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Mind your manners MONSTER manners! Join our monster friends as they explore manners concepts. Silly illustrations reinforce the text and add to the monstrous fun."
"Fun text and illustrations teach the basic concept of table manners"--
"Fun text and illustrations teach the basic concept of using manners and saying, "Excuse me""--
"Fun text and illustrations teach the basic concept of using manners and saying, "Please" and "Thank You"--
"Fun text and illustrations teach the basic concept of using manners and saying, "I'm Sorry"--
Book 1 - Monster Knows I' Sorry: Monster are ay Plooble School. There's time for work and play. Monster makes at times. "I' SORRY" is easy to say. Book 2 - Monster Knows Excuse Me: At the store there's lots of food. There's a juicy peach! Monster uses manners here. "EXCUSE ME for my Reach!". Book 3 - Monster Knows Table Manners: Monster sits down for a meal. He has an emty tummy. Monster thinks about his manners. "THANKS, Dad. This looks yummy!". Book 4 - Monster Knows Please and Thank You: Monster sip, and squish, and slosh. It's fun on Oogle Day. "PLEASE" and "THANK YOU" can be heard-such magical words to say!.
In lilting rhymed text and colorful, lively pictures, three mischievous young monsters demonstrate good and bad manners in many situations, including playing, eating, reading, bathing, and cleaning house.
Fifty etiquette tips for monsters, gargoyles, aliens, and nephews. Illustrated with wry and whimsical drawings by Don Moyer.
From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.