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This book focuses on different applications of multimedia with supervised and unsupervised data engineering in the modern world. It includes AI-based soft computing and machine techniques in the field of medical diagnosis, biometrics, networking, manufacturing, data science, automation in electronics industries, and many more relevant fields. Multimedia Data Processing and Computing provides a complete introduction to machine learning concepts, as well as practical guidance on how to use machine learning tools and techniques in real-world data engineering situations. It is divided into three sections. In this book on multimedia data engineering and machine learning, the reader will learn how to prepare inputs, interpret outputs, appraise discoveries, and employ algorithmic strategies that are at the heart of successful data mining. The chapters focus on the use of various machine learning algorithms, neural net- work algorithms, evolutionary techniques, fuzzy logic techniques, and deep learning techniques through projects, so that the reader can easily understand not only the concept of different algorithms but also the real-world implementation of the algorithms using IoT devices. The authors bring together concepts, ideas, paradigms, tools, methodologies, and strategies that span both supervised and unsupervised engineering, with a particular emphasis on multimedia data engineering. The authors also emphasize the need for developing a foundation of machine learning expertise in order to deal with a variety of real-world case studies in a variety of sectors such as biological communication systems, healthcare, security, finance, and economics, among others. Finally, the book also presents real-world case studies from machine learning ecosystems to demonstrate the necessary machine learning skills to become a successful practitioner. The primary users for the book include undergraduate and postgraduate students, researchers, academicians, specialists, and practitioners in computer science and engineering.
This innovative textbook presents an experiential, holistic approach to multimedia computing along with practical algorithms.
In the age of social media dominance, a staggering amount of textual data floods our online spaces daily. While this wealth of information presents boundless opportunities for research and understanding human behavior, it also poses substantial challenges. The sheer volume of data overwhelms traditional processing methods, and harnessing its potential requires sophisticated tools. Furthermore, the need for ensuring data security and mitigating risks in the digital realm has never been more pressing. Academic scholars, researchers, and professionals grapple with these issues daily, seeking innovative solutions to unlock the true value of multimedia data while safeguarding privacy and integrity. Recent Advancements in Multimedia Data Processing and Security: Issues, Challenges, and Techniques is a groundbreaking book that serves as a beacon of light amidst the sea of data-related challenges. It offers a comprehensive solution by bridging the gap between academic research and practical applications. By delving into topics such as deep learning, emotion recognition, and high-dimensional text clustering, it equips scholars and professionals with the innovative tools and techniques they need to navigate the complex landscape of multimedia data.
Readings in Multimedia Computing and Networking captures the broad areas of research and developments in this burgeoning field, distills the key findings, and makes them accessible to professionals, researchers, and students alike. For the first time, the most influential and innovative papers on these topics are presented in a cohesive form, giving shape to the diverse area of multimedia computing. The seminal moments are recorded by a dozen visionaries in the field and each contributing editor provides a context for their area of research by way of a thoughtful, focused chapter introduction. The volume editors, Kevin Jeffay and HongJiang Zhang, offer further incisive interpretations of past and present developments in this area, including those within media and content processing, operating systems, and networking support for multimedia. This book will provide you with a sound understanding of the theoretical and practical issues at work in the field's continuing evolution.* Offers an in-depth look at the technical challenges in multimedia and provides real and potential solutions that promise to expand the role of multimedia in business, entertainment, and education.* Examines in Part One issues at the heart of multimedia processes: the means by which multimedia data are coded, compressed, indexed, retrieved, and otherwise manipulated.* Examines in Part Two the accommodation of these processes by storage systems, operating systems, network protocols, and applications.* Written by leading researchers, the introductions give shape to a field that is continually defining itself and place the key research findings in context to those who need to understand the state-of-the art developments.
An uncoded multimedia transmission (UMT) system is one that skips quantization and entropy coding in compression and all subsequent binary operations, including channel coding and bit-to-symbol mapping of modulation. By directly transmitting non-binary symbols with amplitude modulation, the uncoded system avoids the annoying cliff effect observed in the coded transmission system. This advantage makes uncoded transmission more suited to both unicast in varying channel conditions and multicast to heterogeneous users. Particularly, in the first part of Uncoded Multimedia Transmission, we consider how to improve the efficiency of uncoded transmission and make it on par with coded transmission. We then address issues and challenges regarding how to better utilize temporal and spatial correlation of images and video in the uncoded transmission, to achieve the optimal transmission performance. Next, we investigate the resource allocation problem for uncoded transmission, including subchannel, bandwidth and power allocation. By properly allocating these resources, uncoded transmission can achieve higher efficiency and more robust performance. Subsequently, we consider the image and video delivery in MIMO broadcasting networks with diverse channel quality and varying numbers of antennas across receivers. Finally, we investigate the cases where uncoded transmission can be used in conjunction with digital transmission for a balanced efficiency and adaptation capability. This book is the very first monograph in the general area of uncoded multimedia transmission written in a self-contained format. It addresses both the fundamentals and the applications of uncoded transmission. It gives a systematic introduction to the fundamental theory and concepts in this field, and at the same time, also presents specific applications that reveal the great potential and impacts for the technologies generated from the research in this field. By concentrating several important studies and developments currently taking place in the field of uncoded transmission in a single source, this book can reduce the time and cost required to learn and improve skills and knowledge in the field. The authors have been actively working in this field for years, and this book is the final essence of their years of long research in this field. The book may be used as a collection of research notes for researchers in this field, a reference book for practitioners or engineers, as well as a textbook for a graduate advanced seminar in this field or any related fields. The references collected in this book may be used as further reading lists or references for the readers.
This book considers all aspects of managing the complexity of Multimedia Big Data Computing (MMBD) for IoT applications and develops a comprehensive taxonomy. It also discusses a process model that addresses a number of research challenges associated with MMBD, such as scalability, accessibility, reliability, heterogeneity, and Quality of Service (QoS) requirements, presenting case studies to demonstrate its application. Further, the book examines the layered architecture of MMBD computing and compares the life cycle of both big data and MMBD. Written by leading experts, it also includes numerous solved examples, technical descriptions, scenarios, procedures, and algorithms.
Proper analysis of image and multimedia data requires efficient extraction and segmentation techniques. Among the many computational intelligence approaches, the soft computing paradigm is best equipped with several tools and techniques that incorporate intelligent concepts and principles. This book is dedicated to object extraction, image segmentation, and edge detection using soft computing techniques with extensive real-life application to image and multimedia data. The authors start with a comprehensive tutorial on the basics of brain structure and learning, and then the key soft computing techniques, including evolutionary computation, neural networks, fuzzy sets and fuzzy logic, and rough sets. They then present seven chapters that detail the application of representative techniques to complex image processing tasks such as image recognition, lighting control, target tracking, object extraction, and edge detection. These chapters follow a structured approach with detailed explanations of the problems, solutions, results, and conclusions. This is both a standalone textbook for graduates in computer science, electrical engineering, system science, and information technology, and a reference for researchers and engineers engaged with pattern recognition, image processing, and soft computing.
ICMCCA 2012 is the first International Conference on Multimedia Processing, Communication and Computing Applications and the theme of the Conference is chosen as ‘Multimedia Processing and its Applications’. Multimedia processing has been an active research area contributing in many frontiers of today’s science and technology. This book presents peer-reviewed quality papers on multimedia processing, which covers a very broad area of science and technology. The prime objective of the book is to familiarize readers with the latest scientific developments that are taking place in various fields of multimedia processing and is widely used in many disciplines such as Medical Diagnosis, Digital Forensic, Object Recognition, Image and Video Analysis, Robotics, Military, Automotive Industries, Surveillance and Security, Quality Inspection, etc. The book will assist the research community to get the insight of the overlapping works which are being carried out across the globe at many medical hospitals and institutions, defense labs, forensic labs, academic institutions, IT companies and security & surveillance domains. It also discusses latest state-of-the-art research problems and techniques and helps to encourage, motivate and introduce the budding researchers to a larger domain of multimedia.
Providing a complete review of existing work in music emotion developed in psychology and engineering, Music Emotion Recognition explains how to account for the subjective nature of emotion perception in the development of automatic music emotion recognition (MER) systems. Among the first publications dedicated to automatic MER, it begins with
Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.