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Microprogrammed State Machine Design is a digital computer architecture text that builds systematically from basic concepts to complex state-machine design. It provides practical techniques and alternatives for designing solutions to data processing problems both in commerce and in research purposes. It offers an excellent introduction to the tools and elements of design used in microprogrammed state machines, and incoporates the necessary background in number systems, hardware building blocks, assemblers for use in preparing control programs, and tools and components for assemblers . The author conducts an in-depth examination of first- and second-level microprogrammed state machines. He promotes a top-down approach that examines algorithms mathematically to exploit the simplifications resulting from choosing the proper representation and application of algebraic manipulation. The steps involved in the cycle of design and simulation steps are demonstrated through an example of running a computer through a simulation. Other topics covered in Microprogrammed State Machine Design include a discussion of simulation methods, the development and use of assembler language processors, and comparisons among various hardware implementations, such as the Reduced Instruction Set Computer (RISC) and the Digital Signal Processor (DSP). As a text and guide, Microprogrammed State Machine Design will interest students in the computer sciences, computer architectects and engineers, systems programmers and analysts, and electrical engineers.
Presents the fundamentals & design of microcoded systems, starting from simple state machines & using a progression of four built & tested circuits: a basic ROM-based state machine; a state machine with an ALU & registers; a simple CPU with an 8-bit data bus & a 16-bit address bus; a bit-slice based CPU that allows interrupts, bus sharing & asynchronous data transfers. All circuits are built using real devices with reference made to real data manuals, giving the text a more practical slant.
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud
Microprogrammed State Machine Design is a digital computer architecture text that builds systematically from basic concepts to complex state-machine design. It provides practical techniques and alternatives for designing solutions to data processing problems both in commerce and in research purposes. It offers an excellent introduction to the tools and elements of design used in microprogrammed state machines, and incoporates the necessary background in number systems, hardware building blocks, assemblers for use in preparing control programs, and tools and components for assemblers . The author conducts an in-depth examination of first- and second-level microprogrammed state machines. He promotes a top-down approach that examines algorithms mathematically to exploit the simplifications resulting from choosing the proper representation and application of algebraic manipulation. The steps involved in the cycle of design and simulation steps are demonstrated through an example of running a computer through a simulation. Other topics covered in Microprogrammed State Machine Design include a discussion of simulation methods, the development and use of assembler language processors, and comparisons among various hardware implementations, such as the Reduced Instruction Set Computer (RISC) and the Digital Signal Processor (DSP). As a text and guide, Microprogrammed State Machine Design will interest students in the computer sciences, computer architectects and engineers, systems programmers and analysts, and electrical engineers.
Knowledge: A little light expels much darkness _ Bahya ibn Paquda, Duties of the Heart During the early 1970s digital computer techniques concentrated on the computational and interfacing aspects of digital systems and the decade began as the age of both the mainframe computer and the minicomputer. Engineers and system designers needed to know the fundamentals of computer operation and how the practical limitations of the architectures of the day, the memory size, cost and performance could be overcome; it was for this reason that this book was first written. By 1980 the microprocessor revolution had arrived. As a result the microprocessor became a component of a system, rather than a system itself, and the need to understand the behaviour of the device became of even greater importance to the system designer. New developments in mainframe computers were few, with networks of minicomputers taking over their role in many instarices. The 1980 revision of this book took into account the major advances in semiconductor technology that had occurred since it was first published in 1972, and included material relevant to the microprocessor.
Foundations of Microprogramming: Architecture, Software, and Applications discusses the foundations and trends in microprogramming, focusing on the architectural, software, and application aspects of microprogramming. The book reviews microprocessors, microprogramming concepts, and characteristics, as well as the architectural features in microprogrammed computers. The text explains support software and the different hierarchies or levels of languages. These include assembler languages which are mnemonic or symbolic representation of machine commands; the procedure oriented machine-dependent; and the procedure oriented machine independent. A simulator is used to interpret programs written in machine or micro-language before the instructions in the program can be run. A simulator and translator (which change some steps from one program written in another language to another program) should interface with the design language of the computer for these components to operate even when a new machine is developed. The book cites four existing computers which have "simple" diagonal microinstructions such as the Hewlett-Packard HP21MX and the Microdata 3200. Horizontal types of microinstructions allow parallel execution of many micro-operations, such as the Cal Data family of computers, the Varian 73, and the NANODATA QM-1. Microprogramming is applied in emulation, program enhancement, operating systems, signal processing, and graphics. The text can benefit programmers, computer engineers, computer technicians, and computer instructors dealing with many aspects of computers such as programming, hardware interface, networking, engineering or design.
Discusses microprogramming theory, applications and methodology.
This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software co- sign works better than hardware design or software design alone: it can improve the overall performance of digital systems, and it can shorten their design time. Hardware/software codesign can help a designer to make trade-offs between the ?exibility and the performanceof a digital system. To achieve this, a designer needs to combine two radically different ways of design: the sequential way of dec- position in time, using software, with the parallel way of decomposition in space, using hardware. Intended Audience This book assumes that you have a basic understandingof hardware that you are - miliar with standard digital hardware componentssuch as registers, logic gates, and components such as multiplexers and arithmetic operators. The book also assumes that you know how to write a program in C. These topics are usually covered in an introductory course on computer engineering or in a combination of courses on digital design and software engineering.
Rev. ed. of: Computer organization and design / John L. Hennessy, David A. Patterson. 1998.