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Presents the fundamentals & design of microcoded systems, starting from simple state machines & using a progression of four built & tested circuits: a basic ROM-based state machine; a state machine with an ALU & registers; a simple CPU with an 8-bit data bus & a 16-bit address bus; a bit-slice based CPU that allows interrupts, bus sharing & asynchronous data transfers. All circuits are built using real devices with reference made to real data manuals, giving the text a more practical slant.
Foundations of Microprogramming: Architecture, Software, and Applications discusses the foundations and trends in microprogramming, focusing on the architectural, software, and application aspects of microprogramming. The book reviews microprocessors, microprogramming concepts, and characteristics, as well as the architectural features in microprogrammed computers. The text explains support software and the different hierarchies or levels of languages. These include assembler languages which are mnemonic or symbolic representation of machine commands; the procedure oriented machine-dependent; and the procedure oriented machine independent. A simulator is used to interpret programs written in machine or micro-language before the instructions in the program can be run. A simulator and translator (which change some steps from one program written in another language to another program) should interface with the design language of the computer for these components to operate even when a new machine is developed. The book cites four existing computers which have "simple" diagonal microinstructions such as the Hewlett-Packard HP21MX and the Microdata 3200. Horizontal types of microinstructions allow parallel execution of many micro-operations, such as the Cal Data family of computers, the Varian 73, and the NANODATA QM-1. Microprogramming is applied in emulation, program enhancement, operating systems, signal processing, and graphics. The text can benefit programmers, computer engineers, computer technicians, and computer instructors dealing with many aspects of computers such as programming, hardware interface, networking, engineering or design.
Includes entries for maps and atlases.