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Paizo Publishing is the award-winning publisher of fantasy roleplaying games, accessories, and board games. Pathfinder Tales: Starspawn is the latest in their popular novel series. The sequel to Hugo Award Winner Wendy N. Wagner’s Skinwalkers! Once a notorious viking and pirate, Jendara has at last returned to the cold northern isles of her home, ready to settle down and raise her young son. Yet when a mysterious tsunami wracks her island’s shore, she and her fearless crew must sail out to explore the strange island that’s risen from the sea floor. No sooner have they arrived in the lost island’s alien structures, however, than they find themselves competing with a monstrous cult eager to complete a dark ritual in those dripping halls. For something beyond all mortal comprehension has been dreaming on the sea floor. And it’s begun to wake up...
Having unseated Dungeons & Dragons, Pathfinder RPG is the world's bestselling tabletop roleplaying game-now available in a series of novels.Larsa is a dhampir-half vampire, half human. In the gritty streets and haunted moors of gothic Ustalav, she's an agent for the royal spymaster, keeping the peace between the capital city's secret vampire population and its huddled human masses. Yet when a noblewoman's entire house is massacred by vampiric invaders, Larsa is drawn into a deadly game of cat and mouse that will reveal far more about her own heritage than she ever wanted to know.
"The Hellknights are a brutal organization of warriors and spellcasters dedicated to maintaining law and order at any cost. For devil-blooded Jheraal, a veteran Hellknight investigator, even the harshest methods are justified if it means building a better world for her daughter. Yet things get personal when a serial killer starts targeting hellspawn like Jheraal and her child, somehow removing their hearts and trapping the victims in a state halfway between life and death. With other Hellknights implicated in the crime, Jheraal has no choice but to join forces with a noble paladin and a dangerously cunning diabolist to defeat an ancient enemy for whom even death is no deterrent"--Page 4 of cover.
Rodrick is a con man as charming as he is cunning. Hrym is a talking sword of magical ice, with the soul and spells of an ancient dragon. Together, the two travel the world, parting the gullible from their gold and freezing their enemies in their tracks. But when the two get summoned to the mysterious island of Jalmeray by a king with genies and elementals at his command, they'll need all their wits and charm if they're going to escape with the greatest prize of all-their lives. From Hugo Award winner Tim Pratt comes a tale of magic, assassination, monsters, and cheerful larceny, in Pathfinder Tales: Liar's Island, set in the award-winning world of the Pathfinder Roleplaying Game.
Count Varian Jeggare and his hellspawn bodyguard Radovan are no strangers to the occult. Yet when Varian is bequeathed a dangerous magical book by an old colleague, the infamous investigators find themselves on the trail of a necromancer bent on becoming the new avatar of a strange and sinister demigod-one of the legendary runelords. Along with a team of mercenaries and adventurers, the crime-solving duo will need to delve into a secret world of dark magic and the legacy of a lost empire. But in saving the world, will Varian and Radovan lose their souls? From bestselling author Dave Gross comes a fantastical tale of mystery, monsters, and mayhem in PATHFINDER TALES: LORD OF RUNES, set in the award-winning world of the Pathfinder Roleplaying Game.
With more than a million players worldwide, Pathfidner is the world's most popular tabletop RPG. Pathfinder Tales: Reaper's Eye is based on the award-winning world of the Pathfinder Roleplaying Game. Daryus Gaunt used to be a crusader, before a questionable battlefield decision forced him to desert his unit. Pathfinder Shiera Tristane is an adventuring scholar obsessed with gaining the recognition she feels was stolen from her. When both are contacted by a sinister talking weasel and warned of a witch about to release a magical threat long trapped beneath an ancient temple, the two have no choice but to venture into the demon-haunted Worldwound in order to stop the disaster. Yet there’s more to the situation than either realizes, and neither fame nor redemption will matter unless they can first survive.
Pathfinder is the world's bestselling tabletop role-playing game—now adapted as a series of novels. Keren is a sworn knight of Iomedae, proper and disciplined in every way. Her girlfriend, Zae, is the opposite—a curious gnome cleric of the clockwork god, who loves nothing more than the chaos of her makeshift hospitals. When a powerful evil artifact is stolen from a crusader stronghold, both knight and gnome are secretly sent to the great city of Absalom to track down the stolen bloodstone. Sure, they may not be the most powerful or experienced members of their organizations, but that’s the whole point—with legendary champions and undead graveknights battling at every turn in their race to recover the stone, who’ll notice one young knight and her gnome? All they have to do is stay alive long enough to outsmart a thief capable of evading both gods and heroes. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
"Deepwater salvager Mirian Raas and her bold crew may have bought their nation's freedom with a hoard of lost lizardfolk treasure, but their troubles are only just beginning ... When Mirian's new lizardfolk companions, long believed to be the last of their tribe, discover hints that their people may yet survive on a magical island, the crew of the Daughter of the Mist is only too happy to help them venture into uncharted waters. Yet the perilous sea isn't the only danger, as the devil-worshiping empire of Cheliax hasn't forgotten its defeat at Mirian's hands, and far in the east, an ancient, undead child-king has set his sights on the magical artifact that's kept the lost lizardfolk city safe all these centuries" -- Amazon.com.
Set in the world of the role-playing game, Pathfinder.
Theo Mackey only remembers one thing for certain about the fire that killed his mother: he lit the match. A school family history project causes new memories to surface that make Theo question what he really knows about his family, the night of the fire, and if he can trust anyone--including himself.