portray software as if it exists in a vacuum with no relationship to the wider system. This is wrong because a system is more than software. It is comprised of people, organizations, processes, hardware, and software. All of these components must be considered in an integrative fashion when designing systems. On the other hand, books on computers and networks do not demonstrate a deep understanding of the intricacies of developing software. In this book you will learn, for example, how to quantitatively analyze the performance, reliability, maintainability, and availability of computers, networks, and software in relation to the total system. Furthermore, you will learn how to evaluate and mitigate the risk of deploying integrated systems. You will learn how to apply many models dealing with the optimization of systems. Numerous quantitative examples are provided to help you understand and interpret model results. This book can be used as a first year graduate course in computer, network, and software engineering; as an on-the-job reference for computer, network, and software engineers; and as a reference for these disciplines.
This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.
Computer Engineering: A DEC View of Hardware Systems Design focuses on the principles, progress, and concepts in the design of hardware systems. The selection first elaborates on the seven views of computer systems, technology progress in logic and memories, and packaging and manufacturing. Concerns cover power supplies, DEC computer packaging generations, general packaging, semiconductor logic technology, memory technology, measuring (and creating) technology progress, structural levels of a computer system, and packaging levels-of -integration. The manuscript then examines transistor circuitry in the Lincoln TX-2, digital modules, PDP-1 and other 18-bit computers, PDP-8 and other 12-bit computers, and structural levels of the PDP-8. The text takes a look at cache memories for PDP-11 family computers, buses, DEC LSI-11, and design decisions for the PDP-11/60 mid-range minicomputer. Topics include reliability and maintainability, price/performance balance, advances in memory technology, synchronization of data transfers, error control strategies, PDP-11/45, PDP-11/20, and cache organization. The selection is a fine reference for practicing computer designers, users, programmers, designers of peripherals and memories, and students of computer engineering and computer science.
This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Computer Science
Bits, bytes, logic, RAM, CPUs, hard drives and SSD drives. Master the geeky acronyms and simplify computer hardware & terminology with ease. Computer hardware with all its technical jargon can be baffling, even for the moderately experienced user. This book is ideal for a computing course, whether in high school, college or first degree. Step-by-step, visual approach to help you quickly decode the jargon Plenty of full color, illustrated screenshots and photographs to help you Presented in an easy and simple to read format. This book looks at Computer fundamentals: logic gates, binary arithmetic, hexadecimal, and number base conversions Data compression and encryption Hardware components: CPUs, RAM, Hard Drives, Portable Drives, video cards memory cards, motherboards, and the BIOS Inside the CPU, CPU architecture, instructions sets, and the fetch execute cycle Data Storage: bits, bytes, kilo bytes, megabytes, giga bytes and tera bytes Computer ports: VGA, HDMI, DVI, USB 2&3, FireWire, RJ45 ethernet, eSATA and more Different types of computer: desktops, laptops, netbooks, tablets, hybrids and supercomputers Operating systems: process management, memory management, file management Computer Software: applications, system software Computer peripherals: laser and inkjet printers Types of computer networks, Network topologies, LANs, WANs, MANs, fibre optics and ethernet WiFi and Cellular internet connections The internet: email, the cloud, the world-wide web, and packet switching IP Addressing, web servers, DNS servers and DHCP servers, TCP/IP model, OSI model and more... Techniques are illustrated step-by-step using full color photography and screen prints throughout, together with concise, easy to follow text from an established expert in the field, provide a comprehensive guide to computer systems.
The Architecture of Computer Hardware, Systems Software and Networking is designed help students majoring in information technology (IT) and information systems (IS) understand the structure and operation of computers and computer-based devices. Requiring only basic computer skills, this accessible textbook introduces the basic principles of system architecture and explores current technological practices and trends using clear, easy-to-understand language. Throughout the text, numerous relatable examples, subject-specific illustrations, and in-depth case studies reinforce key learning points and show students how important concepts are applied in the real world. This fully-updated sixth edition features a wealth of new and revised content that reflects today’s technological landscape. Organized into five parts, the book first explains the role of the computer in information systems and provides an overview of its components. Subsequent sections discuss the representation of data in the computer, hardware architecture and operational concepts, the basics of computer networking, system software and operating systems, and various interconnected systems and components. Students are introduced to the material using ideas already familiar to them, allowing them to gradually build upon what they have learned without being overwhelmed and develop a deeper knowledge of computer architecture.
Computer Science: The Hardware, Software and Heart of It focuses on the deeper aspects of the two recognized subdivisions of Computer Science, Software and Hardware. These subdivisions are shown to be closely interrelated as a result of the stored-program concept. Computer Science: The Hardware, Software and Heart of It includes certain classical theoretical computer science topics such as Unsolvability (e.g. the halting problem) and Undecidability (e.g. Godel’s incompleteness theorem) that treat problems that exist under the Church-Turing thesis of computation. These problem topics explain inherent limits lying at the heart of software, and in effect define boundaries beyond which computer science professionals cannot go beyond. Newer topics such as Cloud Computing are also covered in this book. After a survey of traditional programming languages (e.g. Fortran and C++), a new kind of computer Programming for parallel/distributed computing is presented using the message-passing paradigm which is at the heart of large clusters of computers. This leads to descriptions of current hardware platforms for large-scale computing, such as clusters of as many as one thousand which are the new generation of supercomputers. This also leads to a consideration of future quantum computers and a possible escape from the Church-Turing thesis to a new computation paradigm. The book’s historical context is especially helpful during this, the centenary of Turing's birth. Alan Turing is widely regarded as the father of Computer Science, since many concepts in both the hardware and software of Computer Science can be traced to his pioneering research. Turing was a multi-faceted mathematician-engineer and was able to work on both concrete and abstract levels. This book shows how these two seemingly disparate aspects of Computer Science are intimately related. Further, the book treats the theoretical side of Computer Science as well, which also derives from Turing's research. Computer Science: The Hardware, Software and Heart of It is designed as a professional book for practitioners and researchers working in the related fields of Quantum Computing, Cloud Computing, Computer Networking, as well as non-scientist readers. Advanced-level and undergraduate students concentrating on computer science, engineering and mathematics will also find this book useful.