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Model-making: Materials and Methods focuses primarily on the wide variety of materials that can be employed to make models; those which have been favoured for a while and those which are relatively new. The book looks at how these materials behave and how to get the best out of them, then illustrates a range of relatively simple methods of building, shaping, modelling, surfacing and painting with them. Useful features of the book include: the different uses of models in various disciplines; the sequence of making; planning and construction, creating surfaces, painting and finishing; methods of casting, modelling and working with metals; step-by-step accounts of the making of specially selected examples; simple techniques without the need for expensive tools or workshop facilities; a 'Directory' of a full range of materials, together with an extensive list of suppliers. This book is intended for students of theatre production, art & architecture, animation and theatre/television set designers where accurate scale models are necessary, and is also of interest to anyone involved with the process of making forms in 3D and the challenge of making small-scale forms in general. Superbly illustrated with 185 colour photographs.
Model making is a beautiful and skilful craft, and architectural model making is a vital part of the building process. The architectural model is often the first time that a building is visualized in 3D. It can capture the excitement of the architect's vision but can also reveal unforeseen difficulties. Model Making for Architects explains the role of the model within the architectural and planning process. It advises on the many ways of representing a building and the many techniques of making a model. With practical instruction throughout, it is an invaluable tool both for the model maker and for the architect seeking to commission a model of their building. With contributions from leading practictioners, case studies on multi-million pound projects and step-by-step exercises, this new book provides a unique insight into the process of architectural model making, and looks at the new technology and opportunities available to the model maker. What and who is an architectural model for? What type of model should be used, and when? What scale is most appropriate? These questions are answered in this new book which provides a unique insight into the process of architectural model making. Illustrated with examples of top models of multi-million pound projects. Will be invaluable for architectural model makers, architects, surveyors and interior designers. Superbly illustrated with 227 colour photographs. Matt Driscoll is the founding director of Base Models, reknowned for creating beautiful, yet practical architectural models.
"Model Making for the Stage explains the practical techniques that will promote accurate scale model making for the theatre. Topics covered include: practical information about model-making materials and setting up a good working environment; foundation skills, techniques and exercises to introduce model making; how to construct scale interiors, exteriors and furniture, and create accurate scale figures; different types of model within a design process; the scenographic model as a communication tool; collaborating with the director and fellow designers as an integral part of model-making process; the importance of considering the performers during the model-making process; information about theatre technology, scenic construction and painting; and presenting the final scenographic model"--Publisher's description.
Now in its second edition, Prototyping and Modelmaking for Product Design, by practising product development consultant Bjarki Hallgrimsson, is essential reading for both students and design professionals. Prototyping and ModelMaking for Product Design goes behind the scenes to illustrates how prototypes are used to help designers understand problems better, explore more imaginative solutions, investigate human interaction more fully and test functionality so as to de-risk the design process. Following an introduction on the purpose of prototyping, specific materials, tools and techniques are examined in detail, with step-by-step tutorials and industry examples of real and successful products illustrating how prototypes are used to help solve design problems. Workflow is also discussed, using a mixture of hands-on and digital tools. This new edition includes case studies representing technological developments such as prototyping user experience and interactive electronic products, as well as a new expanded section on digital modelmaking tools, including 3D printing and laser cutting. The first chapters of the book explain why prototyping is so important to the design process. The many uses of prototyping will be shown in the context of several comprehensive projects by some of the world's leading design firms. The second part is an introduction to the typical materials used by designers in their prototyping efforts and how to work with them. In all cases, the approach is to use digital and manual tools in a complementary and effective fashion. Tutorials were specifically developed that underline the back and forth of digital and manual ways of working. The emphasis is on the kinds of construction that can be done by the designers themselves. Health and safety is stressed in terms of personal responsibility and awareness. Topics covered include:Definition of prototyping and modelmakingPrototyping as a form of problem solvingModelmakingPhysical and digital prototypesBuidling by hand and using digital technologies
Learn how to construct and finish plastic model aircraft by mastering basic and advanced techniques in assembling, aligning, gluing, surface preparation, painting, and decaling.
The Handbook of Model-making for Set Designers describes the entire process of making scale models for stage sets, from the most basic cutting and assembling methods to more advanced skills, including painting, texturing and finishing techniques, and useful hints on presenting the completed model. Many drawings and colour photographs of the writer's own work illustrate the text. Some state-of-the-art computerized techniques are described here for the first time in a book of this kind, including many ways in which digital techniques can be used in combination with the more traditional methods to enhance the model-maker's work. This book will be of use not only to theatre designers, but to anyone with an interest in scale models of any kind. The book covers; tools and materials; painting and texturing; architectural models; people, trees and organic elements; moving parts; furniture and dressings. Superbly illustrated with 200 colour photographs and drawings.
The physical model is an important communication tool for architects. Although the proliferation of CAD programs has enabled the creation of increasingly complex computer models and virtual environments, there is also a growing need to address the three-dimensional qualities of architecture that may be lost when using such media. This book focuses on the inspiring possibilities for modeling the built environment with all the different media and techniques available. In describing the use of different models in different contexts, the book provides a practical guide to how and why models are used and what they are used for. This second edition includes more detailed step-by-step exercises, expanded discussion of materials and techniques, and updated coverage of digital techniques.
From climate change forecasts and pandemic maps to Lego sets and Ancestry algorithms, models encompass our world and our lives. In her thought-provoking new book, Annabel Wharton begins with a definition drawn from the quantitative sciences and the philosophy of science but holds that history and critical cultural theory are essential to a fuller understanding of modeling. Considering changes in the medical body model and the architectural model, from the Middle Ages to the twenty-first century, Wharton demonstrates the ways in which all models are historical and political. Examining how cadavers have been described, exhibited, and visually rendered, she highlights the historical dimension of the modified body and its depictions. Analyzing the varied reworkings of the Holy Sepulchre in Jerusalem—including by monumental commanderies of the Knights Templar, Alberti’s Rucellai Tomb in Florence, Franciscans’ olive wood replicas, and video game renderings—she foregrounds the political force of architectural representations. And considering black boxes—instruments whose inputs we control and whose outputs we interpret, but whose inner workings are beyond our comprehension—she surveys the threats posed by such opaque computational models, warning of the dangers that models pose when humans lose control of the means by which they are generated and understood. Engaging and wide-ranging, Models and World Making conjures new ways of seeing and critically evaluating how we make and remake the world in which we live.
Techniques-based approach to model making. Clear step-by-step photographs show exactly how to make exciting dioramas, accurate transport models, and delightful miniatures.