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Uncover surprises, risks, and potentially serious bugs with exploratory testing. Rather than designing all tests in advance, explorers design and execute small, rapid experiments, using what they learned from the last little experiment to inform the next. Learn essential skills of a master explorer, including how to analyze software to discover key points of vulnerability, how to design experiments on the fly, how to hone your observation skills, and how to focus your efforts. Software is full of surprises. No matter how careful or skilled you are, when you create software it can behave differently than you intended. Exploratory testing mitigates those risks. Part 1 introduces the core, essential skills of a master explorer. You'll learn to craft charters to guide your exploration, to observe what's really happening (hint: it's harder than it sounds), to identify interesting variations, and to determine what expected behavior should be when exercising software in unexpected ways. Part 2 builds on that foundation. You'll learn how to explore by varying interactions, sequences, data, timing, and configurations. Along the way you'll see how to incorporate analysis techniques like state modeling, data modeling, and defining context diagrams into your explorer's arsenal. Part 3 brings the techniques back into the context of a software project. You'll apply the skills and techniques in a variety of contexts and integrate exploration into the development cycle from the very beginning. You can apply the techniques in this book to any kind of software. Whether you work on embedded systems, Web applications, desktop applications, APIs, or something else, you'll find this book contains a wealth of concrete and practical advice about exploring your software to discover its capabilities, limitations, and risks.
Software testing is the verifying your software product against business requirements and the enduring the Application Under Test is defect free. Contrary to popular belief, testing is not an adhoc activity but is This book is designed for beginners with little or no prior Software Testing experience. Here is what you will learn: Table Of Content Section 1- Introduction What is Software Testing? Why is it Important? 7 Software Testing Principles What is V Model Software Testing Life Cycle - STLC explained Test Plan What is Manual testing? What is Automation Testing? Section 2- Creating Test What is Test Scenario? How to Write Test Case Software Testing Techniques How to Create Requirements Traceability Matrix Testing Review Test Environment Test Data What is Defect? Defect Life Cycle Section 3- Testing Types 100+ Types of Software Testing White Box Testing Black Box Testing Unit Testing INTEGRATION Testing System Testing Regression Testing Sanity Testing & Smoke Testing Performance Testing Load Testing Accessibility Testing STRESS Testing User Acceptance Testing Backend Testing Protocol Testing Web Service Testing API Testing Section 4- Agile Testing Agile Testing Scrum Testing Beginners Section 5- Testing Different Domains Banking Domain Application Testing Ecommerce Applications Insurance Application Testing Payment Gateway Testing Retail POS Testing Telecom Domain Testing Data Warehouse Testing Database Testing
Give Your Career A New Turn! Are you stuck in a dead end job? Do you see little chance for a promotion or raise? Do you wake up every morning looking for an excuse to avoid going to work? If you answered 'yes' to any of these questions it is time for you to consider a career in QA (Quality Assurance) Testing, and get your dream job in this rapidly expanding software industry. Through our one-of-a-kind course you will not only learn the skills you need to be successful as a QA tester, but you will also be provided with the tools you need to get the job that will lead to your successful QA career. It doesn't matter if you have an educational or work background in software; our textbook will teach you everything you need to know to move into the career you've always wanted. This isn't a course that simply leads you to your next "job," but the course that will change your life. Gain the financial independence to live the life you've always imagined! -- 1. We are confident that our textbook is the best practical tutorial ever written on software QA and testing and many of our students from all around the world can confess to it! 2. This textbook should be in every software company: every participant of SDLC will benefit from it. 3. This textbook contains the whole practical course on QA and Testing (45 lessons each accompanied by Homework and Quiz) that we also sell as our video course. 4. The textbook is HUGE! It has 585 pages packed with practical materials, exercises, examples and more. The textbook is professionally printed and delivered by Amazon. 5. The textbook purchase includes forever free access to QA training software sharelane.com 6. The purpose of this textbook is to prepare people with non-technical backgrounds to learn QA, pass QA interview and successfully perform at their QA jobs in software companies. 7. When you'll buy the textbook you'll qualify for $150 discount for each video course package of QA Mentor University -- just email your request with the proof of purchase to [email protected] and you'll be taken care of. Dear readers, we will be grateful for your reviews posted on Amazon or sent to [email protected]. Thank you for your time and attention!
Softwaretests stellen eine kritische Phase in der Softwareentwicklung dar. Jetzt zeigt sich, ob das Programm die entsprechenden Anforderungen erfüllt und sich auch keine Programmierungsfehler eingeschlichen haben. Doch wie bei allen Phasen im Software-Entwicklungsprozess gibt es auch hier eine Reihe möglicher Fallstricke, die die Entdeckung von Programmfehlern vereiteln können. Deshalb brauchen Softwaretester ein Handbuch, das alle Tipps, Tricks und die häufigsten Fehlerquellen genau auflistet und erläutert, damit mögliche Testfehler von vornherein vermieden werden können. Ein solches Handbuch ersetzt gut und gerne jahr(zehnt)elange Erfahrung und erspart dem Tester frustrierende und langwierige Trial-und-Error-Prozeduren. Chem Kaner und James Bach sind zwei der international führenden Experten auf dem Gebiet des Software Testing. Sie schöpfen hier aus ihrer insgesamt 30-jährigen Erfahrung. Die einzelnen Lektionen sind nach Themenbereichen gegliedert, wie z.B. Testdesign, Test Management, Teststrategien und Fehleranalyse. Jede Lektion enthält eine Behauptung und eine Erklärung sowie ein Beispiel des entsprechenden Testproblems. "Lessons Learned in Software Testing" ist ein unverzichtbarer Begleiter für jeden Software Tester.
If you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++. Modern C++ Programming With Test-Driven Development, the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. Its many detailed code examples take you step-by-step from TDD basics to advanced concepts. As a veteran C++ programmer, you're already writing high-quality code, and you work hard to maintain code quality. It doesn't have to be that hard. In this book, you'll learn: how to use TDD to improve legacy C++ systems how to identify and deal with troublesome system dependencies how to do dependency injection, which is particularly tricky in C++ how to use testing tools for C++ that aid TDD new C++11 features that facilitate TDD As you grow in TDD mastery, you'll discover how to keep a massive C++ system from becoming a design mess over time, as well as particular C++ trouble spots to avoid. You'll find out how to prevent your tests from being a maintenance burden and how to think in TDD without giving up your hard-won C++ skills. Finally, you'll see how to grow and sustain TDD in your team. Whether you're a complete unit-testing novice or an experienced tester, this book will lead you to mastery of test-driven development in C++. What You Need A C++ compiler running under Windows or Linux, preferably one that supports C++11. Examples presented in the book were built under gcc 4.7.2. Google Mock 1.6 (downloadable for free; it contains Google Test as well) or an alternate C++ unit testing tool. Most examples in the book are written for Google Mock, but it isn't difficult to translate them to your tool of choice. A good programmer's editor or IDE. cmake, preferably. Of course, you can use your own preferred make too. CMakeLists.txt files are provided for each project. Examples provided were built using cmake version 2.8.9. Various freely-available third-party libraries are used as the basis for examples in the book. These include: cURL JsonCpp Boost (filesystem, date_time/gregorian, algorithm, assign) Several examples use the boost headers/libraries. Only one example uses cURL and JsonCpp.
This publication provides essential reading for any language teacher. Pupil engagement in the language-learning process is key to success, and with this in mind the authors provide a comprehensive list of ideas as well as explaining the underlying principles of successful language-learning. Neil Jones, Assistant Headteacher Learning a language, especially in a class or group, is an intensely practical subject. Active participation by students is the key to successful language learning at any age or ability level. This book offers teachers a multitude of practical activities in which students take the lead, and clearly links these to the various linguistic and pragmatic skills. The book provides clear and comprehensive guidance on the classroom environment, models of teaching and learning, and assessment. It aims to help teachers plan engaging lessons which will enable all students to develop the key skills of speaking, listening, reading and writing in the target language. Topics covered include: The essentials of language learning Use of the target language; training the ear and training the voice Exploiting audio and video recordings Exploiting texts and pictures Using stories and drama in the classroom, and independent reading Making good use of written work Integrating multimedia resources and the Internet across the language skills Integrating grammar into communication Teaching and Learning Languages has been written in line with national and European language policies, reflecting contemporary trends in the teaching and learning of languages. The text’s focus on active learning and its indispensable guidance for planning lessons make it essential reading for all trainee and practising teachers.
Your code is a testament to your skills as a developer. No matter what language you use, code should be clean, elegant, and uncluttered. By using test-driven development (TDD), you'll write code that's easy to understand, retains its elegance, and works for months, even years, to come. With this indispensable guide, you'll learn how to use TDD with three different languages: Go, JavaScript, and Python. Author Saleem Siddiqui shows you how to tackle domain complexity using a unit test-driven approach. TDD partitions requirements into small, implementable features, enabling you to solve problems irrespective of the languages and frameworks you use. With Learning Test-Driven Development at your side, you'll learn how to incorporate TDD into your regular coding practice. This book helps you: Use TDD's divide-and-conquer approach to tame domain complexity Understand how TDD works across languages, testing frameworks, and domain concepts Learn how TDD enables continuous integration Support refactoring and redesign with TDD Learn how to write a simple and effective unit test harness in JavaScript Set up a continuous integration environment with the unit tests produced during TDD Write clean, uncluttered code using TDD in Go, JavaScript, and Python
In the electrifying conclusion to the Testing trilogy, the United Commonwealth wants to eliminate the rebel alliance fighting to destroy The Testing for good. Cia is ready to lead the charge, but will her lethal classmates follow her into battle?
It's graduation day for sixteen-year-old Malencia Vale, and the entire Five Lakes Colony (the former Great Lakes) is celebrating. All Cia can think about--hope for--is whether she'll be chosen for The Testing, a United Commonwealth program that selects the best and brightest new graduates to become possible leaders of the slowly revitalizing post-war civilization. When Cia is chosen, her father finally tells her about his own nightmarish half-memories of The Testing. Armed with his dire warnings ("Cia, trust no one"), she bravely heads off to Tosu City, far away from friends and family, perhaps forever. Danger, romance--and sheer terror--await.
Janet Gregory and Lisa Crispin pioneered the agile testing discipline with their previous work, Agile Testing. Now, in More Agile Testing, they reflect on all they've learned since. They address crucial emerging issues, share evolved agile practices, and cover key issues agile testers have asked to learn more about. Packed with new examples from real teams, this insightful guide offers detailed information about adapting agile testing for your environment; learning from experience and continually improving your test processes; scaling agile testing across teams; and overcoming the pitfalls of automated testing. You'll find brand-new coverage of agile testing for the enterprise, distributed teams, mobile/embedded systems, regulated environments, data warehouse/BI systems, and DevOps practices. You'll come away understanding - How to clarify testing activities within the team - Ways to collaborate with business experts to identify valuable features and deliver the right capabilities - How to design automated tests for superior reliability and easier maintenance - How agile team members can improve and expand their testing skills - How to plan "just enough," balancing small increments with larger feature sets and the entire system - How to use testing to identify and mitigate risks associated with your current agile processes and to prevent defects - How to address challenges within your product or organizational context - How to perform exploratory testing using "personas" and "tours" - Exploratory testing approaches that engage the whole team, using test charters with session- and thread-based techniques - How to bring new agile testers up to speed quickly-without overwhelming them The eBook edition of More Agile Testing also is available as part of a two-eBook collection, The Agile Testing Collection (9780134190624).