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This volume constitutes the refereed proceedings of the 36th International Symposium on Mathematical Foundations of Computer Science, MFCS 2011, held in Warsaw, Poland, in August 2011. The 48 revised full papers presented together with 6 invited talks were carefully reviewed and selected from 129 submissions. Topics covered include algorithmic game theory, algorithmic learning theory, algorithms and data structures, automata, grammars and formal languages, bioinformatics, complexity, computational geometry, computer-assisted reasoning, concurrency theory, cryptography and security, databases and knowledge-based systems, formal specifications and program development, foundations of computing, logic in computer science, mobile computing, models of computation, networks, parallel and distributed computing, quantum computing, semantics and verification of programs, and theoretical issues in artificial intelligence.
This book constitutes the refereed post-proceedings of the Second International Conference on Theoretical and Mathematical Foundations of Computer Science, ICTMF 2011, held in Singapore in May 2011. The conference was held together with the Second International Conference on High Performance Networking, Computing, and Communication systems, ICHCC 2011, which proceedings are published in CCIS 163. The 84 revised selected papers presented were carefully reviewed and selected for inclusion in the book. The topics covered range from computational science, engineering and technology to digital signal processing, and computational biology to game theory, and other related topices.
Mathematical Foundations of Computer Science, Volume I is the first of two volumes presenting topics from mathematics (mostly discrete mathematics) which have proven relevant and useful to computer science. This volume treats basic topics, mostly of a set-theoretical nature (sets, functions and relations, partially ordered sets, induction, enumerability, and diagonalization) and illustrates the usefulness of mathematical ideas by presenting applications to computer science. Readers will find useful applications in algorithms, databases, semantics of programming languages, formal languages, theory of computation, and program verification. The material is treated in a straightforward, systematic, and rigorous manner. The volume is organized by mathematical area, making the material easily accessible to the upper-undergraduate students in mathematics as well as in computer science and each chapter contains a large number of exercises. The volume can be used as a textbook, but it will also be useful to researchers and professionals who want a thorough presentation of the mathematical tools they need in a single source. In addition, the book can be used effectively as supplementary reading material in computer science courses, particularly those courses which involve the semantics of programming languages, formal languages and automata, and logic programming.
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This volume constitutes the refereed proceedings of the 37th International Symposium on Mathematical Foundations of Computer Science, MFCS 2012, held in Bratislava, Slovakia, in August 2012. The 63 revised full papers presented together with 8 invited talks were carefully reviewed and selected from 162 submissions. Topics covered include algorithmic game theory, algorithmic learning theory, algorithms and data structures, automata, formal languages, bioinformatics, complexity, computational geometry, computer-assisted reasoning, concurrency theory, databases and knowledge-based systems, foundations of computing, logic in computer science, models of computation, semantics and verification of programs, and theoretical issues in artificial intelligence.
Foundations of Computation is a free textbook for a one-semester course in theoretical computer science. It has been used for several years in a course at Hobart and William Smith Colleges. The course has no prerequisites other than introductory computer programming. The first half of the course covers material on logic, sets, and functions that would often be taught in a course in discrete mathematics. The second part covers material on automata, formal languages and grammar that would ordinarily be encountered in an upper level course in theoretical computer science.
A diverse collection of articles by leading experts in computational mathematics, written to appeal to established researchers and non-experts.
This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.
This book introduces the mathematics that supports advanced computer programming and the analysis of algorithms. The primary aim of its well-known authors is to provide a solid and relevant base of mathematical skills - the skills needed to solve complex problems, to evaluate horrendous sums, and to discover subtle patterns in data. It is an indispensable text and reference not only for computer scientists - the authors themselves rely heavily on it! - but for serious users of mathematics in virtually every discipline. Concrete Mathematics is a blending of CONtinuous and disCRETE mathematics. "More concretely," the authors explain, "it is the controlled manipulation of mathematical formulas, using a collection of techniques for solving problems." The subject matter is primarily an expansion of the Mathematical Preliminaries section in Knuth's classic Art of Computer Programming, but the style of presentation is more leisurely, and individual topics are covered more deeply. Several new topics have been added, and the most significant ideas have been traced to their historical roots. The book includes more than 500 exercises, divided into six categories. Complete answers are provided for all exercises, except research problems, making the book particularly valuable for self-study. Major topics include: Sums Recurrences Integer functions Elementary number theory Binomial coefficients Generating functions Discrete probability Asymptotic methods This second edition includes important new material about mechanical summation. In response to the widespread use of the first edition as a reference book, the bibliography and index have also been expanded, and additional nontrivial improvements can be found on almost every page. Readers will appreciate the informal style of Concrete Mathematics. Particularly enjoyable are the marginal graffiti contributed by students who have taken courses based on this material. The authors want to convey not only the importance of the techniques presented, but some of the fun in learning and using them.
Stein/Drysdale/Bogart's Discrete Mathematics for Computer Scientists is ideal for computer science students taking the discrete math course. Written specifically for computer science students, this unique textbook directly addresses their needs by providing a foundation in discrete math while using motivating, relevant CS applications. This text takes an active-learning approach where activities are presented as exercises and the material is then fleshed out through explanations and extensions of the exercises.