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When seventeen-year-old Toby McGonigal finds himself lost in space, separated from his family, he expects his next drift into cold sleep to be his last. After all, the planet he's orbiting is frozen and sunless, and the cities are dead. But when Toby wakes again, he's surprised to discover a thriving planet, a strange and prosperous galaxy, and something stranger still—that he's been asleep for 14,000 years. Welcome to the Lockstep Empire, where civilization is kept alive by careful hibernation. Here cold sleeps can last decades and waking moments mere weeks. Its citizens survive for millennia, traveling asleep on long voyages between worlds. Not only is Lockstep the new center of the galaxy, but Toby is shocked to learn that the Empire is still ruled by its founding family: his own. Toby's brother Peter has become a terrible tyrant. Suspicious of the return of his long-lost brother, whose rightful inheritance also controls the lockstep hibernation cycles, Peter sees Toby as a threat to his regime. Now, with the help of a lockstep girl named Corva, Toby must survive the forces of this new Empire, outwit his siblings, and save human civilization. Karl Schroeder's Lockstep is a grand innovation in hard Science Fiction space opera.
The authors set out to define the aims, principles and objectives of recent research into what exactly happens in the language classroom, to describe the findings of this work, and to relate these to teaching practice.
When seventeen-year-old Toby McGonigal finds himself lost in space, separated from his family, he expects his next drift into cold sleep to be his last. After all, the planet he's orbiting is frozen and sunless, and the cities are dead. But when Toby wakes again, he's surprised to discover a thriving planet, a strange and prosperous galaxy, and something stranger still—that he's been asleep for 14,000 years. Welcome to the Lockstep Empire, where civilization is kept alive by careful hibernation. Here cold sleeps can last decades and waking moments mere weeks. Its citizens survive for millennia, traveling asleep on long voyages between worlds. Not only is Lockstep the new center of the galaxy, but Toby is shocked to learn that the Empire is still ruled by its founding family: his own. Toby's brother Peter has become a terrible tyrant. Suspicious of the return of his long-lost brother, whose rightful inheritance also controls the lockstep hibernation cycles, Peter sees Toby as a threat to his regime. Now, with the help of a lockstep girl named Corva, Toby must survive the forces of this new Empire, outwit his siblings, and save human civilization. Karl Schroeder's Lockstep is a grand innovation in hard Science Fiction space opera. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
A first-hand account of prison life by Clark (convict 5126) who tells of his life from 1866 to 1935, with thirty-five of them behind bars for various crimes committed in Michigan, Ohio, and Illinois.
In a simple and accessible way it extends embedding field theory into areas of machine intelligence that have not been clearly dealt with before. Neural Networks for Pattern Recognition takes the pioneering work in artificial neural networks by Stephen Grossberg and his colleagues to a new level. In a simple and accessible way it extends embedding field theory into areas of machine intelligence that have not been clearly dealt with before. Following a tutorial of existing neural networks for pattern classification, Nigrin expands on these networks to present fundamentally new architectures that perform realtime pattern classification of embedded and synonymous patterns and that will aid in tasks such as vision, speech recognition, sensor fusion, and constraint satisfaction. Nigrin presents the new architectures in two stages. First he presents a network called Sonnet 1 that already achieves important properties such as the ability to learn and segment continuously varied input patterns in real time, to process patterns in a context sensitive fashion, and to learn new patterns without degrading existing categories. He then removes simplifications inherent in Sonnet 1 and introduces radically new architectures. These architectures have the power to classify patterns that may have similar meanings but that have different external appearances (synonyms). They also have been designed to represent patterns in a distributed fashion, both in short-term and long-term memory.
The ABA Journal serves the legal profession. Qualified recipients are lawyers and judges, law students, law librarians and associate members of the American Bar Association.
This newly updated fifth edition of Compensation Plans for Law Firms examines the continually evolving compensation landscape and the concepts that will affect your law firm most. You'll take an extensive look at the world of law firm compensation, including: -- Compensation theory --The art and science of compensation -- Partner and shareholder compensation -- Of Counsel compensation -- Associate Compensation -- Paralegal compensation --Staff Compensation -- Bonuses, increases, and incentives -- Debt, taxes, retirement, and withdrawal -- Evaluations, fairness and flexibility --And much more! Learn Where Your Firm Stands The book also features valuable data from the leading legal consulting firm Altman Weil's annual and triennial surveys on law firm performance and compensation, retirement and withdrawal and compensation systems. Charts and graphs help you see where your firm stands on salaries and bonuses, and it gives you detailed analyses of compensation plans for everyone in your firm. Compare your compensation system to law firms across the country. This one volume provides you with your primary research source leading you to auxiliary sources for further information as appropriate. They can support your current compensation system, or help you reevaluate your current methods of compensation. Careful advance consideration is essential to the success of your compensation plan. Using this valuable reference you can develop a compensation plan that conveys fairness, simplicity, and flexibility and strike the perfect balance within your firm.
The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extended Algorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing. The first part of the book presents practical algorithms for solving “classical” topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, create the terrain of, and make decisions in the game world. The second part introduces networking related problems in computer games, focusing on four key questions: how to hide the inherent communication delay, how to best exploit limited network resources, how to cope with cheating and how to measure the on-line game data. Thoroughly revised, updated, and expanded to reflect the many constituent changes occurring in the commercial gaming industry since the original, this Second Edition, like the first, is a timely, comprehensive resource offering deeper algorithmic insight and more extensive coverage of game-specific networking problems than ordinarily encountered in game development books. Algorithms and Networking for Computer Games, Second Edition: Provides algorithmic solutions in pseudo-code format, which emphasises the idea behind the solution, and can easily be written into a programming language of choice Features a section on the Synthetic player, covering decision-making, influence maps, finite-state machines, flocking, fuzzy sets, and probabilistic reasoning and noise generation Contains in-depth treatment of network communication, including dead-reckoning, local perception filters, cheating prevention and on-line metrics Now includes 73 ready-to-use algorithms and 247 illustrative exercises Algorithms and Networking for Computer Games, Second Edition is a must-have resource for advanced undergraduate and graduate students taking computer game related courses, postgraduate researchers in game-related topics, and developers interested in deepening their knowledge of the theoretical underpinnings of computer games and in learning new approaches to game design and programming.
The last ten years have been a period of extraordinary change for law firms. The rapid growth of corporate law firms and the emergence of global mega-firms have strained the traditional partnership model of management. Some managers of law firms are appalled at the creeping 'corporatism' that they fear may result. However a growing number believe that it is time to move on and adopt more contemporary forms of structure and management. In Managing the Modern Law Firm scholars and legal practitioners examine the latest insights from management research, to enable law firms successfully to meet the challenges of this new business environment.
The second edition of The Law of American State Constitutions provides complete coverage of the legal doctrines surrounding, applying to, and arising from American state constitutions and their judicial interpretation. Drawing on examples from specific states, Professors Williams and Friedman analyze the nature and function of state constitutions in contrast to the federal Constitution, including rights, separation of powers, issues of interpretation, and the processes for amendment and revision. In this edition, Williams and Friedman focus on recent developments, including the state constitutional dimensions of same-sex marriage and the reaction of state courts to U.S. Supreme Court decision making. This edition of The Law of American State Constitutions remains an important analytical tool that explains the unique character and the range of interpretive approaches to these constitutions. It covers the structure of state governments under state constitutions as well as the distribution of powers among the legislative, executive, and judicial branches. Like the first edition, this edition presents a complete picture of state constitutional law and the attributes and features that make this body of law so distinctive.