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A retelling of the Comanche Indian legend of how a little girl's sacrifice brought the flower called bluebonnet to Texas.
A collection featuring three well-known Bible stories.
Rhyming text describes nine everyday angels who help young children throughout the day. On board pages.
One of fantasy’s finest next-generation storytellers continues to break new ground. Michael J. Sullivan’s trailblazing career began with the breakout success of his Riyria series: full-bodied, spellbinding fantasy adventures whose imaginative scope and sympathetic characters won a devoted readership and comparisons to fantasy masters Brandon Sanderson, Scott Lynch, and J.R.R. Tolkien himself. Now Age of Myth inaugurates an original five-book series. Since time immemorial, humans have worshipped the gods they call Fhrey, truly a race apart: invincible in battle, masters of magic, and seemingly immortal. But when a god falls to a human blade, the balance of power between humans and those they thought were gods changes forever. Now only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer; Suri, a young seer burdened by signs of impending doom; and Persephone, who must overcome personal tragedy to lead her people. The Age of Myth is over. The time of rebellion has begun. Magic, fantasy, and mythology collide in Michael J. Sullivan’s Legends of the First Empire series: AGE OF MYTH • AGE OF SWORDS • AGE OF WAR
The burnt-red badlands of Montana's Hell Creek are a vast graveyard of the Cretaceous dinosaurs that lived 68 million years ago. Those hills were, much later, also home to the Sioux, the Crows, and the Blackfeet, the first people to encounter the dinosaur fossils exposed by the elements. What did Native Americans make of these stone skeletons, and how did they explain the teeth and claws of gargantuan animals no one had seen alive? Did they speculate about their deaths? Did they collect fossils? Beginning in the East, with its Ice Age monsters, and ending in the West, where dinosaurs lived and died, this richly illustrated and elegantly written book examines the discoveries of enormous bones and uses of fossils for medicine, hunting magic, and spells. Well before Columbus, Native Americans observed the mysterious petrified remains of extinct creatures and sought to understand their transformation to stone. In perceptive creation stories, they visualized the remains of extinct mammoths, dinosaurs, pterosaurs, and marine creatures as Monster Bears, Giant Lizards, Thunder Birds, and Water Monsters. Their insights, some so sophisticated that they anticipate modern scientific theories, were passed down in oral histories over many centuries. Drawing on historical sources, archaeology, traditional accounts, and extensive personal interviews, Adrienne Mayor takes us from Aztec and Inca fossil tales to the traditions of the Iroquois, Navajos, Apaches, Cheyennes, and Pawnees. Fossil Legends of the First Americans represents a major step forward in our understanding of how humans made sense of fossils before evolutionary theory developed.
Each culture has its own myths and legends, but only one is shared, and it is feared by all. With Age of Myth, Age of Swords, and Age of War, fantasy master Michael J. Sullivan riveted readers with a tale of unlikely heroes locked in a desperate battle to save mankind. After years of warfare, humanity has gained the upper hand and has pushed the Fhrey to the edge of their homeland, but no farther. Now comes the pivotal moment. Persephone's plan to use the stalemate to seek peace is destroyed by an unexpected betrayal that threatens to hand victory to the Fhrey and leaves a dear friend in peril. Humanity's only hope lies in the legend of a witch, a forgotten song, and a simple garden door.
Favorite nursery rhymes and songs illustrated by Tomie dePaola.
An ancient Native American sport, lacrosse was originally played to resolve conflicts, heal the sick, and develop strong, virile men. In Lacrosse Legends of the First Americans, Thomas Vennum draws on centuries of oral tradition to collect thirteen legends from five tribes—the Cherokee, Ho-Chunk (Winnebago), Seneca, Ojibwa, and Menominee. Reflecting the game's origins and early history, these myths provide a glimpse into Native American life and the role of the "Creator’s Game” in tribal culture. From the Great Game in which the Birds defeated the Quadrupeds to high-stakes contests after which the losers literally lost their heads, these stories reveal the fascinating spiritual world of the first lacrosse players as well as the violent reality of the original sport. Lacrosse enthusiasts will learn about game equipment, ritual preparations, dress, and style of play, from stick handling to scoring. They will discover how the "coach"—a medicine man—conjured potions to prevent game injuries or make the opponent's leg cramp as well as how early craftsmen identified the perfect tree—marked by a lightning strike—from which to carve a lacrosse stick. The game is no longer played by large numbers of men on mile-long fields, and plastic, titanium, and nylon have replaced hickory and ash, leather, and catgut. As lacrosse continues to evolve, this collection will help us remember and understand its rich and complex history.
A perfect first book of stories for a young child. Old favourites such as Goldilocks and the Three Bears and The Gingerbread Man are told by award winning author Geraldine McCaughrean in her own inimitable style. There is plenty of fun and humor in the re-tellings, without losing sightof the traditional shape and feel of the original stories. The illustrations by Ruby Green are a delight - finely detailed and beautifully coloured.
The gods have been proven mortal and new heroes will arise as the battle continues in the sequel to Age of Myth—from the author of the Riyria Revelations and Riyria Chronicles series. In Age of Myth, fantasy master Michael J. Sullivan launched readers on an epic journey of magic and adventure, heroism and betrayal, love and loss. Now the thrilling saga continues as the human uprising is threatened by powerful enemies from without—and bitter rivalries from within. Raithe, the God Killer, may have started the rebellion by killing a Fhrey, but long-standing enmities dividing the Rhunes make it all but impossible to unite against the common foe. And even if the clans can join forces, how will they defeat an enemy whose magical prowess renders them indistinguishable from gods? The answer lies across the sea in a faraway land populated by a reclusive and dour race who feel nothing but disdain for both Fhrey and mankind. With time running out, Persephone leads the gifted young seer Suri, the Fhrey sorceress Arion, and a small band of misfits in a desperate search for aid—a quest that will take them into the darkest depths of Elan. There, an ancient adversary waits, as fearsome as it is deadly. Magic, fantasy, and mythology collide in Michael J. Sullivan’s Legends of the First Empire series: AGE OF MYTH • AGE OF SWORDS • AGE OF WAR