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...Offers a fully illustrated array of new creatures such as the boneclaw, eldritch giant, and web golem. It also includes advanced versions of some monsters
Dungeon Masters and players alike will find the new "Monster Manual" an indisipensable aid in populating their Third Edition campaigns of Dungeons & Dragons. Over 200 creeps, critters and creatures keep players on their toes, from Aboleths to Zombies. 200 full-color illustrations.
Revised versions of the phenomenally successful Dungeons & Dragons core rulebooks.
Provides guidance and fresh angles to the Dungeons & dragons game Eberron.
This indispensable supplement contains information on nearly 200 new monstersfor any D&D game. It provides descriptions for a vast array of new creatures, with an emphasis on higher-level creatures to provide experienced gamers withtougher foes to overcome. (Gamebooks)
A deluxe leatherbound edition of one of the three D&D core rulebooks. This new, beautifully bound version of the "Monster Manual" joins the special editions of the "Player's Handbook" and the "Dungeon Master's Guide" to complete the premiere set of Dungeons & Dragons core rulebooks. Like the others, the title gets premium treatment in the form of a leather binding, emboss and foil treatment, gilt-edged paper, and an attached ribbon bookmark.
Hundreds of old and new monsters for your 4th edition D&D(R) game! This core rulebook presents hundreds of monsters for your D&D campaign. Classic monsters such as centaurs and frost giants make their first 4th edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic levels.
Mighty heroes deserve wicked foes Demons and half-demons, dragons and dragonkin, animated corpses and restless spirits, wielders of magic and eaters of spells: These are the creatures of Faerun, the monsters of the Forgotten Realms "campaign setting." "Monster Compendium: Monsters of Faerun "contains scores of new monsters for use in Dungeons & Dragons adventures. From the aarakocra to the Tyrantfog zombie, these monsters present a whole new range of challenges. Although usable in any campaign, these monsters are especially suited for the Forgotten Realms setting -- a world of great magic, terrible villains, and high adventure.
Welcome to Book III of the Outcastia Campaign Setting for the d20 System. You've journeyed through the land in World Tour and learned what you need to know about the realm, you dove into the meat of the Setting with newly designed gaming elements that help you make your mark in the "Land of Dragons" with the Player's Guidebook, now it is time for you to delve into creating your own games as the Campaign Master(TM) with Book III: The Campaign Master's Manual. This book includes: In depth NPCs to add to your games to both strengthen them and to freshen them up, a sampling of monsters unique to Outcastia to wet your appetite before the release of The Tome of Terrors, and more. With this book you will have everything you need to run a campaign in the realm of Outcastia (and beyond). Everything you need is included... So what are you waiting for? Grab some paper and pencils. Bring out that dice. Rev up your imagination. Your journey awaits, if you have the nerve...