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Joel is a powerful water mage, but can he end a drought? That is is his trial, to bring water to a land that is dying without it. You are his dragonlet familiar, and he needs your help. Will you tell him to call down a great rainstorm, or will you suggest he talk to his friend Anya, the air mage, for help? Each trial you face is tougher than the last, and this is your toughest yet. This time, there is more than one way Joel can fail. The proctors will have you do the trial four times; each time you will make different choices and see a different ending. You want Joel to pass the trial, but what the Mage Academy wants is for you to learn. Which choices are the best choices and why? Come find the best way to help Joel, so that he can save a dying land!
Reyna thought her mage trial would be a simple test, but there’s a forest fire raging and the Mage Academy needs her to put it out. You are her dragonlet familiar, and she needs your help. Will you tell her to get other student mages to join in, or have her take on the fire alone? The proctors have a time portal and will have you do four versions of this test. Why? Because that is how you learn, by trying different things. The fire is Reyna’s test. YOUR test is to learn all the ways she can pass, and how she might fail. That is how you can be a good guide to Reyna, and more importantly, to yourself. Because life can be like a test that you take over and over. What matters isn’t how quickly you pass, but how well you learn. Come face the flames with Reyna; she can’t do this without you!
Anya is at the top of her class and the best air mage the Academy has had in ages, but can she save a village from a cyclone? It’s the most difficult trial yet, and it’s your job to help. Will you tell her to figure out the right spells on her own, or work with other students? Who should she recruit when the storm draws near, lighting is crashing all around, and cyclones are tearing up the land? Her goal is to save the village, but little does she know that you’ve got a magical advantage. The test proctors will let you try the test four times with the help of a time portal. You’ve got four chances to guide Anya to save the village. You hope for success, but you must learn when you fail. Because learning is what these trials are all about. Make the best choices you can!
This collection contains the previously published Mage Academy stories: The Dragonlets Trial of the Earth Mage Trial of the Fire Mage Trial of the Water Mage Trial of the Air Mage Please note, this collection does not include any bonus content. You need three things to be a mage: Magical talent (which everyone accepted to the Mage Academy has), training (which is what you go to the Mage Academy for), and a dragonlet to sit on your shoulder and guide you.It’s near hatching time and the newest class of mages has arrived at the Academy. As always, YOU decide where the story goes from there. First you meet the mages and discover their powers. Then you help them with their trials. The object isn’t just to pass or fail, but to learn. Mage Academy is now in session!
Can you solve the mysteries before Pippa does? This collection includes the previously published mysteries: Pippa Parvin and the Mystery of the Ruined Corridor Pippa Parvin and the Mystery of the Missing Pencil Pippa Parvin and the Mystery of the Unidentified Flying Object Pippa Parvin and the Mystery of the Fork in the Garden Pippa Parvin and the Mystery of the Stolen Lunches Pippa Parvin and the Mystery of the Missing Wellies (Please note, this edition does not include any bonus content.) As an orphan, you thought you were alone. That was before your Aunt Vivian and cousin Pippa found you, and brought you to live in their cozy cottage in a small village in the English countryside. The cottage itself is deep in the forest. Not only is Pippa family, but both of you share a secret. You are werefoxes. Your cousin uses her ability to solve mysteries and she needs your help. YOU decide which clues to look for and in what order. Together you and Pippa draw deductions from the clues. See if you are able to solve each mystery before Pippa does!
A mysterious disease is killing trees in the forest, and this case is going to require the help of a scientist. The good news is that your Aunt Vivian is a scientist, but she can’t discover what is killing the trees if you don’t tell her where to look and what to look for. If you cannot solve this mystery, the entire forest could be in danger. You and Pippa have always solved your mysteries on your own, so this is a new kind of investigation for you. See if you can uncover enough clues to help Aunt Vivian discover whether the disease that is killing the trees is a natural part of the forest, or something much more sinister.
Grandfather never goes out in his fox-form during the day, but here he is, scratching at your window. “I need your help,” he explains, “but you may think it’s silly. I need you to find a gift my grandmother gave me long ago. A toy car.” You and Pippa can never resist a good mystery, and this one proves to be quite difficult. How does a toy vanish from inside a box and into thin air? That’s what appears to have happened, but with you and Pippa on the case, perhaps it won’t stay vanished for long. See if you can find it before Pippa does.
Groundbreaking epic fantasy series in Mercedes Lackey’s Valdemar universe • Lambda-Award winning novels with heartfelt high adventure and magic Though Vanyel has been born with near-legendary abilities to work both Herald and Mage magic, he wanted no part in such things. Nor does he seek a warrior’s path, wishing instead to become a Bard. Yet such talent as his, if left untrained, may prove a menace not only to Vanyel but to others as well. So he is sent to be fostered with his aunt, Savil, one of the fame Herald-Mages of Valdemar. But, strong-willed and self-centered, Vanyel is a challenge which even Savil cannot master alone. For soon he will become the focus of frightening forces, lending his raw magic to a spell that unleashes terrifying wyr-hunters on the land. And by the time Savil seeks the assistance of a Shin’a’in Adept, Vanyel’s wild talent may have already grown beyond anyone’s ability to contain, placing Vanyel, Savil, and Valdemar itself in desperate peril.
From NEW YORK TIMES bestselling authors Holly Black and Cassandra Clare comes a riveting new series that defies what you think you know about the world of magic. Most kids would do anything to pass the Iron Trial. Not Callum Hunt. He wants to fail. All his life, Call has been warned by his father to stay away from magic. If he succeeds at the Iron Trial and is admitted into the Magisterium, he is sure it can only mean bad things for him. So he tries his best to do his worst - and fails at failing. Now the Magisterium awaits him. It's a place that's both sensational and sinister, with dark ties to his past and a twisty path to his future. The Iron Trial is just the beginning, for the biggest test is still to come . . . From the remarkable imaginations of bestselling authors Holly Black and Cassandra Clare comes a heart-stopping, mind-blowing, pulse-pounding plunge into the magical unknown.