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This fascinating book provides a stimulating introduction to analog electronics by analysing the design and construction of a radio transceiver. Essential theoretical background is given along with carefully designed laboratory and homework exercises. The author begins with a thorough description of basic electronic components and simple circuits and goes on to describe the key elements of radio electronics, including filters, amplifiers, oscillators, mixers, and antennas. Laboratory exercises lead the reader through the design, construction, and testing of a popular radio transceiver (the NorCal 40A). A diskette containing the widely known circuit simulation software, Puff, is included in the book. This was the first book to deal with elementary electronics in the context of radio. It can be used as a textbook for introductory analog electronics courses, for more advanced undergraduate classes on radio-frequency electronics, and will also be of great interest to electronics hobbyists and radio enthusiasts.
A manual for amateur radio enthusiasts discusses the history of packet radio, hardware systems, networking, setting up an amateur packet radio station, and equipment and accessories
Discover (or rediscover) the fun and magic of building electronic circuits with thermatrons (vacuum tubes). This book has everything you need to know about the art and science of thermatron design and construction. It pulls together, in one easy to read book, thermatron types and characteristics, thermatron homebrew techniques, and how to design audio and RF triode and pentode circuits. The book is written primarily for radio amateurs (or audio equipment builders) that already understands basic electronics but have forgotten or never had the pleasure of working with hollow-state devices. The Second Edition includes over 50+ pages of new and revised material including a new chapter on thermatron oscillator design.
In just 24 sessions of one hour or less, Sams Teach Yourself Arduino Programming in 24 Hours teaches you C programmingon Arduino, so you can start creating inspired "DIY" hardwareprojects of your own! Using this book's straightforward, step-by-stepapproach, you'll walk through everything from setting up yourprogramming environment to mastering C syntax and features, interfacing your Arduino to performing full-fledged prototyping.Every hands-on lesson and example builds on what you've alreadylearned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Arduino programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Get the right Arduino hardware and accessories for your needs Download the Arduino IDE, install it, and link it to your Arduino Quickly create, compile, upload, and run your first Arduino program Master C syntax, decision control, strings, data structures, and functions Use pointers to work with memory--and avoid common mistakes Store data on your Arduino's EEPROM or an external SD card Use existing hardware libraries, or create your own Send output and read input from analog devices or digital interfaces Create and handle interrupts in software and hardware Communicate with devices via the SPI interface and I2C protocol Work with analog and digital sensors Write Arduino C programs that control motors Connect an LCD to your Arduino, and code the output Install an Ethernet shield, configure an Ethernet connection, and write networking programs Create prototyping environments, use prototyping shields, and interface electronics to your Arduino