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Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable technical insights and follow along with the creation of a real-world, freely downloadable video game. Written by industry veterans and Python experts Will McGugan and Harrison Kinsley, this is a comprehensive, practical introduction to games development in Python. You can also capitalize upon numerous tips and tricks the authors have accumulated over their careers creating games for some of the world's largest game developers.
Dive into the exciting world of game development with "Mastering Python Game Development," your ultimate companion to mastering Python for creating captivating games in 2024. Whether you're a novice programmer or seasoned developer, this comprehensive guide takes you on a journey from foundational concepts to advanced techniques, equipping you with the skills needed to bring your game ideas to life. Highlights: Comprehensive Learning Path: Start with the fundamentals of Python programming and gradually advance to mastering complex game mechanics and features. Up-to-Date Content: Stay current with the latest tools, libraries, and best practices in Python game development tailored for 2024. Hands-On Projects: Learn by doing with practical examples, code snippets, and complete projects that reinforce your learning and creativity. Expert Guidance: Benefit from clear explanations, accessible language, and expert tips to navigate common challenges and optimize your game development process. Career Readiness: Prepare yourself for success in the gaming industry, whether as an indie developer, professional in a studio, or entrepreneur launching your own game. Take Action Now: Transform your passion for games into reality. Equip yourself with the skills and knowledge to create immersive gaming experiences that captivate players worldwide. Whether you dream of crafting indie gems or joining top studios, "Mastering Python Game Development" empowers you to make your mark in the dynamic and rewarding field of game development. Start your journey today and unleash your creativity in Python game development!
A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.
Python for Web Python definitely tops the charts when it comes to ease of use and beginner-friendly learning curve in the world of programming languages. At the same time, Python is essential when it comes to writing system scripts, processing big data, performing mathematical computations, creating web applications, and rapid prototyping. With this Mastering edition, we have focused especially on the usage of Python for Web. This book explores Python programming fundamentals with interactive projects and introduces core coding concepts and the basics of Python-based web development. The reader should be ready to dive deep into the world of Python for web development in no time. Since Python positions itself in web development as a back-end language, it is usually mixed with another front-end language to build a whole website. At the same time, reasons for using Python in web development are many: it is a flexible, versatile, and highly efficient programming language with dynamic typing capacity. This book helps readers to examine Python's key back-end/front-end programming techniques and guides them through implementing them when creating professional projects. Furthermore, it also focuses on teaching readers how to solve common problems and developing web services with Python frameworks such as Django and Flask. Mastering Python for Web has a goal more ambitious than simply teaching you the ropes - it aims to help you embrace and master problem solving, which could be viewed as the single most crucial skill for a coder. It offers you a focal point on starting as a beginner and growing into an expert by putting your newly acquired knowledge into practice. Programming is a hands-on skill, and this particular book helps you put your skills to test with easy-to-grasp tasks and examples. Learn more about our other Mastering titles at: https://www.routledge.com/Mastering-Computer-Science/book-series/MCS
Master the art of writing beautiful and powerful Python by using all of the features that Python 3.5 offers About This Book Become familiar with the most important and advanced parts of the Python code style Learn the trickier aspects of Python and put it in a structured context for deeper understanding of the language Offers an expert's-eye overview of how these advanced tasks fit together in Python as a whole along with practical examples Who This Book Is For Almost anyone can learn to write working script and create high quality code but they might lack a structured understanding of what it means to be 'Pythonic'. If you are a Python programmer who wants to code efficiently by getting the syntax and usage of a few intricate Python techniques exactly right, this book is for you. What You Will Learn Create a virtualenv and start a new project Understand how and when to use the functional programming paradigm Get familiar with the different ways the decorators can be written in Understand the power of generators and coroutines without digressing into lambda calculus Create metaclasses and how it makes working with Python far easier Generate HTML documentation out of documents and code using Sphinx Learn how to track and optimize application performance, both memory and cpu Use the multiprocessing library, not just locally but also across multiple machines Get a basic understanding of packaging and creating your own libraries/applications In Detail Python is a dynamic programming language. It is known for its high readability and hence it is often the first language learned by new programmers. Python being multi-paradigm, it can be used to achieve the same thing in different ways and it is compatible across different platforms. Even if you find writing Python code easy, writing code that is efficient, easy to maintain, and reuse is not so straightforward. This book is an authoritative guide that will help you learn new advanced methods in a clear and contextualised way. It starts off by creating a project-specific environment using venv, introducing you to different Pythonic syntax and common pitfalls before moving on to cover the functional features in Python. It covers how to create different decorators, generators, and metaclasses. It also introduces you to functools.wraps and coroutines and how they work. Later on you will learn to use asyncio module for asynchronous clients and servers. You will also get familiar with different testing systems such as py.test, doctest, and unittest, and debugging tools such as Python debugger and faulthandler. You will learn to optimize application performance so that it works efficiently across multiple machines and Python versions. Finally, it will teach you how to access C functions with a simple Python call. By the end of the book, you will be able to write more advanced scripts and take on bigger challenges. Style and Approach This book is a comprehensive guide that covers advanced features of the Python language, and communicate them with an authoritative understanding of the underlying rationale for how, when, and why to use them.
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: –Combine loops, variables, and flow control statements into real working programs –Choose the right data structures for the job, such as lists, dictionaries, and tuples –Add graphics and animation to your games with the pygame module –Handle keyboard and mouse input –Program simple artificial intelligence so you can play against the computer –Use cryptography to convert text messages into secret code –Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.
This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. New chapters on card games and a side-scroller. The companion files contain all of the resources described in the book, e.g., example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook. FEATURES: Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more Includes code samples using Pygame Features new chapters on card games (Ch.11) and building a side-scrolling game (Ch.12) Includes a companion disc with example code, games assets, and color figures The companion files and instructor resources are available online by emailing the publisher with proof of purchase at [email protected].
This book provides readers with an introductory resource for learning how to create compelling games using the open source Python programming language and Pygame games development library. Authored by industry veteran and Python expert Will McGugan, readers are treated to a comprehensive, practical introduction to games development using these popular technologies. They can also capitalize upon numerous tips and tricks the author has accumulated over his career creating games for some of the world's largest gaming developers.
Get started with Python programming and Python games development fast without the headaches Python is a great programming language; however, most people spend too long trying to learn how to code and create games with Python the hard way. This book is the only one that will get you to learn Python fast without wasting so much time. This book is the first book in the series “Python Games from Zero to Proficiency” where you will learn to code fast and be able to create your own video games with Python in no time. What you will learn After completing this book, you will be able to: Be comfortable with coding in Python. Use common structures to create programs in Python (e.g., loops, conditional statements, etc.). Know and master the features that you need to create 2D games (user interface, collision and keyboard detection). Read and extract data from files. Create popular 2D games such as hangman, tic-tac-toe or a coin collection game. Learn how to use the Pygame library. Who this book is for This book is for: Hobbyists who need a book that gets them started with Python and game development easily. Parents looking for a book that introduces their children to game programming painlessly. Teachers looking for a complete and clear resource on programming through the creation of games. Aspiring indie game developers. How this book is different This is the only book that you need to get started with Python and game programming fast and to enjoy the journey without frustration. This book includes seven chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offers This book includes all the features that you need to get started with Python and game development: Learn without the headaches: This book assumes that you can’t be expected to learn everything at once; this is why you will build all your skills incrementally. Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it’s hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it’s relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter. Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don’t feel overwhelmed. Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section. All chapters include step-by-step instructions with examples that you can use straight away. If you want to get started with Python games today, then buy this book now
"Mastering Game Development with PyGame: From Basics to Advanced Techniques" is your comprehensive guide to becoming a skilled game developer using the Python-based PyGame framework. Whether you're a beginner with a passion for game creation or an experienced programmer looking to expand your skills, this book takes you on a journey from the fundamental concepts of game development to advanced techniques that will elevate your games to the next level. This hands-on guide is filled with practical examples, real-world projects, and step-by-step tutorials that cover the entire spectrum of game development with PyGame. You'll start with the basics, learning how to set up your development environment, create a game loop, and handle user input. As you progress, you'll delve into key topics, including 2D graphics, collision detection, game physics, sound, and more. Key Features: Build a solid foundation in game development with Python and PyGame. Create interactive 2D games from scratch and enhance existing ones. Explore advanced PyGame techniques such as particle systems and AI behavior. Master game design principles, level design, and user experience. Learn how to optimize your games for performance and distribution. Gain practical insights from real-world game development projects. "Mastering Game Development with PyGame" provides you with the knowledge and skills to bring your game ideas to life. Whether you dream of creating your own indie games, educational tools, or interactive simulations, this book equips you with the expertise to turn your vision into reality. By the end of this journey, you'll have the confidence and proficiency to tackle complex game development projects with PyGame.