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The Hunter Has Returned - Complete walkthroughs of "Metroid(R) Prime" and "Metroid(R) Fusion" - Detailed maps to help you explore every inch of the terrain - Explanation of Samus's abilities and how weapons enhance them - Every enemy's weak spot revealed - Special morphing strategies - Locations of every power-up, including classics such as Wave Beam and Ice Beam - Special Tactics for destroying every boss for both games - All secret tunnels and breakaway walls exposed - Metroid Prime Endings and other secrets revealed
BradyGames' Metroid Prime Official Strategy Guidefeatures a complete walkthrough, including expert strategies to guide players through every vast level. Coverage of Samus's combat abilities, including suit and visor abilities, and how to master each. Tips for finding familiar weapons such as the Wave Beam and Freeze Beam, and the all-new weapons. Expert boss strategy to defeat every enemy. Game secrets and puzzle solutions revealed! The guide also provides coverage of how to link from Metroid Primeto Metroid Fusionfor Game Boy Advance and includes details on the original Metroid Primegame.
"Based on a game rated T [for] teen by ESRB"--Cover.
As the wind picked up, a solitary figure clad in gold became more apparent through the smoke and dust, its face a sinister green visor set aglow within its blood-red helmet. The Federation Police wore no such uniform, nor did the Marines sport anything so bright, so lustrous, so torn from the pages of some ancient Chozo epic. Her HUD's oral language translator spoke the ranking Zebesian's utterance in real time. "Tell me your name," he said, "that I might later speak of this glorious kill!" It was that sort of romance that made them pirates.
Think you know Super Metroid? Think again!! This is the ultimate guide to Super Metroid on the SNES Classic and original Super Nintendo Entertainment System, from the creator of The Ultimate Guide series; bestselling author The BlackNES Guy!! This book is a complete walkthrough guide in The Ultimate Guide series, giving you all the tools you will need to master this game! Ceres Station is under attack! Samus must follow the Space Pirates back to their planet, Zebes, to rescue the Metroid but something lurks below the surface. It doesn't matter if you play it on the SNES Classic or the original SNES, this game is a favorite on everybody's list. First time players or longtime masters will LOVE this guide! Over 100 full-color pages inside including: Full-color maps and screenshots Explore All of Zebes. Learn the most efficient way to collect and complete 100% of the game. Learn Your Enemies. A complete list of enemies and their stats allows you to plan your path and decide which monsters are worth battling. Master Special Techniques. Learn various moves to improve your skill and playthrough time. Experience Every Ending. Provides descriptions of all three possible endings and gives you the knowledge to obtain them. And So Much More. With this guide, you'll have the structure to complete the game and the knowledge to create your own path. Take your Super Metroid knowledge to the next level with The Ultimate Guide to Super
The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that th
Complete Walkthrough: Traverse the Metroid-infested planet SR388 using the most effective strategies, with tips and tricks straight from Metroid experts! All Collectible Items: We show you how to get every weapon, ability upgrade, and power-up. Detailed Maps: Our maps are distinctly illustrated to help you navigate every area and find every secret. Exhaustive Enemy Database: We cover the behavior patterns and weaknesses of every foe in the game. Never be caught off guard! Unlockables: Unlock all endings, bonus content, and more! Free Mobile-Friendly eGuide: Includes a code to access the eGuide, a web-access version of the complete guide optimized for a second-screen experience.
The Console: A nostalgic celebration and exploration of the Super Nintendo Entertainment System in all its 16-bit glory. The Games: Discover everything you've always wanted to know about some of the most beloved SNES games, including the previously unreleased Star Fox 2! The History: Learn about the SNES development and the visionaries behind this groundbreaking console. The Legacy: An in-depth look at how the SNES has left its mark on the gaming industry, and how its legacy continues. The Memories: Featuring a plethora of fan art, music, and more, this book is a love letter to playing with Super Power! Speedrunning Tips: Some of the best speedrunners around share their tips and strategies for getting the best times in these beloved classic games. Exclusive Foreword: Written by Reggie Fils-Aim�, President and COO of Nintendo of America. Collectible hardback version with slipcase.
THE CON50LE is a comprehensive yet conversational account of 50 years of home video gaming history, leaving no rarely sighted system unturned and providing a chronological account of the evolution of the biggest entertainment medium in the world. From the earliest consoles of the 1970s to the cutting-edge machines of the here and now, a line is drawn from one man’s eureka moment to the multi-billion-dollar global industry of today. All the well-known names and massive-selling consoles are here: the Nintendo Entertainment System, the SEGA Mega Drive, the Atari 2600, the Xbox 360, the PlayStation 2. But there’s plenty of room for hardware that many a gamer won’t have heard of before, from Japan-only releases and home computer conversions to ill-advised experiments with VHS and all manner of micro-console magic. Learn about the creators and their inspirations, the games that made the biggest consoles’ eternal reputations, and the failures and flops along the way. Even the consoles that came and went without notable commercial success left a mark, an imprint, on this compelling history – and THE CON50LE unravels it, explains it, one fascinating machine at a time.
Metroid Dread proceeds with the account of Samus Aran, a space abundance tracker with a long history with the perilous (and officially terminated) Metroid race. The champion goes to the planet ZDR, pulled in by a puzzling transmission shipped off the Galactic Federation. While there, she needs to confront risky living things, yet additionally pitiless machines called E.M.M.I. The engineers additionally needed the new Metroid to speak to those with no earlier information on the series. Consequently, Dread doesn't expect you to know the past portions - the occasions of those were introduced in the preamble. In this Metroid Dread novice's aide, we'll offer you our best guidance to make your initial a few hours somewhat less hard. Underneath, we'll clarify its kind, tell you the best way to save your #1 things, put forth our best defense against our lying mind, clarify why secrecy is the most ideal alternative (to the point that it is no longer), why your left hand is so significant, and the sky is the limit from there.