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Get the practical insights and classroom examples you need to incorporate immersive technology into curriculum and create engaging, effective learning experiences for students. Teachers nationwide are adopting immersive technology – devices and software that provide augmented, virtual and mixed reality experiences – to enable students to go on virtual field trips, manipulate 3D objects and augment the world around them. Immersive technology resources can be far less costly than many believe, but there are issues school districts should resolve before making purchases and implementing this technology. Learning Transported helps educators plan and establish goals so that their investment in immersive technology benefits the greatest number of students. The book includes: • Definitions and examples of augmented, virtual and mixed reality. • Comparison of devices and platforms, and tips for selecting the best one. • Lesson plans mapped to standards and content areas. • Ideas for using immersive technology tools in the classroom. Immersive technology has great potential to transform learning and create engaging experiences for students. This book helps educators consider the most important factors in bringing this approach into the classroom: that the instruction addresses student outcomes and standards, and that the mechanism for delivering this learning is safe, affordable and suitable for the situation. The companion jump start guide based on this book is Immerse Yourself: Create Engaging AR/VR Experiences for All Learners.
Introduces different forms of transportation through twenty-two craft projects.
Introducing Hindi learning series, a picture book about transportation for kids. The subtitles written in Roman Hindi and in the English are highly helpful to learn Hindi for non-native Hindi speakers as well.
Discover the possibilities of immersive technology to deepen student engagement; activate learning through hunts, breakouts and labs; and explore global collaboration. Our classrooms are full of individuals who learn in diverse ways, and educators need creative teaching approaches to enrich learning for struggling students. When applied effectively, immersive technology in teaching can target students’ interests, provide flexibility for a range of skill levels and empower students’ choice in their learning. The Immersive Classroom highlights the possibilities of immersive technology to make a greater impact and reach all student populations. The book: • Provides step-by step instructions for how to mix individual tools to create an ecosystem of immersive technology. • Offers examples from leading educators who have implemented the tools and techniques discussed, giving readers easy-to-implement takeaways they can incorporate in their classrooms right away. • Includes interactive content, with more than 30 images that can be scanned in order to experience AR/VR tools for yourself! • Contains a robust index of more than 100 AR/VR tools along with device specifi cs and requirements. With this book, readers gain insights into customizing tools through app hacking and app smashing, and discover how pushing the use of augmented reality (AR) and virtual reality (VR) tools beyond their intended purpose can maximize their benefits, helping meet the needs of all students.
This study focuses on changing transport patterns caused by the expected shift from oil to coal, assessing the ability of the Nation's transportation systems to carry future volumes of coal, petroleum, natural gas and nuclear materials. Trends in energy commodity transportation are predicted. Areas are identified where capacity problems might require expanded facilities. Also assessed are possible financial, social, safety and environmental constraints on the capability of the system to meet identified needs. Focus is on 1985 and 1990 with few problems anticipated by 1985 and none that would seriously impede energy transportation.
This conference was the fifth in a continuing series of conferences and workshops on intermodalism that have been organized by the Transportation Research Board (TRB) since the passage of the Intermodal Surface Transportation Efficiency Act of 1991 (ISTEA). The objective of the conference was to examine educational and training needs related to all aspects of intermodal transportation: technology, advanced logistics, information systems, planning, and management. Over a 3-day period, participants reviewed existing and developing transportation education programs across all disciplines and examined the roles of educational institutions, private industry, and government in setting an agenda for meeting intermodal transportation education and training needs. These proceedings contain the Chairman's summary, welcoming remarks, keynote address, case studies, status reports on current programs, and the response of a panel of distinguished transportation professionals to the conference findings.
This book contains revised and extended versions of the best papers presented at the 16th International Conference on Information and Communication Technologies in Education, Research, and Industrial Applications, ICTERI 2020, held in Kherson, Ukraine, in October 2020. Due to the COVID-19 pandemic the conference was held online. The 8 revised full papers included in this volume were carefully reviewed and selected from 347 initial submissions. The papers are organized in the following topical sections: ICT in education; ICT in research and industry.
Discover ways to empower students to build confidence in sharing their learning, becoming more responsible digital citizens and evolving into classroom creators. In researching the top skills students need to succeed in the future, author Rachelle Dene Poth identified the following: ability to communicate, work in teams, think creatively, problem-solve and design. This book shows educators how to help students develop these essential skills through authentic, real-world learning experiences, building a pathway for the future of learning and work. In Chart a New Course, educators will get the tools they need to design more purposeful learning experiences to drive student engagement and motivation, promote creativity in learning, model risk-taking and build classroom culture. Readers will discover how these activities can be woven into instruction rather than layered on existing curriculum, with ideas for getting started; suggestions in response to the statement, “If you’re doing this, try this instead;” and lessons learned along the way. The book will: • Foster authentic learning through integration of digital tools and emerging trends. • Serve as a resource for emerging educators and those with varying levels of tech experience, helping them explore the use of different digital tools and concepts to prepare students for the future. • Offer clear examples and narratives from students and other educators who have implemented some of the tools discussed, focusing on themes of empowered learning, innovative design and student choice. • Explore risks taken, failures experienced and fun in working through the challenges, illustrating ways to weave established and emerging topics into curriculum. This accessible resource opens up a variety of learning experiences for students and illustrates how to implement different technologies into multiple content areas and grade levels.