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Learn Filemaker? Pro 9 Provides A Logical, Hands-On Approach To Understanding The Features Of Filemaker Pro, Both For Beginners And Those Who Have Experience With Previous Versions Of The Software. From Defining Database Terms And Converting Files Created In Previous Filemaker Pro Versions To Producing Reports And Using Files On The Web, This Book Covers The Fundamentals As Well As The Newest Features That Considerably Enhance Filemaker Pro’S Database Management Capabilities. Learn How To Format Layout Objects With Autoresize And Conditional Formatting; Harness The Power Of The New External SQL Data Source Tools; Adapt One Script To Many Purposes To Cut Development Time And Expense; Work With The Enhanced Web Viewer To Harvest Data For Your Applications; Share Data As PDF And Excel Files And Export Data As E-Mail Attachments; Organize Your Relationships With The Anchor-Buoy Method; Use The Alignment Tools To Quickly Align Objects On Your Layout.
Whether you are a FileMaker developer who is new to web publishing, a web developer who is new to FileMaker, or a complete beginner looking to put your data online, this book is for you. In Part I, you learn the basics of how web publishing works and how to write your own HTML and PHP. In Part II, you learn how to build a FileMaker database and install and configure the FileMaker Server to host the database. In Part III, you learn how to put it all together to create web pages that talk to your database and allow people to view the data and, if you like, modify it. Throughout the book, publishing a FileMaker Product Catalog to the web is used as an example. Each chapter builds on the previous chapter. When you are done, you will have a working website! Detailed information on how to... Master web publishing Read and write basic HTML Read and write basic PHP Build a FileMaker database Install and configure FileMaker Server Publish your FileMaker data to the web Work with portals and container fields Repurpose your FileMaker layouts on the web Introduction 1 Part I: Basics of Web Publishing Chapter 1: How Web Publishing Works 7 Chapter 2: Introduction to HTML 17 Chapter 3: Introduction to PHP 31 Part II: Laying the Groundwork Chapter 4: Building a Simple FileMaker File 49 Chapter 5: Configuring the Server(s) 67 Part III: Publishing FileMaker Data on the Web Chapter 6: Viewing FileMaker Data 91 Chapter 7: Altering FileMaker Data 115 Chapter 8: Working with Related Data (Portals) 137 Chapter 9: Working with Images 167 Chapter 10: Repurposing a FileMaker Layout on the Web 189 Part IV: More Information Appendix A: Performance Tuning 213 Appendix B: Security Concerns 217 Appendix C: Error Handling and Prevention 225 Appendix D: FileMaker PHP API Reference 231 Index 239
Learn FileMaker® Pro 10 provides an excellent reference to FileMaker Inc.’s award-winning database program for both beginners and advanced developers. From converting files created with previous versions of FileMaker Pro and sharing data on the web to creating reports and sorting data, this book offers a hands-on approach to getting the most out of your FileMaker Pro databases. Learn how to use the completely redesigned Status area, now known as the Status toolbar; send e-mail right from FileMaker with the SMTP-based Send Mail option; build reports quickly and easily with the Saved Finds feature; automate your database with scripts and activate those scripts with the new script trigger feature; integrate your Bento data into your FileMaker files; work with the enhanced Web viewer.
You don’t need a technical background to build powerful databases with FileMaker Pro 14. This crystal-clear, objective guide shows you how to create a database that lets you do almost anything with your data so you can quickly achieve your goals. Whether you’re creating catalogs, managing inventory and billing, or planning a wedding, you’ll learn how to customize your database to run on a PC, Mac, web browser, or iOS device. The important stuff you need to know: Dive into relational data. Solve problems quickly by connecting and combining data from different tables. Create professional documents. Publish reports, charts, invoices, catalogs, and other documents with ease. Access data anywhere. Use FileMaker Go on your iPad or iPhone—or share data on the Web. Harness processing power. Use new calculation and scripting tools to crunch numbers, search text, and automate tasks. Run your database on a secure server. Learn the high-level features of FileMaker Pro Advanced. Keep your data safe. Set privileges and allow data sharing with FileMaker’s streamlined security features.
Adobe Captivate 3: The Definitive Guide, the follow-up to Wordware’s popular Macromedia Captivate: The Definitive Guide, steps you through all the procedures needed to create Flash movies based on any software on your desktop. You’ll learn how to create Flash movies, edit individual screens, add and edit sound, even add interactivity (with or without grading) for complete customization. The expanded e-learning chapter in this edition discusses a variety of ways to build quizzing functions with individual questions and question pools. A chapter on branching shows how to move slide elements on a visual display, and how to create paths through a movie that give each viewer a unique experience. This book covers everything from getting the software installed and activated, manipulating the movie files, adding and editing audio, and building quizzes, all the way to delivery mechanisms of the final output and integrating your movies with other applications. With this book, learn to install and configure Captivate; create and edit movies; add, delete, edit, and rearrange slides; incorporate audio and interactivity in your movies; create e-learning content through the use of question slides and branching functions; use a variety of Captivate tools including templates and MenuBuilder.
Access 2007 Programming by Example with VBA, XML, and ASP shows non-programmers how Access databases can be created, managed, and customized with Visual Basic for Applications (VBA) — a powerful programming language built into Access. Hundreds of hands-on examples and projects throughout the book show users how to take charge of their Access databases with programming. Learn how to Write and debug your programming code with the Visual Basic Editor; access and manipulate databases with Data Access Objects (DAO) and ActiveX Data Objects (ADO); use the Data Definition Language (DDL) to enforce data integrity and manage database security; modify the behavior of forms, reports, and controls by writing event procedures; publish dynamic Access data to the web using Active Server Pages (ASP) and Extensible Markup Language (XML); and work with the new features for tables, forms, reports, macros, and templates that are available in the Access 2007 user interface.
"Introduction to 3D Game Programming with Direct X 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. Part I explores basic mathematical tools, Part II shows how to implement fundamental tasks in Direct3D, and Part III demonstrates a variety of techniques and special effects."--BOOK JACKET.