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The fourth volume of the comic series based on the critically-acclaimed, BAFTA-winning video game Life is Strange, following the weird and wonderful tales of time traveller Max Caulfield! How far would you go, to get back to the person you love? As Max Caulfield embarks on a road trip across America after coming so close to returning to her own timeline, across the transect Tristan and Chloe follow the same path. But, both Max and Tristan struggle to control their powers and it looks like Max and Chloe may never get their happy ending - unless they can find something, or someone, to help them. Life is Strange: Partners in Time - Tracks collects issues #13 - #16 of the hit comic series!
For one fleeting moment, Max was together with her original Chloe again. Holding onto the memory tightly, Max pleaded to Chloe to wait for her… until she was woken in her new reality. The lucid dream put such a strong hold on Max that even urgent texts from Tristan hadn’t stirred her. Meanwhile, Rachel prepared for her upcoming Hamlet tour. Mulling over the death of her character, Ophelia, Rachel’s mind was plagued with thoughts of the death of her counterpart from Max’s reality. Max met Tristan on the beach where he was training his power – and where he glimpsed another Chloe. After they clasped hands and concentrated, Max saw what Tristan wanted to show her: a Chloe from another string. But while Max tried to connect to this other reality, the Chloe of her current string suffered an other-worldly amount of pain. Max now believes that ‘her’ Chloe is looking for her too.
An atmospheric and characterful look at the world of the hugely successful video game Life is Strange, through the eyes of Max and Chloe. Welcome to Blackwell Academy is an in-universe book from the Life is Strange video game franchise from Dontnod Entertainment and Square Enix. This detailed book takes the form of a student guide to Blackwell Academy and the town of Arcadia Bay. Overlaid onto the pages is graffiti: notes, doodles, sketches and photographs from the Blackwell students themselves, including contributions from the beloved protagonists Max and Chloe. Welcome to Blackwell Academy includes information on the staff and facilities of Blackwell Academy, the people and locations of Arcadia Bay, overlaid with funny, irreverent and poignant comments from the students.
After Max’s collapse she woke up to find herself next to Chloe, in Chloe’s old bedroom. Max is still having strange visions of people and places where the storm never hit – are these glimpses into other realities? Is she jumping through time without realising it? When they visit the remains of Blackwell Academy, Max bumps into Warren, who is also there for the memorial, but Chloe can’t see him and Max is torn between realities. Warren has realised that Max is slipping between the strings of different realities, she feels she’s becoming unteathered in tie and space and whatever is happening to her is hurting more and more.
Time traveller Max Caulfield has been keeping a secret from her close friends, Chloe and Rachel. She’s not from their reality! Now Max thinks she may have found a way home, back to her own Chloe… and so it’s time for the truth to come out! Based on the fan-favorite BAFTA award-winning video game Life is Strange, ‘Strings’ picks up from one of the endings of the original game and follows Max into a new alternate reality. Here, Rachel never died, and she and Chloe are a couple. Here, too, is a young man with an unexpected new power – the ability to disappear – who may offer Max the ability to return home to her original timeline… Collects Life is Strange #9-12. “Make sure you read this.” – The Xbox Hub “This book is the shizzle. Two thumbs up and aces.” – Mass Movement “Life might be strange, but this is hella cool.” – The GWW
This play takes readers back and forth between the 19th and 20th centuries. Set in a large country house in Derbyshire, a cast of characters from each century play out their respective dramas.
The heart-wrenching conclusion to Max and Chloe’s story from the best-selling Life is Strange comic series. In the face of an unimaginable threat, can Max use her power to save everyone she loves – and return home? Following on from the BAFTA award-winning videogame Life is Strange, Max Caulfield believes that she has finally found a way to cross the timelines and return to the woman she loves, Chloe Price. In doing so, she will have to leave behind the life she has built with a new Chloe, in a world where Rachel Amber never died. But Max is not alone, as friends and allies old and new – including Tristan, the band the High Seas, and fan-favorite ‘queen of the nerds’, Steph Gingrich – rally to help her in her hour of need! Life is Strange: Settling Dust collects Life is Strange: Settling Dust #1-4. It also collects the comic book debut of Alex Chen from Life is Strange: True Colors, as serialised in Life is Strange: Coming Home #1-2 and Life is Strange FCBD 2021.
Mysteriously gifted with the power to rewind time, young photography student Max Caulfield became entangled in the dark secrets of Arcadia Bay. She used her strange new abilities to reconnect with her oldest friend Chloe Price, and to bring to justice the men who had murdered Chloe’s closest confidante, Rachel Amber. Max’s temporal abilities came at a cost, however, creating a once-in-a-generation hurricane that threatened the town with total destruction, if Max didn’t allow the original timeline, in which Chloe died of a gunshot wound – to play out. In one sequence of events, Max chose to save Chloe’s life, sacrificing Arcadia Bay. And in a multiverse of infinite possibilities, this is one version of what happened next…
The fifth volume of the comic series based on the Bafta Award-winning Square Enix video game Life is Strange, following the strange and wonderful tales of time-travelling Max Caulfield! Collects issues #17-20 of the hit Life is Strange comic series, set after the events of the BAFTA-winning video game series!
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