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Books in the Magic, Myth, and Mystery series explore those spooky creatures that go bump in the night, fill our dreams (or nightmares!), and make us afraid of the dark. Written with a high interest level to appeal to a more mature audience and a lower level of complexity with clear visuals to help struggling readers along. Considerate text includes tons of fascinating information and wild facts that will hold the readers' interest, allowing for successful mastery and comprehension. A table of contents, glossary with simplified pronunciations, and index all enhance comprehension.
Myths, legends, and magic are woven together in a collection of enthralling Irish fairy tales from the New York Times bestselling author of the Secrets of the Immortal Nicholas Flamel series. A haunting midnight dance that steals children away... An eerie fairy island that appears once every seven years... A magical silver horse that emerges from the depths of a dark lake... Venture into the Otherworld with eleven timeless, enchanting Irish fairy tales that uncover the haunting, hidden world of the Sidhe--the fairy-folk. A master of Irish mythology, bestselling author Michael Scott has crafted stories guaranteed to enthrall young readers who love magic, legends, and lore. And don't miss the companion collection of Irish folktales, Legends & Lore!
Meet your favourite monsters, fairies, heroes, and tricksters from all around the world! Enter the enchanting world of mythical creatures and explore the history behind them in this beautifully-illustrated Greek mythology book for children aged 5-9. You’ll meet an incredible cast of mind-boggling fictional animals from all around the world. Say hello to Bigfoot in the forests of North America and learn about the Native American traditions that inspired its story. Voyage to Japan to meet kitsune, supernatural nine-tailed foxes that can turn into humans. Then jump onboard an ancient storm-battered ship to learn why mermaids were the last thing a sailor wanted to see! Learn about the societies that spawned these legendary creatures, from Ancient Greece to the indigenous tribes of Australia, and find out what the beasts tell us about the people who created them. With magic and mystery in every page, your child can discover: - Facts behind the myths - Insights into cultures from around the world and their creation stories - Stunning full-colour illustrations by Pham Quang Phuc Mythical Beasts and Magical Creatures tells you everything you need to know about supernatural animals great and small. Perfect for fans of Harry Potter and other fantasy tales, this mythology book for children is the only kids’ guide to magical creatures that explores the history behind the mythology in both an engaging and educational way. A must-have volume for children aged 5-9 with an interes in fantasy tale, Mythical Beasts and Magical Creatures is filled with supernatural stories that brings the history of mythology and magical creatures to life, and explores the societies that birthed these legendary creatures found in narratives from Ancient Greek mythology, Australian and Native American folktales. From narwhal tusks inspiring the legend of unicorns, to dinosaur bones creating rumours of dragons, there is an interesting story behind every magical beast. This beautifully-illustrated fantasy book for kids is wonderful for children who like to delve into enchanting stories and magical creatures.
Books 17–20 of the New York Times bestselling Magic Tree House series boxed together for the first time! These four titles are the perfect gift for a Magic Tree House fan or any child who loves a good adventure. Parents, teachers, and librarians hail the chapter-book series as a tool to promote reading, as even the most reluctant readers want to know where the Magic Tree House will take the brother-and-sister team next. In books 17–20, Morgan le Fay, the magical librarian of Camelot, asks Jack and Annie to find the four things that will free an enchanted dog named Teddy from a spell. Their quest leads them to a ship lost at sea, the Great Plains, the forests of India, and the Australian Outback. It's a difficult and dangerous mission, but Jack and Annie will do anything to help their new friend, Teddy! Books in this set include: Tonight on the Titanic (#17), Buffalo Before Breakfast (#18),Tigers at Twilight (#19), and Dingoes at Dinnertime (#20). Don't miss all the fun things you can do and discover at MagicTreeHouse.com!
How are alchemy, astrology, magic, and numerology related to Jewish mysticism? The fabulous, miraculous, and mysterious are all explored in this comprehensive reference to Jewish esotericism-the first of its kind! From amulets and angels to the zodiac and zombies, the "Encyclopedia of Jewish Myth, Magic and Mysticism" features over one thousand alphabetical entries. Rabbi Geoffrey W. Dennis offers a much-needed culmination of Jewish occult teachings that includes significant stories, mythical figures, practices, and ritual objects. Spanning the Bible, the Midrash, Kabbalah, and other mystical branches of Judaism, this well-researched text is meant to trigger insight, spark inspiration, and illuminate one of the oldest esoteric traditions still alive today.
TechGnosis is a cult classic of media studies that straddles the line between academic discourse and popular culture; it appeals to both those secular and spiritual, to fans of cyberpunk and hacker literature and culture as much as new-thought adherents and spiritual seekers How does our fascination with technology intersect with the religious imagination? In TechGnosis—a cult classic now updated and reissued with a new afterword—Erik Davis argues that while the realms of the digital and the spiritual may seem worlds apart, esoteric and religious impulses have in fact always permeated (and sometimes inspired) technological communication. Davis uncovers startling connections between such seemingly disparate topics as electricity and alchemy; online roleplaying games and religious and occult practices; virtual reality and gnostic mythology; programming languages and Kabbalah. The final chapters address the apocalyptic dreams that haunt technology, providing vital historical context as well as new ways to think about a future defined by the mutant intermingling of mind and machine, nightmare and fantasy.
This reprint of the classic 1980s fantasy roleplaying game is set in the ancient world, one not seen from our modern historical perceptions, rather through the eyes of the people who lived there. It is a world filled with magic and sorcery, demons and monsters, and incredible powers and forces that hold the key to the domination of all mankind.Begin play as a seasoned gladiator fighting for your very life on the bloody sands of a Roman arena. Then, reincarnate as an Egyptian sorcerer, British druid, Greek merchant, Visigoth barbarian, or even a Hibernian Leprechaun to face the might and mysteries of the ancient world.The Basic game is presented in such a way that you learn as you play for the first time. The Advanced game is rich and varied, providing countless hours of breathtaking magic, mystery, and adventure. While the exciting adventures may be played separately, each is but an episode in an interrelated series filled with challenges, intrigue, and irony.