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Find new twists on knotted molecules, the hangman's paradox, cat's cradle, gambling, peg solitaire, pi and e in this book.
This book provides an overview of how to run a Mathematical “Circle,” i.e., an organization that discovers and nurtures young mathematical talents through meaningful extra-curricular activities. This is the first volume in a trilogy describing in particular the S.M.A.R.T. Circle project, which was founded in Edmonton, Canada in 1981. The acronym S.M.A.R.T. stands for Saturday Mathematical Activities, Recreations & Tutorials. This book, Volume I, offers a sampling of many aspects, including projects and mini-courses. Volume II, which consists of student projects, addresses the purpose of the Circle, and Volume III, consisting of mini-courses, explains what actually takes place in the Circle. All three volumes provide a wealth of resources (mathematical problems, quizzes and games, together with their solutions). The books will be of interest to self-motivated students who want to conduct independent research, teachers who work with these students, and teachers who are currently running or planning to run Mathematical Circles of their own.
Arithmetical Wonderland is intended as an unorthodox mathematics textbook for students in elementary education, in a contents course offered by a mathematics department. The scope is deliberately restricted to cover only arithmetic, even though geometric elements are introduced whenever warranted. For example, what the Euclidean Algorithm for finding the greatest common divisors of two numbers has to do with Euclid is showcased. Many students find mathematics somewhat daunting. It is the [Author];'s belief that much of that is caused not by the subject itself, but by the language of mathematics. In this book, much of the discussion is in dialogues between Alice, of Wonderland fame, and the twins Tweedledum and Tweedledee who hailed from Through the Looking Glass. The boys are learning High Arithmetic or Elementary Number Theory from Alice, and the reader is carried along in this academic exploration. Thus many formal proofs are converted to soothing everyday language. Nevertheless, the book has considerable depth. It examines many arcane corners of the subject, and raises rather unorthodox questions. For instance, Alice tells the twins that six divided by three is two only because of an implicit assumption that division is supposed to be fair, whereas fairness does not come into addition, subtraction or multiplication. Some topics often not covered are introduced rather early, such as the concepts of divisibility and congruence.
This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.
The "Shadow Tree Series" comprises a unique collection of Western Esoteric studies and practices which Jacobus G. Swart, spiritual successor to William G. Gray and co-founder of the Sangreal Sodality, has actuated and taught over a period of forty years. In "The Book of Immediate Magic - Part 1" Jacobus G. Swart perpetuates the fundamental tenets of "Self Creation" in which it is maintained that the "Centre" establishes the "Circumference," and that personal reality is emanated in harmony with personal "Will." Hence this tome comprises an enhancement and expansion of the magical doctrines and techniques of Practical Kabbalah addressed in "The Book of Self Creation," "The Book of Sacred Names," and "The Book of Seals & Amulets." Jacobus Swart claims that working "Immediate Magic" is neither impossible nor difficult when we fully understand that consciousness is just one vast ocean, and that thoughts are the waves we make in it. It is all a matter of coordinating consciousness.
This volume expands the concept and role of the schema, with three goals in mind: 1) to outline the continuing issues in the schema concept as the legacy of Kant’s concept and analysis, 2) to show that Kant’s challenges resulted in successful but truncated views of the schema and its functions, 3) to reconstruct Otto Selz’s schema concept by proposing an alternative. The basis and scope of Selz’s schema were intended to yield a more complete follow-up to Kant’s challenges. These had emerged out of his unresolved view of the schema as knowledge, on one hand, and thought, on the other. Sel’z concepts—‘anticipatory schema,’ ‘coordinate relations,’ and ‘knowledge complex’—are more inclusive and psychologically dynamic than those of the influential but reductionist theorists: Piaget, Bartlett, and Craik. Harwood Fisher explores Sel’z ideas in past, present, and future temporal contexts. His predecessors’ and his contemporaries’ ideas influenced him. Present-day needs and future prospects round out a Selzian conception of the schema that would enrich a psychology of thought and knowledge.
This book describes mini-courses in a Mathematical “Circle,” i.e., an organization that discovers and nurtures young mathematical talents through meaningful extra-curricular activities. This is the third volume in a trilogy describing in particular the S.M.A.R.T. Circle project, which was founded in Edmonton, Canada in 1981. The acronym S.M.A.R.T. stands for Saturday Mathematical Activities, Recreations & Tutorials. This book, Volume III, consists of mini-courses and explains what actually takes place in the Circle. Volume I describes how to run a Circle, and Volume II, consisting of student projects, addresses the purpose of the Circle. All three volumes provide a wealth of resources (mathematical problems, quizzes and games, together with their solutions). The books will be of interest to self-motivated students who want to conduct independent research, teachers who work with these students, and teachers who are currently running or planning to run Mathematical Circles of their own.
This book of the earliest of Gardner's enormously popular Scientific American columns and puzzles continues to challenge and fascinate readers. Now the author, in consultation with experts, has added updates to all the chapters, including new game variations, mathematical proofs, and other developments and discoveries.
Martin Gardner's Mathematical Games columns in Scientific American inspired and entertained several generations of mathematicians and scientists. Gardner in his crystal-clear prose illuminated corners of mathematics, especially recreational mathematics, that most people had no idea existed. His playful spirit and inquisitive nature invite the reader into an exploration of beautiful mathematical ideas along with him. These columns were both a revelation and a gift when he wrote them; no one--before Gardner--had written about mathematics like this. They continue to be a marvel. This volume, first published in 1969, contains columns published in the magazine from 1961-1963. This is the 1991 edition and it contains an afterword and extended bibliography added by Gardner at that time.