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Featuring the work of artists who contribute to the 'Nuthin' But Mech' blogspot, this book showcases various stules of mecha design. Those interested in modelling, robots and mecha design will be awed by the extensive range of artwork on display.
Displays the works of over 50 designers in this 3rd installment. Arranged alphabetically by artist.
Following the success of four titles in the Nuthin' But Mech series, Lorin Wood pivoted skyward to his passion for space travel. Inviting the work of 51 artists, Wood has curated a collection of imaginative inventions sharing one common theme: Traverse. This compilation draws on each artist's proven ability to design an aesthetically pleasing mode of transportation, a clear narrative, and a stunning backdrop. Be it rustic freighters, streamlined sentries, or a fleet of modular ships, every original piece portrays an exceptional vision. Traverse celebrates an impressive lineup of contributors--from a range of industries including video games, animation, film, and transportation design--each recognized with their own unique biography. Featuring some familiar names from the Nuthin' But Mech series, Traverse also celebrates the work of dynamic new talent--delivering an exciting collaboration of innovative and inspired passion projects. Delve into the world of Traverse with this trove of intricate and compelling works, each as immersive and engaging as the next.
WOOSH! is a collection of personal spaceship sketches created by entertainment designer Lorin Wood as he decompressed on his couch after a long day at work. While "analog" in its execution, there's nothing dated about his vision of the future. His detailed ships will have you dreaming of space exploration with every line and brushstroke. And artists, hobbyists, and anyone who enjoys sketching will also appreciate Wood's tips on what traditional tools to use and how to render.
'Abakan 2288' takes you inside an imaginary future world where natural resources are dwindling, which is dominated by robots - Hard Doll Machines - mass-produced from recycled metal. It also creatively reveals how to conceptualize, fabricate and finish machine robots.
Contains over 470 works, from finished pieces to support sketches and roughs, with each piece accompanied by text detailing the design ideas and illustration techniques used. This book takes readers on a journey into the minds of talented and successful concept design professionals.
Taking you behind the scenes of the special effects world, the author guides readers through the world of creature and character design. Suitable for special effects experts and novices alike, he helps you learn the secrets behind designing characters for the entertainment industry.
This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game industry. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice.
The long awaited next book from legendary Syd Mead has finally arrived after nine years. Loyal fans and art enthusiasts will rejoice in being able to view what Syd Mead has been imagining for nearly the past decade. Having illustrated the future for us for the past 40 years, Syd Mead continues to amaze and surprise us with his stunning pieces no matter how much of the future we have seen from the start of his career to present day. Looking through his unrivaled artwork, we still find ourselves continuously waiting for his future to be in our present. Images from countless conceptual projects as well as realized ones will be included in this fantastic visual voyage into the future with the one and only Visual Futurist, Syd Mead. This first edition limited hardcover will not be available again.
An art book based on an original story created by a collective group of 6 artists (Sebastien Larroude, Rainart; Nicolas Ferrand, Viag; Thierry Doizon, Barontieri; Joel Dos Reis Viegas, Feerik; David Levy, Vyle; Patrick Desgreniers) known as Steambot Studios. Commentaries by the artists accompany the visuals created in the book.