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Meet the amazing athletes of Nitro Circus and find out just what inspires them to be the best! Appropriate for grades 1-3, this Level 3 Ripley Reader introduces award-winning athlete Ryan Williams. Featuring his life-long love of scooter and BMX, favorite achievements, and more, kids will love learning about Ryan and his inspiring attitude—Never Defeated! Ripley Level 3 Readers are perfect for kids who are beginning to read on their own. From the editors of Ripley's Believe It or Not! comes Ripley Readers. Designed to help kids build their reading skills and confidence at any level, this program offers a variety of fun, entertaining, and unbelievable topics to interest even the most reluctant readers. With stories and information that will spark their curiosity, each book will motivate them to start and keep reading. Each title is certified by and includes the Lexile measure, ensuring that the content is appropriate for each level and allowing those just beginning to read, as well as those starting to advance to chapter books, to have just the right reading content. Level 1 Sounding It Out (Pre-K-Kindergarten)—For kids who know their alphabet and are starting to sound out words. Level 2 Reading with Help (Pre-K-Grade 1)—For kids who know sight words and are learning to sound out new words. Level 3 Independent Reading (Grades 1-3)—For kids who are beginning to read on their own. Level 4 Chapters (Grades 2-4)—For confident readers who enjoy a mixture of images and story.
Meet the amazing athletes of Nitro Circus and find out just what inspires them to be the best! Appropriate for grades 1-3, this Level 3 Ripley Reader introduces award-winning athlete Ryan Williams. Featuring his life-long love of scooter and BMX, favorite achievements, and more, kids will love learning about Ryan and his inspiring attitude—Never Defeated! Ripley Level 3 Readers are perfect for kids who are beginning to read on their own. From the editors of Ripley's Believe It or Not! comes Ripley Readers. Designed to help kids build their reading skills and confidence at any level, this program offers a variety of fun, entertaining, and unbelievable topics to interest even the most reluctant readers. With stories and information that will spark their curiosity, each book will motivate them to start and keep reading. Each title is certified by and includes the Lexile measure, ensuring that the content is appropriate for each level and allowing those just beginning to read, as well as those starting to advance to chapter books, to have just the right reading content. Level 1 Sounding It Out (Pre-K-Kindergarten)—For kids who know their alphabet and are starting to sound out words. Level 2 Reading with Help (Pre-K-Grade 1)—For kids who know sight words and are learning to sound out new words. Level 3 Independent Reading (Grades 1-3)—For kids who are beginning to read on their own. Level 4 Chapters (Grades 2-4)—For confident readers who enjoy a mixture of images and story.
Cover -- Half-title -- Title -- Copyright -- Dedication -- Contents -- Preface -- 1 Youth and Media -- 2 Then and Now -- 3 Themes and Theoretical Perspectives -- 4 Infants, Toddlers, and Preschoolers -- 5 Children -- 6 Adolescents -- 7 Media and Violence -- 8 Media and Emotions -- 9 Advertising and Commercialism -- 10 Media and Sex -- 11 Media and Education -- 12 Digital Games -- 13 Social Media -- 14 Media and Parenting -- 15 The End -- Notes -- Acknowledgments -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- X -- Y -- Z
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
The official record of America's first space station, this book from the NASA History Series chronicles the Skylab program from its planning during the 1960s through its 1973 launch and 1979 conclusion. Definitive accounts examine the project's achievements as well as its use of discoveries and technology developed during the Apollo program. 1983 edition.
Winner of the 2015 James Beard Award for Best Beverage Book and the 2015 IACP Jane Grigson Award. A revolutionary approach to making better-looking, better-tasting drinks. In Dave Arnold’s world, the shape of an ice cube, the sugars and acids in an apple, and the bubbles in a bottle of champagne are all ingredients to be measured, tested, and tweaked. With Liquid Intelligence, the creative force at work in Booker & Dax, New York City’s high-tech bar, brings readers behind the counter and into the lab. There, Arnold and his collaborators investigate temperature, carbonation, sugar concentration, and acidity in search of ways to enhance classic cocktails and invent new ones that revolutionize your expectations about what a drink can look and taste like. Years of rigorous experimentation and study—botched attempts and inspired solutions—have yielded the recipes and techniques found in these pages. Featuring more than 120 recipes and nearly 450 color photographs, Liquid Intelligence begins with the simple—how ice forms and how to make crystal-clear cubes in your own freezer—and then progresses into advanced techniques like clarifying cloudy lime juice with enzymes, nitro-muddling fresh basil to prevent browning, and infusing vodka with coffee, orange, or peppercorns. Practical tips for preparing drinks by the pitcher, making homemade sodas, and building a specialized bar in your own home are exactly what drink enthusiasts need to know. For devotees seeking the cutting edge, chapters on liquid nitrogen, chitosan/gellan washing, and the applications of a centrifuge expand the boundaries of traditional cocktail craft. Arnold’s book is the beginning of a new method of making drinks, a problem-solving approach grounded in attentive observation and creative techniques. Readers will learn how to extract the sweet flavor of peppers without the spice, why bottling certain drinks beforehand beats shaking them at the bar, and why quinine powder and succinic acid lead to the perfect gin and tonic. Liquid Intelligence is about satisfying your curiosity and refining your technique, from red-hot pokers to the elegance of an old-fashioned. Whether you’re in search of astounding drinks or a one-of-a-kind journey into the next generation of cocktail making, Liquid Intelligence is the ultimate standard—one that no bartender or drink enthusiast should be without.
The e-mail Danny and Allison read on their new computer in 1996 looks no different from the millions of others received by Web users around the world, with one glaring exception--it was sent by their dads who died during the 1970s. While residing in the afterworld at an amenity-laden paradise called Midway Manor, guitar-strumming Mickey Parks and piano-playing Lloyd Wallace monitor and manipulate the lives of their adult children on earth from the mid-'70s through the 1990s. Tampering with the facility's sophisticated computer, the dads thrust Mickey's daughter Allison and Lloyd's son Danny into a passionate but sometimes stormy relationship-a relationship steeped in Danny's heavy drinking and entangled in the often-zany world of men's adventure magazine publishing. After carefully implementing a plan to send their son and daughter a gift of knowledge that could enrich their lives forever, the dads' brief contact is cut short. They are banished to another destination in the afterworld, but not before they impart indisputable proof of life after death--and unwittingly put Danny's and Allison's earthbound lives on the line.
This illustrated history by a trio of experts is the definitive reference on the Apollo spacecraft and lunar modules. It traces the vehicles' design, development, and operation in space. More than 100 photographs and illustrations.
The emergence of modern sciences in the seventeenth century profoundly renewed our understanding of nature. For the last three centuries new ideas of nature have been continually developed by theology, politics, economics, and science, especially the sciences of the material world. The situation is even more unstable today, now that we have entered an ecological mutation of unprecedented scale. Some call it the Anthropocene, but it is best described as a new climatic regime. And a new regime it certainly is, since the many unexpected connections between human activity and the natural world oblige every one of us to reopen the earlier notions of nature and redistribute what had been packed inside. So the question now arises: what will replace the old ways of looking at nature? This book explores a potential candidate proposed by James Lovelock when he chose the name 'Gaia' for the fragile, complex system through which living phenomena modify the Earth. The fact that he was immediately misunderstood proves simply that his readers have tried to fit this new notion into an older frame, transforming Gaia into a single organism, a kind of giant thermostat, some sort of New Age goddess, or even divine Providence. In this series of lectures on 'natural religion,' Bruno Latour argues that the complex and ambiguous figure of Gaia offers, on the contrary, an ideal way to disentangle the ethical, political, theological, and scientific aspects of the now obsolete notion of nature. He lays the groundwork for a future collaboration among scientists, theologians, activists, and artists as they, and we, begin to adjust to the new climatic regime.