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Contains twenty mystery stories for readers to solve. The solutions can be found by lifting the flaps on the back pages of the book.
You have been selected to solve dastardly crimes with Thomas P. Stanwick, the famous amateur logician. Use your great detective skills to come up with the answer to any of over 30 mysteries in just five minutes. Have fun examining the evidence as you sort through the whodunit clues and figure out who had the means, motive and opportunity to commit each one.
Would you like to serve on jury and decide whether someone accused of a crime is guilty or not? Who doesn't love a twisty mystery--a locked room, a seemingly impossible crime, a pivotal piece of evidence that seems to make no sense. Here are 15 diabolically clever crimes that made the author smile and say, "You'll never untangle this one"; but you'll want to keep looking till you find the simple twist that lets you sneer and reply, "I fooled you!" These little murders and other crimes hark back to old-fashioned whodunits--you don't need special police knowledge or have to engage in chases and fights. There's not even a complicated logic involved, just good use of your imagination. 96 pages, 12 b/w illus., 5 3/8 x 8 1/4.
Nothing's better than a mystery to unlock a child's abilities in logic and deduction, and to strengthen reading skills--and it's elementary that stories based on literature's greatest detective will be most satisfying. The numbers prove it: Tom Bullimore's Sherlock Holmes's Puzzles of Deduction has sold 95,000 copies. This entertaining collection should enjoy the same success. Each puzzler is very brief, but it takes some brainwork to come up with the answers. j
Join detective Judy Drewdy to create a way-official detective kit, solve six mini-mysteries, and sharpen real-and-actual sleuth skills. Chock-full of advice for the would-be sleuth and bursting with activities, here is an uber RARE diversion for fans of Judy and for anyone who loves a good mystery. “The Great Class Heist” is just one of the whodunits tackled by Judy Drewdy and agents Dills Pickle (aka Frank), Spuds Houdini (Rocky), and James Madagascar (Stink), who need readers’ help in cracking these addition to six solve-it-yourself missions, kids can get in the mood to: Create a detective kit Sketch suspects Test powers of observation Puzzle through ridonkulus logic puzzles Write super-sneaky codes And more!
Describes forty-three crime puzzles, which the reader tries to solve with the aid of clues, codes, alibis, and other evidence.
A collection of 158 mini-mysteries in which readers play Dr. Watson to master-detective Dr. Haledjian.
Murders most foul, criminal capers, and miscellaneous mysteries: welcome to the world of wily logician Thomas P. Stanwick. Join him as he fingers the guilty parties in homicides, robberies, frauds, and espionage--and helps his neighbors with less felonious puzzlers. Take a careful look at the facts, the timing, and the suspects--and try to get to the bottom of these whodunits as quickly as Stanwick
Through their year in sixth grade, best friends Brooklyn Patrick, Alex DeRose, and Charlotte Chen confront a series of puzzles that readers are asked to solve.
Characters from the American Girl books are featured in eleven short stories with mysteries, puzzles, and riddles for the reader to solve.