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PERSONALIZED TRAVEL GAMES ACTIVITY NOTEBOOK Turn heads at rocking this beautifully designed travel games activity notebook. It's the perfect travel size to fit in a laptop bag or backpack. Great to take on airplanes, cruises, and road trips. Excellent way to avoid boredom. Buy your travel games book today and share one with a friend. They will love it! FEATURES: *Over 100 Fun and Challenging Travel Activities for Kids * Entertain, stimulate, and challenge your kids *Beautiful Colorful Cover Art *Personalized with your child's name or shall we say ninja! *DIMENSIONS: 8.5x11 inches PERFECT FOR: Car rides Improve hand and eye coordination Enhance fine motor skills Promote problem-solving, visual acuity and perceptual skills Perfect travel size and includes mazes, connect the dots, coloring pages, 3D tic tac toe, hangman, alphabet and number sudoku, comic book pages, sea battle, MASH. hexagon game, dots and boxes, and four in a row in a variety of difficulty levels from simple to more advanced. This maze book is sure to get kids thinking! Click on our brand name Master Puzzles to view and purchase other puzzle and activity books.
In the bestselling tradition of The Book of Questionsm, this book contains 150 fun, creative, and thought-provoking questions just for kids., such as: Would you rather . . .Go to Disneyland or get a new pet? Get good grades or have lots of friends? Fall in a puddle at recess or laugh and blow milk through your nose at lunch? Illustrations.
A deep dive into the classic SNES game many consider the high point in the entire RPG genre.
Activities for children of all ages for traveling by air, train, or automobile.
In a passionate, energetic narrative, The Promise brilliantly dramatizes what it is to master and use knowledge to make one’s own way in the world. Reuven Malter lives in Brooklyn, he’s in love, and he’s studying to be a rabbi. He also keeps challenging the strict interpretations of his teachers, and if he keeps it up, his dream of becoming a rabbi may die. One day, worried about a disturbed, unhappy boy named Michael, Reuven takes him sailing and cloud-watching. Reuven also introduces him to an old friend, Danny Saunders—now a psychologist with a growing reputation. Reconnected by their shared concern for Michael, Reuven and Danny each learns what it is to take on life—whether sacred truths or a troubled child—according to his own lights, not just established authority.
This concise handbook provides information on a broad range of topics, including: researching a destination, protecting against injury and disease-carrying bugs, preventing identity theft, avoiding motion sickness, and more.
A collection of games and songs to enjoy while traveling, including word games, memory games, license plate games, writing games, geography games, jokes, and riddles.
This book unlocks an understanding of video games as virtual travel. It explains how video game design increasingly takes cues from the promotional language of tourism, and how this connection raises issues of power and commodification. Bridging the disciplinary gap between game and tourism studies, the book offers a comprehensive account of touristic gazing in games such as The Legend of Zelda: Breath of the Wild, Minecraft, and Microsoft Flight Simulator 2020. Traveling through video games involves a mythological promise of open-ended opportunity, summarized in the slogan you can go there. Van Nuenen discusses the scale of game worlds, the elusive nature of freedom and control, and the pivotal role of work in creating a sense of belonging. The logic of tourism is fundamentally consumptive—but through design choices, players can also be invited to approach their travels more critically. This is the difference between moving through a game world, and being moved by it. This interdisciplinary and innovative study will interest students and scholars of digital media studies, game studies, tourism and technology, and the Digital Humanities.
Contents include observation games, arts & crafts, imagination games, mazes & puzzles, word games and trivia, as well as things to do when you arrive home.
Fun travel games and activities for all ages.