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Break secret codes and decipher vital messages in this mini book of puzzles. From collecting launch codes to reading spy watches, it's packed with activities that will keep budding secret agents busy on journeys or whilst out and about.
Students Kayla and Tim visit the International Spy Museum for a class field trip. When Kayla notices something strange, the two children find that all is not what it seems.
This "I Spy" book takes children through a spooky old house at night where they search for spooky items. Children look for bats, lizards, frogs, owls and tombstones. From its rickety gate to its cobwebbed attic, this haunted house contains 13 spooky environments. Readers will marvel at Walter Wick's beautifully executed photographs as they travel through each enchanting scene and solve the rhyming riddles, reading the story along the way. Over two million "I Spy" books have been sold to date.
Through King's entertaining text, kids will uncover what lies beyond the sunglasses and disguises of some famous and not-so-famous sneaks. Kids will learn all about the history of spying, what goes into a secret agent tool kit, and how to decode a secret message. The Big Book of Spy Stuff even covers what spies should do when they run into an ethical dilemma. From fighting off tricycle-riding assassins to learning how squirrels can deliver their top-secret messages, there's never a dull moment when it comes to taking on a secret identify! Discover essential spy skills like: Eavesdropping Sending messages in secret code Writing in invisible ink Choosing the coolest code name ever Spotting a liar using their body language What to do when you get caught!
This is one in a series of KnowHow activity books aimed at children between the ages of seven and twelve. Other books in the series offer ideas on experiments, paper fun, detection, jokes & tricks, and action toys.
Tells the stories of ninety-five situations in which code and hidden messages have been used throughout history.
Learn to create secret codes using symbols, dots, lines, rearranged letters and more.
This illustrated encyclopedia surveys the history and development of code-making and code-breaking in all areas of culture and society from hieroglyphs and runes to DNA, the Zodiac Killer, graffiti, and beyond.
Magic or spycraft? In 1953, against the backdrop of the Cold War, the CIA initiated a top-secret program, code-named MKULTRA, to counter Soviet mind-control and interrogation techniques. Realizing that clandestine officers might need to covertly deploy newly developed pills, potions, and powders against the adversary, the CIA hired America's most famous magician, John Mulholland, to write two manuals on sleight of hand and undercover communication techniques. In 1973, virtually all documents related to MKULTRA were destroyed. Mulholland's manuals were thought to be among them—until a single surviving copy of each, complete with illustrations, was recently discovered in the agency's archives. The manuals reprinted in this work represent the only known complete copy of Mulholland's instructions for CIA officers on the magician's art of deception and secret communications.