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"THE RETURN": Mega Man is BACK! After wrapping up a history-making adventure with his pal Sonic the Hedgehog, Mega Man has returned to all new danger and excitement in Mega-City! Meanwhile, Dr. Wily has sixteen Robot Masters under his command, not to mention the mysterious Break Man—so what has got the evil doctor so terrified? Find out as the full might of the ancient alien RA MOON is unleashed upon an unsuspecting world! The prelude to the next Mega Man epic "BLACKOUT-THE CURSE OF RA MOON" starts here with an ending that will leave you breathless!
Mega Man is betrayed and defeated by the last person he expected. Now, there's just one more chance to save Silicon City and the people he loves most - can Mega Man go FULLY CHARGED one more time?
It's the crossover of a lifetime! The team-up you've been dreaming of! Two of video game history's most iconic heroes come together for the greatest action story ever told! SONIC THE HEDGEHOG and MEGA MAN unite in WHEN WORLDS COLLIDE! It all begins with a meeting of the minds--EVIL minds! Dr. Wily makes contact with Dr. Eggman, and the two malicious mechanics conspire in a plan that will reshape entire worlds! Using the power of the Chaos Emeralds, they build themselves an unstoppable army of Robot Masters and Roboticized Masters--Sonic's corrupted friends! It's pan-dimensional panic as Sonic and Mega Man race to uncover the doctors' diabolical plot, save Sonic's friends, and brave the nightmarish landscape of the Skull Egg Zone! Along the way they gain new allies, Mega Man gains all new powers, and the stakes keep getting higher until two universe hang in the balance! You CANNOT miss this critically acclaimed crossover! Celebrated by old and new fans alike, beloved by critics and casual readers, this is one big love letter to all things SONIC and MEGA MAN! WORLDS COLLIDE collects the entire crossover event, containing SONIC THE HEDGEHOG #247-251, SONIC UNIVERSE #51-54, MEGA MAN #23-27 and material from SONIC THE HEDGEHOG #252 and MEGA MAN #28.
The sequel to the record-shattering Sonic the Hedgehog and Mega Man crossover is here! You saw what happened when "Worlds Collide!" Now brace yourself for when WORLDS UNITE! Dark forces have come together in the far future! The vicious conqueror Sigma has cheated death again and escaped the justice of X and the Maverick Hunters. He's crossed space and time to join forces with Zavok and the malicious Deadly Six of Lost Hex! Sonic and Mega Man could save us--but they've gone missing! Now the Freedom Fighters of Sonic's world and the Robot Masters of Mega Man's world must take up the fight to save their heroes and stop the coming tide of darkness! WORLDS UNITE features guest appearances by the cast of SONIC BOOM, MEGA MAN X and some of CAPCOM and SEGA's biggest stars! This volume collects WORLDS UNITE parts 1-4, including SONIC UNIVERSE #76, SONIC BOOM #8, SONIC THE HEDGEHOG #273, MEGA MAN #50 (includes 10 extra pages of story!) and selections from the MEGA MAN: WORLDS UNITE BATTLES one-shot, and also includes bonus materials such as creator spotlights, production art, and 21 pages of cover images. From the Trade Paperback edition.
It's the ultimate rumble-in-the-jungle for the fate of the planet in "BLACKOUT: The Curse of Ra Moon" Part Two! Mega Man leads Cut Man, Guts Man and Bomb Man through the Amazon in a desperate attempt to save the world! But standing in their way are TWO sets of Dr. Wily’s Robot Masters! Things escalate even further when Break Man appears, but is he there to fight Mega Man—or to help? Featuring new cover art from PATRICK "SPAZ" SPAZIANTE!
At over 430-pages, MM25 is the ultimate Mega Man artwork collection! MM25 collects the complete artwork behind every Mega Man and Mega Man X game, including character art, concept sketches, game covers, rare pin-ups, and much more. This new edition also features over 100-pages of never-before-published material, plus new tribute art and interviews from the creators behind the blue bomber!
The most anticipated crossover event of 2013 rolls on with "When Worlds Collide" Part Ten of Twelve! We enter the final assault as Sonic, Tails, Mega Man and Rush storm the Wily Egg to end the dastardly duo of doctors' plans! Speaking of "duos," what's that entering Earth's atmosphere? Can it help Sonic and Mega Man fend off the Mega Man Killers? How about a Chaos Devil? Featuring more new cover art from the legendary Patrick "SPAZ" Spaziante!
Dive into this special replica of this beloved issue of VERONICA #28 faithfully reprinted in a full-facsimile edition!
Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Celebrate 25 years of Mega Man with this latest graphic novel installment of the Mega Man graphic novel series! Mega Man's adventures span the world over as our true blue hero battles a host of villains including Break Man, The Emerald Spears, and many more! Celebrate along with the blue bomber as he's awarded the key to the city--but will he survive the experience? Mega Man 6: Breaking Point collects issues #21-24 of the Mega Man comic book series, including "For the Bot Who Has Everything", a Mega Man birthday celebration which ties into the epic Sonic the Hedgehog/Mega Man: Worlds Collide crossover!