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THERE'S A KILLER ON THE LOOSE, AND HE WANTS TO PLAY . . . Discover the runaway bestselling Richard & Judy pick, the gripping first thriller in the million copy bestselling Twin Cities series 'A tremendously suspenseful story . . . had me frantically turning the pages' 5***** READER REVIEW Want to play a game? _______ A small American town. A brutally cold autumn. A killer is at work. Two bodies are found; two slayings that the police treat as unrelated. But games-creator Grace MacBride knows different. The murders are exact copies of those in a game she's designing - one that already has hundreds of eager players. As the copycat killings mount up, Grace knows that she is both suspect and potential victim. And with the serial killer getting closer, she is drawn into a murderous game of cat and mouse . . . _______ 'A real page-turner . . . You'll be biting your nails' 5***** Reader Review 'The thriller debut of the year' Harlan Coben 'A cracking thriller . . . I simply could not put the book down' 5***** Reader Review 'A fast-paced, gripping read with devilish twists' Guardian _______ Want to Play? introduces P.J. Tracy's cult thriller characters Grace MacBride and Detectives Gino and Magozzi. Follow their journeys in the rest of the series: Live Bait, Dead Run, Snow Blind, Play to Kill, Two Evils, Cold Kill, Nothing Stays Buried and The Guilty Dead.
The slaying of an old couple in small town America looks like one-off act of brutal retribution. But at the same time, in Minneapolis, teams of detectives scramble to stop a sickeningly inventive serial killer striking again in a city paralysed by fear. When the two separate investigations converge, decades old secrets begin to fall away.
“…A ruthlessly efficient straight-arrow tale that’s a welcome change of pace for the Monkeewrench gang.” --Kirkus Reviews Computer game company founders Grace MacBride and Annie Belinsky—along with Wisconsin deputy Sharon Mueller—are en route to Green Bay, following reports of a serial killer, when their car breaks down deep in the northern woods. A short walk through the forest leads them to the eerily quiet town of Four Corners, where they find severed phone lines and a complete absence of any life. But the quiet is deceptive. Before they know it, they witness a horrifying double murder—and discover that this is only the beginning of a race to save their own lives…and countless others.
The Monkeewrench crew returns to face the city of Minneapolis's worst nightmare--a rampant serial killer on the loose--in this electrifying thriller from the author of The Sixth Idea. When Minneapolis homicide detectives Leo Magozzi and Gino Rolseth are called to a crime scene in a heavily wooded city park, everything about the setting is all too familiar. And when they discover a playing card on the victim's body, their worst fears are confirmed--there's a serial killer operating in the city for the first time in years. Across town, Grace MacBride and her unconventional partners at Monkeewrench Software find themselves at both personal and career crossroads. Weary of the darker side of their computer work for law enforcement, they agree to take on a private missing-persons case in a small farming community in southwestern Minnesota. As the violence accelerates in Minneapolis, Magozzi and Gino soon realize their killer is planning to complete the deck, and they enlist Monkeewrench to help stop the rampage. As a baffling tangle of evidence accumulates, the cops and Monkeewrench make the unlikely connections among a farmer's missing daughter, a serial killer, and a decades-old stabbing that brings them face-to-face with pure evil.
When the corpses of three police officers are discovered entombed in snowmen, Grace MacBride and her team of crime-busting computer jocks at the Monkeewrench firm are called in to assist. What they discover is a terrifying link among the victims that reaches beyond the badge and crosses the line between hard justice and stone cold vengeance.
When a series of grisly murders occur shortly after a Monkeewrench Software partner thwarts an assassination attempt on a retired FBI agent, Minneapolis homicide detectives Leo Magozzi and Gino Rolseth team up to link the crimes.
The Monkeewrench crew returns in a twisty, heart-stopping new thriller. The peaceful Christmas season in Minneapolis is shattered when two friends, Chuck Spencer and Wally Luntz, scheduled to meet in person for the first time, are murdered on the same night, two hours and several miles apart, dramatically concluding winter vacation for homicide detectives Leo Magozzi and Gino Rolseth. An hour north of Minneapolis, Lydia Ascher comes home to find two dead men in her basement. When Leo and Gino discover her connection to their current cases, they suspect that she is a target, too. The same day, an elderly, terminally ill man is kidnapped from his home, an Alzheimer’s patient goes missing from his care facility, and a baffling link among all the crimes emerges. This series of inexplicable events sends the detectives sixty years into the past to search for answers—and straight to Grace MacBride’s Monkeewrench, a group of eccentric computer geniuses who devote their time and resources to helping the cops solve the unsolvable. What they find is an unimaginable horror—a dormant Armageddon that might be activated at any moment unless Grace and her partners Annie, Roadrunner, and Harley Davidson, along with Leo and Gino, can find a way to stop it.
People are dying for the new computer game by the software company Monkeewrench. Literally. With Serial Killer Detective out in limited release, the real-life murders of a jogger and a young woman have already mimicked the first two scenarios in the game. But Grace McBride and her eccentric Monkeewrench partners are caught in a vise. If they tell the Minneapolis police of the link between their game and the murders, they'll shine a spotlight on the past they thought they had erased-and the horror they thought they'd left behind. If they don't, eighteen more people will die...
P.J. Tracy “seems to have found her literary sweet spot” (New York Times Book Review) with her dazzling new series, and in Desolation Canyon, fans get a deeper look into the complex characters who call Los Angeles home. LAPD Detective Margaret Nolan is struggling to move forward after the death of her brother in Afghanistan and taking a life in the line of duty. Her stoic parents offer little support – they refuse to address anything difficult, and she’s afraid their relationship is eroding beyond the point of recovery. The days off are the hardest, because they give Margaret time to think. A moment of weakness leads to cocktails with a colleague—an attraction she knows could be dangerous —at the luxurious Hotel Bel-Air bar. A stroll through the grounds leads to a grim discovery beneath the surface of Swan Lake: the body of a successful attorney who made his fortune in international trade. It initially appears to be death by misadventure, but the case is anything but straightforward. As a series of shocking revelations emerge, Nolan finds herself confronting a sinister cabal that just might destroy her and everyone she loves.
New York Times bestselling author Dead men tell no tales—but their pasts can’t keep a secret—in this “suspenseful, fast-paced” Monkeewrench crime thriller (Catherine Coulter, author of the FBI Thrillers) Gregory Norwood is Minnesota’s most beloved philanthropist, and the story of his son’s overdose was splashed across the front page of all the papers. When a photojournalist sets out to get a candid shot of the highly successful businessman on the one year anniversary of his son’s death, he’s shocked to find Norwood dead with a smoking gun in his hand. The city is devastated, and Minneapolis detectives Leo Magozzi and Gino Rolseth are called in to handle the delicate case. It should be open and shut, but something is not right. Norwood's death is no suicide. With no suspects and an increasing tangle of digital evidence that confounds the Minneapolis Police Department’s most seasoned cops, Magozzi calls on Grace MacBride, Monkeewrench Software’s founder and chief computer genius and the soon to be mother of their child together. She and her motley crew of partners begin to unravel connections between Norwood’s death and an even larger plot. Norwood wasn’t the first, won’t be the last, and by the end, may be just one of many to die. The breakneck, high stakes race to find his killer and save the lives of hundreds make P. J. Tracy’s The Guilty Dead her most outstanding novel yet.