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Objects as Actors charts a new approach to Greek tragedy based on an obvious, yet often overlooked, fact: Greek tragedy was meant to be performed. As plays, the works were incomplete without physical items—theatrical props. In this book, Melissa Mueller ingeniously demonstrates the importance of objects in the staging and reception of Athenian tragedy. As Mueller shows, props such as weapons, textiles, and even letters were often fully integrated into a play’s action. They could provoke surprising plot turns, elicit bold viewer reactions, and provide some of tragedy’s most thrilling moments. Whether the sword of Sophocles’s Ajax, the tapestry in Aeschylus’s Agamemnon, or the tablet of Euripides’s Hippolytus, props demanded attention as a means of uniting—or disrupting—time, space, and genre. Insightful and original, Objects as Actors offers a fresh perspective on the central tragic texts—and encourages us to rethink ancient theater as a whole.
An account of her own struggle with the techniques of acting -- based on her teachings.
The Invisible Actor presents the captivating and unique methods of the distinguished Japanese actor and director, Yoshi Oida. While a member of Peter Brook's theatre company in Paris, Yoshi Oida developed a masterful approach to acting that combined the oriental tradition of supreme and studied control with the Western performer's need to characterise and expose depths of emotion. Written with Lorna Marshall, Yoshi Oida explains that once the audience becomes openly aware of the actor's method and becomes too conscious of the actor's artistry, the wonder of performance dies. The audience must never see the actor but only his or her performance. Throughout Lorna Marshall provides contextual commentary on Yoshi Oida's work and methods. In a new foreword to accompany the Bloomsbury Revelations edition, Yoshi Oida revisits the questions that have informed his career as an actor and explores how his skilful approach to acting has shaped the wider contours of his life.
The set of papers collected in this issue originated from the AGERE! Workshop series - the last edition was held in 2017 - and concern the application of actor-based approaches to mainstream application domains and the discussion of related issues. The issue is divided into two parts. The first part concerns Web Programming; Data-Intensive Parallel Programming; Mobile Computing; Self-Organizing Systems and the second part concerns Scheduling; Debugging; Communication and Coordination; Monitoring.
This handbook is more than a standard introduction to databases; it is a comprehensive set of tools that makes learning basic database and hypermedia concepts much easier. The basic ideas and architecture of relational and object-oriented databases are presented, followed by hypermedia systems, hypermedia and the Internet, second generation hypermedia, and hypermedia data models. The material is presented in both printed form with many illustrations and in the form of 26 interactive electronic lessons for Windows.
A valuable new touchstone for phenomenology and performance as research. In this book, Daniel Johnston examines how phenomenology can describe, analyze, and inspire theater-making. Each chapter introduces themes to guide the creative process through objects, bodies, spaces, time, history, freedom, and authenticity. Key examples in the work are drawn from Chekhov's The Cherry Orchard, Sophocles' Antigone, and Shakespeare's Hamlet. Practical tasks throughout explore how the theatrical event can offer unique insights into being and existence, as Johnston's philosophical perspective shines a light on broader existential issues of being. In this way, the book makes a bold contribution to the study of acting as an embodied form of philosophy and reveals how phenomenology can be a rich source of creativity for actors, directors, designers, and collaborators in the performance process. Brimming with insight into the practice and theory of acting, this original new work stimulates new approaches to rehearsal and sees theater-making as capable of speaking back to philosophical discourse.
This book presents 12 revised lectures given by top-researchers at the 5th International Symposium on Formal Methods for Components and Objects, FMCO 2006, held in Amsterdam, Netherlands in November 2006. It provides a unique combination of ideas on software engineering and formal methods that reflect the current interest in the application or development of formal methods for large scale software systems such as component-based systems and object systems.
This volume contains the papers presented at the Intemational Conference on Object Oriented Information Systems 00lS'94, held at South Bank University, London, December 19 - 21, 1994. In response to our call for papers, a total 85 papers from 24 different countries were submitted. Each paper was evaluated by at least two Program Committee members and an additional reviewer. Together, we selected 41 papers for presentation at the conference and inclusion in the Proceedings. Also included are the keynote addresses by Peter Gray and Michael Jackson. The other submissions were recommended for presentation in the poster sessions. Peter Gray, our invited speaker, evaluates the problems of object-oriented systems and data independence by looking at how object oriented database applications are failing to perceive its benefits, and instead rely too much on encapsulation. He suggests alternative kinds of object storage to preserve data independence. The second invited speaker, Michael Jackson describes a way of solving problems, by focusing directly on the problems themselves, their components and structures and on the relationships between the problem and the solution method. He discusses a particular view of the role of object-orientation in software development.
Active Objects are a programming paradigm that supports a non-competitive, data-driven concurrency model. This renders active object languages to be well-suited for simulation, data race-free programming, and formal verification. Concepts from active objects made their way into languages such as Rust, ABS, Akka, JavaScript, and Go. This is the first comprehensive state-of-art overview on the subject, the invited contributions are written by experts in the areas of distributed systems, formal methods, and programming languages.