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Nemesis and his sidekick are the toast of the town in their billionaire secret identities, drinking champagne all day and robbing people all night. But are the authorities getting closer to finding out who they really are? • Five issue series.
The writer and artist behind Civil War and Old Man Logan return with a tale of one man with a plan for vengeance! Who is Nemesis? He is a son of privilege, an inheritor of billions from his deceased parents. He owns a fleet of the finest cars, a hangar full of planes and countless technological gadgets at his command. Donning a mask and long flowing cape, he's a man in white fighting relentlessly for a cause he believes in. But if you're thinking Mark Millar and Steve McNiven are telling a story you've already heard before, think again: You'll know you've got something completely different by the turn of the first page. Nemesis tracks the violent fantasies come to life of the villain to top all villains in an in-your-face, unapologetic tour-de-force of action, ultraviolence and over-the-top humor Millar (Kick-Ass, Wanted) and McNiven (Civil War) style! COLLECTING: Millar & McNiven 's Nemesis 1-4
"Wally West may be the Fastest Man Alive, but even he has trouble keeping up with all the changes in his life. When his interdimensional pal Chunk is wounded, a terrifying black hole is unleashed, forcing the Flash to run against the vortex to save not only his friend but all of Keystone City. Meanwhile, two of the oldest members of his rogues gallery, Captain Cold and Mirror Master, begin laying the foundation for their deadliest gambit yet. Complicating his life, the Flash must also contend with the Plunderer, a man with a serious grudge against the Scarlet Speedster, an enraged Gorilla Grodd, and a seeming betrayal of trust by the Pied Piper. But the most formidable player in the Flash saga, could be Julie Jackam’s illegitimate child, Josh. Has one of Wally’s past relationships come back to haunt him?" -- Back cover
Nemesis has murdered thousands of innocent people over the course of his career, but these actions have consequences when four fathers of slaughtered kids get together with super-tech technology and decide to take him down hard. • Five issue series.
Superman/Nightwing crossover part 2 of 2! Nightwing promised Clark Kent that while he’s off-planet, Nightwing would look after Clark’s son, Jon, as he tries to fill his father’s shoes as Superman. But with someone out there murdering superpowered people, is Nightwing in over his head? Read Nightwing #89 for part 1 of this crossover story!
Concept art and creator commentary from Academy Award Winner Guillermo del Toro and the talented minds behind the Emmy® Award-winning animated series! Dark Horse Books and DreamWorks Animation have crossed Arcadia Oaks, the Troll Market, and the Darklands to bring you the definitive chronicle of the making of Trollhunters. Including hundreds of pieces of never-before-seen concept art and exclusive artists' commentary, this masterfully designed and gorgeously printed volume offers readers the chance to take in the magic of these fantastical worlds and unforgettable characters like never before!
The Rogue alliance has been torn apart by a macabre theft and their battle threatens the citizens of Keystone City. The Flash finds himself caught in the middle, unable to take sides or end the conflict.
It's not Summer Break yet! FCBD fans will be treated with a special one-shot standalone Deadly Class story. Readers of the ongoing comic series by Rick Remender and Wes Craig, viewers excited about SYFY channel's adaptation from Executive Producers the Russo Brothers (directors of Avengers: Infinity War), and new readers alike, will enjoy entering the world of King's Dominion School for the Deadly Arts, where the world's top crime families send the next generation of assassins to be trained. Murder is an art. Killing is a craft. At Kings Dominion School for the Deadly Arts, the dagger in your back isn't always metaphorical. Rating: Mature
Rogues Gallery collects super-villains from Green Ronin's popular online series, with the addition of new material and never-before-seen characters. It has dozens of fearsome foes for your Mutants & Masterminds series, enough to keep your heroes busy stopping schemes and saving the world for quite some time! In its pages you will find solo and loner villains, teams and alliances, organizations and outliers, and bad guys of many different power levels, backgrounds, and styles, suited for different M&M series, all with complete game information. Plus each villain comes with ready-made adventure hooks, making the book a collection of more than a hundred possible adventures as well!
Every superhero has a sidekick. Why shouldn’t supervillains have one too? Nemesis busts the worst kid in the world out of juvenile detention and trains him to be just as twisted and malevolent as he is as he rebuilds his fortune and plots revenge against his enemies. The return of Millarworld’s most popular character. The sequel to the smash-hit Big Game