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Thirty entertaining, challenging mazes: 3-D constructions, directional arrows, designated stops, and more. From easy "No Brainers" to "Full Brain Overload," which might take hours to solve. Includes "hints section."
This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!
A daily-problem format makes it easy to coach students quickly on the math skills they need for standardized tests. Includes reproducibles.
New York Times bestselling author Kathleen Gear's new apocalyptic thriller Maze Master shows the world ending not in fire nor in ice but in science. Kathleen Gear, who often co-writes with her husband W. Michael Gear, has authored 42 books which have been New York Times, USA Today and international bestsellers. Translated into 29 languages, there are around 17 million copies of her books in print worldwide. LucentB is a retrovirus that’s inevitable, unstoppable, and utterly catastrophic for humanity. The US government believes the only person who can find the cure is the geneticist who tried to warn them about it and then disappeared: James Hakari. They assign the task of finding him to his former student Anna Asher, who in turn recruits paleographer and religious studies scholar Dr. Martin Nadai. The brilliant but insane geneticist is leaving clues for Anna and Martin to follow, showing he’s truly earned his students’ nickname for him: the Maze Master. The search takes Anna and Martin around the world and into a warzone they never imagined. Maze Master's LucentB is based off of the real retrovirus HERV-K, which has caused several plagues over the past 75,000 years, almost wiping out Neanderthals 50,000 years ago, and maybe 30,000 years ago. Modern geneticists consider HERV-K not to be extinct, but rather to be waiting for some trigger to come alive again. With its scientific and archaeological authenticity and suspenseful clues, Maze Master will have readers rushing through its intricate maze to find out the fate of the world in this thrilling adventure.
Who knew that being invaded by aliens could be so much fun? Kids can help wacky extraterrestrials find the United Nations, capture a runaway brain, and more. 33 mazes plus solutions.
This book includes 110 puzzles, not as individual problems but as incidents in connected stories. The first 31 are amusingly posed by pilgrims in Chaucer's Canterbury Tales. Additional puzzles are presented using different characters. Many require only the ability to exercise logical or visual skills; others offer a stimulating challenge to the mathematically advanced.
Perfect for sudoku fans—the rules for these 100 logic puzzles are simple, and the math is easy. But the puzzles get harder and harder! Once you match wits with area mazes, you’ll be hooked! Your quest is to navigate a network of rectangles to find a missing value. Just Remember: Area = length × width Use spatial reasoning to find helpful relationships Whole numbers are all you need. You can always get the answer without using fractions! Originally invented for gifted students, area mazes (menseki meiro), have taken all of Japan by storm. Are you a sudoku fanatic? Do you play brain games to stay sharp? Did you love geometry . . . or would you like to finally show it who’s boss? Feed your brain some area mazes—they could be just what you’re craving!
This motley collection features more than 100 puzzles involving coin tricks, chess problems, magic squares, and a host of other intriguing scenarios. Minimal mathematical knowledge required. Includes solutions.
The New York Times bestselling author of The Year of Living Biblically goes on a rollicking journey to understand the enduring power of puzzles: why we love them, what they do to our brains, and how they can improve our world. “Even though I’ve never attempted the New York Times crossword puzzle or solved the Rubik’s Cube, I couldn’t put down The Puzzler.”—Gretchen Rubin, author of The Happiness Project and Better Than Before Look for the author’s new podcast, The Puzzler, based on this book! What makes puzzles—jigsaws, mazes, riddles, sudokus—so satisfying? Be it the formation of new cerebral pathways, their close link to insight and humor, or their community-building properties, they’re among the fundamental elements that make us human. Convinced that puzzles have made him a better person, A.J. Jacobs—four-time New York Times bestselling author, master of immersion journalism, and nightly crossworder—set out to determine their myriad benefits. And maybe, in the process, solve the puzzle of our very existence. Well, almost. In The Puzzler, Jacobs meets the most zealous devotees, enters (sometimes with his family in tow) any puzzle competition that will have him, unpacks the history of the most popular puzzles, and aims to solve the most impossible head-scratchers, from a mutant Rubik’s Cube, to the hardest corn maze in America, to the most sadistic jigsaw. Chock-full of unforgettable adventures and original examples from around the world—including new work by Greg Pliska, one of America’s top puzzle-makers, and a hidden, super-challenging but solvable puzzle—The Puzzler will open readers’ eyes to the power of flexible thinking and concentration. Whether you’re puzzle obsessed or puzzle hesitant, you’ll walk away with real problem-solving strategies and pathways toward becoming a better thinker and decision maker—for these are certainly puzzling times.
Discover 50 colorfully illustrated mazes with fully solvable characters, cartoon elements, and imaginative creatures along every start-to-finish path. Navigate through crazy cartoon features, Bigfoot's giant feet, the Cyclops' eye, a kraken's wiggly tentacles, and more. There are dozens of dead ends, illusions, twists, and turns that ramp up with each difficulty level.