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Number 6 has enacted his plan to bring Naruhata to its knees, releasing dozens of faceless anon drones into the streets. With Koichi still on the run from the authorities, he’ll need to come to an understanding with Eraser Head in order to stay free. When Number 6 goes after Pop in the hospital, the police and Koichi’s friends may not be able to stop him, and Koichi will have to face the deranged villain alone... -- VIZ Media
Koichi Haimawari couldn’t make the cut to become an official hero, so he uses his modest Quirk to do good deeds in his spare time. Then one day a fateful encounter with some local thugs leads him to team up with two other unlikely heroes. None of them really know what they’re doing, but they’ve got the courage—or foolishness—to try. But they soon discover fighting evil takes more than just being brave... -- VIZ Media
With Pop possessed and wreaking havoc as Bee Pop, Koichi must push his Quirk to the limits to try to save her. The pressure is on, because if Pop won’t fulfill the duplicitous Number 6’s plans, this evil villain is more than willing to sacrifice her. The chaos downtown has also drawn the attention of Endeavor, the fiery number two hero, and his scorched-earth methods of dealing with trouble make no distinction between villain and vigilante! -- VIZ Media
"In a superpowered society, there is nothing ordinary about evil anymore. Heroes, trained and licensed to protect and defend the public against supervillains, stand above all the rest. Not everyone can be a hero, however, and there are those who would use their powers to serve the people without legal sanction. But do they fight for justice in the shadows, or for reasons known only to themselves? Whatever they fight for, they are called ... Vigilantes"--
The students of Class 1-A have reached another milestone—the Provisional Licensing Exam. After making it through the first part of the test, they ready themselves for the next phase, which takes place in a simulated disaster area. Midoriya and his friends have to rescue as many victims as they can, and although the students of rival Shiketsu High are technically supposed to be helping, competition between them is fierce and even dangerous! As the scenario unfolds and villains arrive to shake things up, the U.A. students will have to find new ways to work with each other and make use of their Quirks. -- VIZ Media
As O’Clock and his accidental allies Tiger Bunny and the Rapper try to escape the underground arena, shadowy figures observe the chaos from afar. O’Clock takes on a hooded fighter who seems to be targeting him specifically. Back in the present day, Pop has been rescued, but Koichi and his friends have only a brief respite before the villainous Number 6 puts a terrifying new plan into action. In true vigilante fashion, Koichi must evade the law in order to protect Pop... -- VIZ Media
Pop has emerged as the new Queen Bee, her transformation forced upon her by the villainous Nomura, a.k.a. Number 6. At his direction, Pop begins to rain destruction down on Naruhata. With a villain on the loose, it’s only natural for heroes to be called in to deal with the situation, but Koichi knows his friend’s life and soul are at stake. Will inspiration from his old master and training with past foes help him find the hero within? -- VIZ Media
Not everyone needs a license to fight for justice! In a superpowered society, there is nothing ordinary about evil anymore. Heroes, trained and licensed to protect and defend the public against supervillains, stand above all the rest. Not everyone can be a hero, however, and there are those who would use their powers to serve the people without legal sanction. But do they fight for justice in the shadows, or for reasons known only to themselves? Whatever they fight for, they are called...vigilantes. With the sky-high Sky Egg stadium teetering on the edge of destruction and thousands of lives at stake, Captain Celebrity and Koichi have held the line against a horde of flying bombers as long as they can. But when Captain Celebrity’s strength finally gives out, who can save them from a long fall to their deaths? Later, Knuckleduster returns to settle an old score, and Koichi, Pop and the Narufest crew look to the future as "Eraser Head" Aizawa remembers the past.
A villain incident when Aizawa was a student at U.A. changed him forever. Who could have known that fateful encounter would someday have an impact on the present? But as time goes by, life also changes for Koichi, Pop, Makoto and everyone else. The glory days of Narufest are over, and it’s time to move on. Makoto puts an important question to Koichi, and Pop struggles to find herself. But Pop’s decision to go it alone may lead her down a dangerous path... -- VIZ Media
The sinister Hachisuka continues to haunt the Naruhata district, distributing the Quirk-boosting drug Trigger. Knuckleduster continues to track her and is closing in. Meanwhile, Pop Step receives an unexpected invitation to perform at the Marukane department store’s grand reopening. With Makoto helping out, it’s going to be nothing less than an all-out entertainment extravaganza! But that’s only if she can organize a disorganized group of performers in time for the show! -- VIZ Media