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A concise introduction to lens design, including the fundamental theory, concepts, methods and tools used in the field. Covering all the essential concepts and providing suggestions for further reading at the end of each chapter, this book is an essential resource for graduate students working in optics and photonics.
- Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 - Strong emphasis on how to effectively use software design packages, indispensable to today's lens designer - Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field Rudolf Kingslake is regarded as the American father of lens design; his book, not revised since its publication in 1978, is viewed as a classic in the field. Naturally, the area has developed considerably since the book was published, the most obvious changes being the availability of powerful lens design software packages, theoretical advances, and new surface fabrication technologies. This book provides the skills and knowledge to move into the exciting world of contemporary lens design and develop practical lenses needed for the great variety of 21st-century applications. Continuing to focus on fundamental methods and procedures of lens design, this revision by R. Barry Johnson of a classic modernizes symbology and nomenclature, improves conceptual clarity, broadens the study of aberrations, enhances discussion of multi-mirror systems, adds tilted and decentered systems with eccentric pupils, explores use of aberrations in the optimization process, enlarges field flattener concepts, expands discussion of image analysis, includes many new exemplary examples to illustrate concepts, and much more. Optical engineers working in lens design will find this book an invaluable guide to lens design in traditional and emerging areas of application; it is also suited to advanced undergraduate or graduate course in lens design principles and as a self-learning tutorial and reference for the practitioner. Rudolf Kingslake (1903-2003) was a founding faculty member of the Institute of Optics at The University of Rochester (1929) and remained teaching until 1983. Concurrently, in 1937 he became head of the lens design department at Eastman Kodak until his retirement in 1969. Dr. Kingslake published numerous papers, books, and was awarded many patents. He was a Fellow of SPIE and OSA, and an OSA President (1947-48). He was awarded the Progress Medal from SMPTE (1978), the Frederic Ives Medal (1973), and the Gold Medal of SPIE (1980). R. Barry Johnson has been involved for over 40 years in lens design, optical systems design, and electro-optical systems engineering. He has been a faculty member at three academic institutions engaged in optics education and research, co-founder of the Center for Applied Optics at the University of Alabama in Huntsville, employed by a number of companies, and provided consulting services. Dr. Johnson is an SPIE Fellow and Life Member, OSA Fellow, and an SPIE President (1987). He published numerous papers and has been awarded many patents. Dr. Johnson was founder and Chairman of the SPIE Lens Design Working Group (1988-2002), is an active Program Committee member of the International Optical Design Conference, and perennial co-chair of the annual SPIE Current Developments in Lens Design and Optical Engineering Conference. - Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 - Strong emphasis on how to effectively use software design packages, indispensable to today's lens designer - Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field
A Practical Guide to Lens Design focuses on the very detailed practical process of lens design. Every step from setup specifications to finalizing the design for production is discussed in a straight forward, tangible way. Design examples of several widely used modern lenses are provided. Optics basics are introduced and basic functions of Zemax are described. Zemax will be used throughout the book.
The process of designing lenses is both an art and a science. While advances in the field over the past two centuries have done much to transform it from the former category to the latter, much of the lens design process remains encapsulated in the experience and knowledge of industry veterans. This SPIE Field Guide provides a working reference for practicing physicists, engineers, and scientists for deciphering the nuances of basic lens design.
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Unlike the first edition, which was more a collection of lens designs for use in larger projects, the 2nd edition of Modern Lens Design is an optical “how-to.” Delving deep into the mechanics of lens design, optics legend Warren J. Smith reveals time-tested methods for designing top-quality lenses. He deals with lens design software, primarily OSLO, by far the current market leaders, and provides 7 comprehensive worked examples, all new to this edition. With this book in hand, there’s no lens an optical engineer can’t design.
A large part of this book is devoted to a study of possible design procedures for various types of lens or mirror systems, with fully worked examples of each. The reader is urged to follow the logic of these examples and be sure that he understands what is happening, noticing particularly how each available degree of freedom is used to control one aberration. Not every type of lens has been considered, of course, but the design techniques illustrated here can readily be applied to the design of other more complex systems. It is assumed that the reader has access to a small computer to help with the ray tracing, otherwise he may find the computations so time-consuming that he is liable to lose track of what he is trying to accomplish.
Optical System Design covers the basic knowledge of optics and the flow of light through an optical system. This book is organized into 16 chapters that deal with various components of an optical system, from light and images to spectroscopic apparatus. The book first discusses the simple components of an optical system, including its light, lens, oblique beams, and photochemical aspects. It then deals with the system's projection, plane mirrors, prisms, magnifying instruments, and telescope. Other components considered are the surveying instruments, mirror imaging systems, photographic optics, and spectroscopic apparatus. This book is of value to undergraduate students with courses in geometrical optics and system design.