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From New York Times bestselling and Eisner Award-winning Black Hammer and Sweet Tooth creator Jeff Lemire comes this ambitious and haunting comic series about family, mourning, and reality. A lonely building inspector still grieving the loss of his puzzle-loving daughter receives a mysterious phone call one night from a girl claiming it's her and that she's trapped in the middle of a labyrinth. Convinced that this child is contacting him from beyond this world, he uses an unfinished maze from one of her journals and a map of the city to trace an intricate path through a different plane of reality on an intense and melancholy adventure to bring his daughter back home. The only way out is in . . .
Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
This vibrant collection delivers a laboratory roadmap of testing cognition in the rodent. While rodents and mazes are the main center and focus of this book, many aspects in the field of learning and memory are discussed and detailed, spanning from the molecular to the human, with every chapter delivering a comprehensive review of historical milestones in order to provide context for past discoveries, new findings, and future studies. Didactic foundations, operational definitions, and theory, as well as practical experimental and apparatus set-up, data analysis, and interpretation instructions are included in the first part of the book, while part two contains step-by-step protocols, troubleshooting, and tips from experts in the field. Authoritative and inspirational, The Maze Book: Theories, Practice, and Protocols for Testing Rodent Cognition serves as a detailed and practical manual for scientists wishing to implement these tools in their laboratories and for scholars interested in this powerful field.
Mazemaster David Anson Russo has created the ultimate combination of art, entertainment, and spiritual exploration in this exciting new collection of spectacular mazes. Each spread features a four-color maze, with accompanying text that explains the artistic and symbolic roots of the maze.
Beautifully designed and gorgeously illustrated, this immersive, puzzle-like exploration of the history and psychology of mazes and labyrinths evokes the spirit of Choose Your Own Adventure, the textual inventiveness of Tom Stoppard, and the philosophical spirit of Jorge Luis Borges. Labyrinths are as old as humanity, the proving grounds of heroes, the paths of pilgrims, symbols of spiritual rebirth and pleasure gardens for pure entertainment. Henry Eliot leads us on a twisting journey through the world of mazes, real and imagined, unraveling our ancient, abiding relationship with them and exploring why they continue to fascinate us, from Kafka to Kubrick to the myth of the Minotaur and a quest to solve the disappearance of the legendary Maze King. Are you ready to step inside?
Will's a melancholy building inspector who's been grieving the loss of his puzzle-loving daughter for years. After getting a mysterious phone call from a girl claiming it's her and that she's trapped in a labyrinth Will sets off on a journey fighting through the corridors, tunnels, and monsters of his city on a mission to bring her back home. "At times somber, haunting, perplexing and ultimately consoling, this book drops us into the rabbit hole of memory and explores how the editing suite of our minds can shape us, break us and hopefully renew us."–David Dastmalchian
Fifty amazing mazes, each one completely different from the one before. With extra puzzles to solve and challenges to complete en route, encouraging children to develop their problem-solving and visual recognition skills.
Lots of amazing mazes set in space, each one completely different from the one before. Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.
Lots of amazing Pirate mazes, each one completely different from the one before. Many of the mazes contain extra puzzles to solve and challenges to complete en route, and the mazes get gradually more and more difficult throughout the book, pushing children to develop their problem-solving and visual recognition skills.