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Schrempp concludes that a meaningful comparative cosmology is possible and that the tradition of Zeno provides a propitious starting point for such a perspective.
"I hate Mondays." "They say I'm responsible, but my boss makes all the decisions." "We're supposed to work as a team, but everybody's out for themselves." Sound familiar? You don't have to take it anymore! In HeroZ, you'll actually have fun learning how to survive and even thrive in today's work world. Step-by-step techniques--proven by thousands of companies around the globe--show you how to make meaningful decisions, measure your progress, and work efficiently in teams. By the time you finish reading HeroZ, you'll feel that you control your job, not that your job controls you. Millions of leaders have been energized by its bestselling predecessor, Zapp!: The Lightning of Empowerment. The Wall Street Journal declared that "Zapp! helped redefine the genre" of business books. Fortune magazine's reviewer raved, "I couldn't put it down." Now, with HeroZ, you can restore meaning and purpose to your work life and make a real difference--no matter where you fall on the organizational chart!
"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. "--Provided by publisher.
I am a hoodlum, but I am a hoodlum with good taste. I am a hoodlum who does not lose his righteousness, dashing forward in black and white, killing evil people to pick up beauties, what is righteousness, I am righteousness!
From Neil Gaiman, the best-selling novelist and creator of the world-renowned comics title The Sandman, comes a mesmerizing tale of the dangers and opportunities of youth, and its endless possibilities. Illustrated by four of comics' most accomplished artists, John Bolton, Scott Hampton, Charles Vess and Paul Johnson, THE BOOKS OF MAGIC collects all four issues of the original miniseries that introduced the character of Timothy Hunter and set the stage for his continuing adventures. Timothy Hunter could be the most powerful magician in the world, but does he really want to be? Guided through the magical world starting at the begining of time by a group of DC Universe magicians, often refered to as the TrenchcoatBrigade (John Constantine, Phantom Stranger, Mister E, and Doctor Occult), they attempt to aid Timothy in his decision whether or not to embrace his gift. However, by the time Timothy makes a choice, it may have already been made for him.
Native American Mythology began long before the European settlers arrived on North American soil. The most popular of these myths usually are the ones dealing with Origins of people, places and things. These myths deal with both how the physical world as we know it came to be and how the many features of specific cultures originated. They cover areas of gods and man and why we were separated, where did the different races come from, and when did evil surface. Being there were so many different tribes with countless beliefs and customs, the only way to understand these beliefs is through understanding the Native American stories. In this book there is a wide landscape of different tribes that present a true look at these beliefs. Among the stories included in this anthology are: Creation of the First Indians, Creation of the Red and White Races, In the Beginning, How the Great Chiefs Made the Moon and the Sun, Origin of Fire, The First Moccasins, The Origin of Game and of Corn, The Origin of Medicine, The Origin of Summer and Winter, Origin of the Animals, Origin of the Buffalo, Origin of the Clans, Origin of the Sweat Lodge, The Origin of the Winds, The Origin of Yosemite, The Origin of Earth, Origin of the Lakota Peace Pipe, How the World Was Made, The First Fire, Origin of the Pleiades And the Pine, and many more.