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Greek and Roman warfare differed from other cultures and was unlike any other forms of warfare before and after. The key difference is often held to be that the Greeks and Romans practised a 'Western Way of War', where the aim is an open, decisive battle, won by courage instilled in part by discipline. Harry Sidebottom looks at how and why this 'Western Way of War' was constructed and maintained by the Greeks and Romans, why this concept is so popular and prevalent today, and at whether or not this is an accurate interpretation. All aspects of ancient warfare are thoroughly examined - from philosophy and strategy to the technical skills needed to fight. He looks at war in the wider context - how wars could shape classical society, and how the individual's identity could be constructed by war, for example the Christian soldier fighting in God's name. He also explores the ways in which ancient society thought about conflict: Can a war be just? Why was siege warfare particularly bloody? What role did divine intervention play in the outcome of a battle? Taking fascinating examples from the Iliad, Tacitus, and the Persian Wars, Sidebottom uses arresting anecdotes and striking visual images to show that the any understanding of ancient war is an ongoing process of interpretation. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.
Ten leading scholars of ancient warfare offer new insights on several aspects of military activity from the Later Bronze Age to the Roman Empire. They make significant contributions to understanding warfare on land and sea, to the social and economic aspects of war, and to battlefield experience. The studies illustrate the ways in which technology, innovation, cultural exchange and tactical developments transformed ancient warfare. Papers survey the armies of Assyria and Persia, the important role of navies and money in transforming Greek warfare, and how Romans learned to fight as soldiers and generals. New Perspectives on Ancient Warfare will inspire debate for years to come about the military systems of the ancient world. Contributors are Garrett Fagan, Matthew Trundle, Fernando Rey, Robin Archer, Chris Tuplin, Hans Van Wees, Louis Rawlings, Peter Krentz, Nathan Rosenstein and David Potter
This book examines how siege warfare was able to unleash unrestrained violence. It shows how the methods of siege warfare devalued the skills of traditional warriors, along with the shared values of honor and prowess that limited the violence of traditional field battles.
This volume provides chapters on current research into ancient warfare. It is a collection with a wide-range, covering a long chronological spread, with many historical themes, including some that have recently been rather neglected. It has wide academic relevance to a number of on-going debates on themes in ancient warfare. Each topic covered is coherently presented, and offers convincing coverage of the subject area. There is a high standard of scholarship and presentation; chapters are well documented with extensive bibliographies. It is readable and successful in engaging the reader’s attention, and presents subject matter in an accessible way. The book will particularly appeal to professional historians, students and a wider audience of those interested in ancient warfare.
Warfare in the Ancient World explores how civilizations and cultures made war on the battlefields of the Near East and Europe between the rise of civilization in Mesopotamia in the late fourth millenium BC and the fall of Rome. Through a exploration of twenty-six selected battles, military historian Brian Todd Carey surveys the changing tactical relationships between the four weapon systems - heavy and light infantry and hevay and light cavalry - focusing on how shock and missile combat evolved from tentative beginnings in the Bronze Age to the highly developed military organization created by the Romans. The art of warfare reached a very sophisticated level of development during this three millenia span. Commanders fully realized the tactical capabilities of shock and missile combat in large battlefield situations. Modern principles of war, like the primacy of the offensive, mass, and economy of force, were understood by pre-modern generals and applied on battlefields throughout the period. Through the use of dozens of multiphase tactical maps, this fascinating introduction to the art of war during western civilizationÕs ancient and classical periods pulls together the primary and secondary sources and creates a powerful historical narrative. The result is a synthetic work that will be essential reading for students and armchair historians alike.
Richard Gabriel has been studying and writing about ancient warfare for nearly half a century. He has written fifty-five books on the subject (before this one) and over three hundred published articles. These decades of scholarship are complemented by direct military experience as a US army officer (now retired). This book presents his thoughts and perspectives on a selection of aspects of ancient warfare that he has found of particular interest over the years. It does not aim to be a comprehensive overview nor a coherent narrative of ancient military history but adds up to an illuminating, fascinating and wide-ranging discussion of various topics. With topics ranging from the origins of war, through logistics, military medicine and psychiatry or the origins of jihad, to specifics such as the generalship of Alexander the Great (Gabriel's not a fan), Scipio and Hannibal, there is plenty here for the either the general reader or academic scholar.
Originally conceived as a reward for Ancient History Magazine Kickstarter backers, the 2016 special edition of Ancient Warfare is a compilation of covers, battle scenes and unit reconstructions from the first fifty issues of the magazine. Compiled and edited by Josho Brouwers, with contributions from the rest of the Ancient Warfare staff, this 100-page full-color book features artwork by favorite illustrators such as Igor Dzis, Johnny Shumate, Radu Oltean and Rocio Espin, to name but a few. Also included are articles by the staff with insight into our philosophy for commissioning artwork, and a "behind-the-scenes" look at how illustrations are produced.
NATIONAL BESTSELLER For millennia, Carthage’s triumph over Rome at Cannae in 216 B.C. has inspired reverence and awe. No general since has matched Hannibal’s most unexpected, innovative, and brutal military victory. Now Robert L. O’Connell, one of the most admired names in military history, tells the whole story of Cannae for the first time, giving us a stirring account of this apocalyptic battle, its causes and consequences. O’Connell brilliantly conveys how Rome amassed a giant army to punish Carthage’s masterful commander, how Hannibal outwitted enemies that outnumbered him, and how this disastrous pivot point in Rome’s history ultimately led to the republic’s resurgence and the creation of its empire. Piecing together decayed shreds of ancient reportage, the author paints powerful portraits of the leading players, from Hannibal—resolutely sane and uncannily strategic—to Scipio Africanus, the self-promoting Roman military tribune. Finally, O’Connell reveals how Cannae’s legend has inspired and haunted military leaders ever since, and the lessons it teaches for our own wars.
This authoritative volume traces the evolution of the art of warfare in the Greek and Roman worlds between 1600BC and AD 800, from the rise of Mycenaean civilisation to the fall of Ravenna and the eventual decline of the Roman Empire. The book is also, of course, about the great military commanders, such as Alexander and Julius Caesar - men whose feats of generalship still provide material for discussion and admiration in the world's military academies.
From the author's introduction: Ancient battles seize the modern imagination. Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games... there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear-cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground. These battles were still unspeakably traumatic and grisly affairs for those involved - at Cannae, Hannibal's men butchered around two and a half times as many Romans (out of a much smaller overall population) as there were British soldiers killed on the notorious first day of the Somme. However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre-gunpowder warfare. Lost Battles takes a new and innovative approach to the battles of antiquity. Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole. This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists. Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere. Readers can use the model to experiment for themselves by re-fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out. Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming. This book includes access to a downloadable computer simulation where the reader can view the author's simulations as well create their own.