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NBA List Jam! is an entertaining and informative collection of 125+ ranked lists that discuss and debate the people, games, events, and ephemera that have made the NBA the spectator sport of choice for millions in North America and beyond. The wide variety of list topics include Greatest Teams, Best Comebacks, Best High School to NBA Stars, Worst Collapses, Best Pure Shooters, Oddest Hairdos, Greatest Players from the Big 5, Top NBA Announcers, Best/Worst Uniforms, and much, much more! Each of the NBA's 30 teams has one list dedicated to it, contributed by one of that team's most prominent personalities past or present. The book features big-name guest contributors throughout -- players, coaches, media, and more -- including Doug Collins, Clark Kellogg, Jeannie Buss, Dan Shaughnessy, Craig Sager, and many more! And the ambitious finale ranks the Top 100 Players in NBA History. Hoops fans everywhere will have a ball reading and ranting about the best, worst, oddest, funniest, most intense, and most memorable events and moments that have made the NBA a multibillion dollar global enterprise.
When NBA Jam dunked its way into arcades in 1993, players discovered just how fun basketball can be when freed from rules, refs, and gravity itself. But just a few years after the billion-dollar hit conquered the world, developer Midway, publisher Acclaim, and video arcades themselves fell off the map. How did a simple two-on-two basketball game become MVP of the arcade, and how did this champ lose its title? Journalist Reyan Ali dives deep into the saga, tracking the people and decisions that shaped the series. You'll get to know mischievous Jam architect Mark Turmell, go inside Midway's Chicago office where hungry young talent tapped into cutting-edge tech, and explore the sequels, spin-offs, and tributes that came in the game's wake. Built out of exhaustive research and original interviews with a star-studded cast —including Turmell and his original development team, iconic commentator Tim Kitzrow, businessmen and developers at Midway and Acclaim alike, secret characters George Clinton and DJ Jazzy Jeff, Doom co-creator John Romero, and 1990s NBA demigods Glen Rice and Shaq—Ali's NBA Jam returns you to an era when coin-op was king.
Photos and text celebrate basketball's most exciting move--the slam-dunk.
With traditions, records, and lore, this lively, detailed book explores the personalities, events, and facts every Jazz fan should know. It contains crucial information such as important dates, behind-the-scenes tales, memorable moments, and outstanding achievements by players like John Stockton, Karl Malone, Mehmet Okur, and Adrian Dantley. Whether you're a lifelong supporter from the early days in Salt Lake City or a more recent fan, this is the ultimate resource guide for all Jazz faithful.
Most 76ers fans have attended a game at the Wells Fargo Center, seen highlights of a young Charles Barkley, and remember team’s trip to the 2001 NBA Finals. But only real fans can name the franchise’s 12 Hall of Famers, remember the future head coach who played guard for the team in the 1970s, or know all the words to “Here Come the Sixers”. 100 Things 76ers Fans Should Know & Do Before They Die by Gordon Jones reveals the most critical moments and important facts about past and present players, coaches, and teams that are part of the storied history that is 76ers basketball. Scattered throughout the pages, you'll find pep talks, records, and Sixers lore to test your knowledge, including: * The franchise’s beginnings as the Syracuse Nationals before moving to Philadelphia in 1963 * Both NBA Champion Sixers teams—1966-67 led by Wilt Chamberlain and the 1982-83 led by Julius Erving and Moses Malone * The memorable Sixers teams of the late 1980s and early 1990s led by Barkley * Profiles of unforgettable Colts personalities such as Billy Cunningham, Allen Iverson, and Maurice Cheeks Whether you're a die-hard fan from the early days of Chamberlain and Dr. J or a new supporter of Jrue Holiday, this book contains everything 76ers fans should know, see, and do in their lifetime. If you bleed red, royal blue, and white, then 100 Things 76ers Fans is for you. It offers the chance to be certain you are knowledgeable about the most important facts about the team, the traditions, and what being a Sixers fan is all about.
The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.
The fourth book in Chris Scullion’s critically acclaimed series of video game encyclopedias, The N64 Encyclopedia is dedicated to the Nintendo 64, one of the most well-loved games consoles ever released. Although the Nintendo 64 didn’t sell as well as some of Nintendo’s other systems, and it struggled in the shadow of the bold newcomer that was the Sony PlayStation, nearly everyone who owned an N64 was in love with it and the four-player multiplayer it provided as standard. Despite its relatively small library, the Nintendo 64 had a healthy number of groundbreaking titles that would revolutionize the way we play video games. The likes of Super Mario 64, GoldenEye 007, Mario Kart 64 and The Legend of Zelda: Ocarina of Time remain iconic in the eyes of video game fans over 25 years down the line. This book naturally contains those games, but it also contains every other game released for the system, no matter how obscure. It also covers every game released in Japan, including those for the ill-fated Nintendo 64DD add-on which never left the country. With over 400 games covered, screenshots for every title and a light-hearted writing style designed to make reading it a fun experience, The N64 Encyclopedia is the definitive guide to a revolutionary gaming system.
In its 114th year, Billboard remains the world's premier weekly music publication and a diverse digital, events, brand, content and data licensing platform. Billboard publishes the most trusted charts and offers unrivaled reporting about the latest music, video, gaming, media, digital and mobile entertainment issues and trends.