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The last of three volumes collecting the complete original Marvel KULL comics kicks off with an early '80s Spider-Man/King Kull team-up against the threat of Ju-Lak and the Serpent Cult! Then, a new solo Kull series begins with a run of double-sized color comics by some of the best artists of the decade! KULL THE CONQUEROR boasted a bruising dose of art from Big John Buscema -- but it also featured takes on the warrior-monarch of Valusia from luminaries John Bolton, Charles Vess, Butch Guice and Bill Sienkiewicz. And the '80s era of Kull concludes with the stunning graphic novel KULL: THE VALE OF SHADOW by Alan Zelenetz and Tony DeZuniga! COLLECTING: Kull the Conqueror (1982) 1-2; Kull the Conqueror (1983) 1-10; Kull: The Vale of Shadow (1989); Marvel Team-Up (1972) 111-112
In a meteoric career that spanned a mere twelve years, Robert E. Howard single-handedly invented the genre that came to be called sword and sorcery. From his fertile imagination sprang some of fiction’s most enduring heroes. Yet while Conan is indisputably Howard’s greatest creation, it was in his earlier sequence of tales featuring Kull, a fearless warrior with the brooding intellect of a philosopher, that Howard began to develop the distinctive themes, and the richly evocative blend of history and mythology, that would distinguish his later tales of the Hyborian Age. Much more than simply the prototype for Conan, Kull is a fascinating character in his own right: an exile from fabled Atlantis who wins the crown of Valusia, only to find it as much a burden as a prize. This groundbreaking collection, lavishly illustrated by award-winning artist Justin Sweet, gathers together all Howard’s stories featuring Kull, from Kull’ s first published appearance, in “The Shadow Kingdom,” to “Kings of the Night,” Howard’ s last tale featuring the cerebral swordsman. The stories are presented just as Howard wrote them, with all subsequent editorial emendations removed. Also included are previously unpublished stories, drafts, and fragments, plus extensive notes on the texts, an introduction by Howard authority Steve Tompkins, and an essay by noted editor Patrice Louinet. Praise for Kull “Robert E. Howard had a gritty, vibrant style–broadsword writing that cut its way to the heart, with heroes who are truly larger than life.”—David Gemmell “Howard’s writing seems so highly charged with energy that it nearly gives off sparks.”—Stephen King “Howard was a true storyteller–one of the first, and certainly among the best, you’ll find in heroic fantasy. If you’ve never read him before, you’ re in for a real treat.”—Charles de Lint “For stark, living fear . . . what other writer is even in the running with Robert E. Howard?”—H. P. Lovecraft
Conan wasn't the only Robert E. Howard sword and sorcery icon to be adapted to Marvel Comics! Following Conan's breakout success, Roy Thomas set his sights on Howard's legendary barbarian king of Valusia: Kull! Marie and John Severin contributed what many consider the creative highlight of their careers, in tales that showed how uneasy hung the crown on the head of Kull -- especially when confronting wicked sorcerer Thulsa Doom! The art of Mike Ploog also features heavily, along with contributions from some of the era's top talents...including Kull's first appearance, drawn by comics legend Bernie Wrightson! COLLECTING: Kull the Conqueror (1971) 1-10, Kull the Destroyer (1973) 11-29, Creatures on the Loose (1970) 10, Monsters on the Prowl (1971) 16; material from Kull and the Barbarians (1975) 1-3, Savage Sword of Conan (1974) 9, Conan the Barbarian (1970) 10, Conan the Barbarian Annual (1973) 3, FOOM (1973) 14
Kull of Atlantis, once a slave and a pirate, has seized the throne of fabled Valusia. But his reign is not an easy one. Jealous nobles and scheming priests plot against the new king, and Kull can trust no one--except, perhaps, the beautiful fortune-teller Zareta. Kull's enemies will go to any lengths to overthrow him, even reviving an ancient sorceress who has been dead for three thousand years. Alivasha, witch-queen of lost Acheron, uses her unholy magic to seduce and betray Kull. Now he must fulfill a cryptic prophecy to defeat the forces of drakness--and reclaim his crown.
David Lapham (Stray Bullets) pits Robert E. Howard's original barbarian king against a terrifying magical foe from his doomed homeland of Atlantis. The Hate Witch has waited from the beginning of time for a great man of uncertain destiny, whom she can use to bring about the destruction of civilization. She believes that King Kull is that man, and she has launched an all-out assault on Valusia, slaughtering its people, in an attempt to draw him to her seat of power—the wilds of Atlantis! Kull will have to return to his savage origins if he wants to hold onto the throne in Valusia and save it from civil war! Collects issues #1-#4 of the miniseries.
"In the timeless age of Atlantis - an age of heroes, broadswords, and ancient sorcery - King Kull strides like a colossus across the Seven Empires. A fire-eyed barbarian of superhuman strength, Kull carves a path of blood and havoc to the Topaz Throne of Valusia, Land of Dreams. There his name becomes legend for great and terrible deeds. But unrest ever stirs Kull's soul, and he longs for the strange and secret wisdom beyond the curtains of reality. Then one day, waging war against the kingdom of Commoria, Kull falls wounded in battle on the gore-strewn field. Now Kull the Magnificent must face his darkest foe as Death comes to call in a guise of deadly and seductive beauty."--Cover
Time is running out for Erica to save Archer’s Peak, both from its monster infestation and from the occupation of the Order of St. George. Will Erica be forced to finally stop being a lone wolf and accept help from unlikely allies?
"When Kull the Conqueror was relaunched in 1982, the finest fantasy artists and writers were assembled to bring all of Kull's barbaric rage to a new generation of fans!"--Volume 4 cover.
From Robert E. Howard’s fertile imagination sprang some of fiction’s greatest heroes, including Conan the Cimmerian, King Kull, and Solomon Kane. But of all Howard’s characters, none embodied his creator’s brooding temperament more than Bran Mak Morn, the last king of a doomed race. In ages past, the Picts ruled all of Europe. But the descendants of those proud conquerors have sunk into barbarism . . . all save one, Bran Mak Morn, whose bloodline remains unbroken. Threatened by the Celts and the Romans, the Pictish tribes rally under his banner to fight for their very survival, while Bran fights to restore the glory of his race. Lavishly illustrated by award-winning artist Gary Gianni, this collection gathers together all of Howard’s published stories and poems featuring Bran Mak Morn–including the eerie masterpiece “Worms of the Earth” and “Kings of the Night,” in which sorcery summons Kull the conqueror from out of the depths of time to stand with Bran against the Roman invaders. Also included are previously unpublished stories and fragments, reproductions of manuscripts bearing Howard’s handwritten revisions, and much, much more. Special Bonus: a newly discovered adventure by Howard, presented here for the very first time.