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graphics file types and presents ObjectPascal source code to implement read/write modules for each format, as well as sample viewer application to serve as a framework. The accompanying CD contains all source code, sample images in each of the file types, and several shareware/freeware image manipulation applications.
Offers software developers a comprehensive guide to the Microsoft Windows application programming interface, including the most common graphical Windows API functions from displaying graphics and user interface elements to bitmap and metafile creation and manipulation. Color palette functions, menu creation, text output, and regions and paths are also detailed. An included CD-ROM contains source code from the book, a Help file for use within Delphi, shareware, freeware, and other tools. Annotation copyrighted by Book News, Inc., Portland, OR
This work covers a broad range of subjects in the fields of writing and publishing, including: software selection, operation and feature comparisons; techniques for publishing a wide selection of document types; and detailed coverage of popular software tools for creating professional documents.
g high-quality professional Windows applications, and this introductory guide is ideally suited for beginning programmers with an emphasis on practical applications. The disk contains sample applications and source code.
A series of tips answers specific questions about using the Linux operating system in connection with various servers, touching on TCP/IP, point-to point protocol, network information systems, network administration, GNU projects, hardware, and filesystem structure. An appendix lists the table of contents for 41 HOWTOs. The CD-ROM contains Red Hat Linux Publisher's Edition, version 6.1.
"Delphi Graphics and Game Programming Exposed! with DirectX" is a comprehensive reference describing high-performance graphics and game programming techniques in the Delphi development environment. Author John Ayres begins with a discussion of basic game programming and graphics concepts, and moves quickly into an introduction of DirectX, which gives Delphi developers a high-performance interface to system-level hardware while maintaining the benefits of the Windows operating system. Palettes, sprite animation, collision detection, and sound and music are also discussed. In addition the book includes a complete example game illustrating the different techniques discussed throughout, an appendix explaining how to use DirectSetup for installing DirectX, and a glossary of common words and phrases used in the game programming industry. The CD includes: - Source code from the book's projects - full retail version of Delphi 4 - 60-day trial version of Delphi 5 Enterprise - DirectX header files from Project JEDI - freeware sound effects, MIDI musical compositions, and the SpriteLib sprite library John Ayres has over 10 years of programming experience, including over 5 years with Delphi. He is a lead developer and product architect for Beckett Interactive in Dallas and is the lead author of "The Tomes of Delphi 3: Win32 Core API" (1-55622-556-3) and "The Tomes of Delphi 3: Win32 Graphical API" (1-55622-610-1).
This guide presents techniques for processing Standard General Markup Language (SGML) and EXtensible Markup Language (XML) data and documents. Seven programming languages are presented: AWK, BALISE, C, Perl, OmniMark, SGMLC, and S-Engine. Features ten case studies of common SGML and XML filter programs.
Aimed at users who have some familiarity with programming concepts and teaching about optimizing Delphi's native code compiler to take advantage of direct connect with a Web server. The book also contains 70 reusable procedures and functions written for Delphi developers.
Delphi is a new Windows software development environment from Borland. Released in 1995, it has quickly built up an excellent reputation as one of the best Windows software development tools. John Cowell shows how to program in Delphi using various tools. He provides lots of examples and illustrations and describes various database specific tools included with the Delphi package. The book shows how to use the Borland database engine along with other database formats (including Microsoft's Access). There are a number of chapters which cover the object-oriented aspects of Pascal, and advanced programming techniques such as drag-and-drop, DDE, OLE, and the creation of on-line help systems are also looked at. New users, as well as current Visual Basic users wanting to get up to speed on Delphi, will find this clear and informative book provides all the information they need to develop Windows applications quickly, competently, and easily.