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Can a wrong be rectified in death? Eight months ago, Simone experienced her first spectral encounter. It awakened a dormant second sight and opened a chasm to the afterlife. Now, another spirit from 1917 New Orleans has wandered through that passage, haunting her with an intoxicating jasmine fragrance and wicked antics. To escape this mysterious ghost, Simone jumps at a seven-day complimentary Mardi Gras hotel package, unaware there might be an ancestral power behind her decision, an identity she grapples with. Is the ghost’s name Bleu? She’s a lady of the night who lived a dangerous life in the infamous Storyville. A place lined with mansion-like brothels on the edge of the French Quarter run by unscrupulous madams and frequented by dangerous criminals. WWI is on the horizon, jazz music is burgeoning, and Bleu’s life unravels. Visions of her past and horrific death beset Simone as she explores present-day New Orleans with her three roommates. But why are the images fragmented? Has Bleu forgotten what happened the stormy night she died? Can Simone uncover Bleu’s murderer and reunite her with her loved ones before it’s too late?
Sequel to 11-B: The Noisy Neighbor Summer fireworks were undeniable, but Warwick needed time to deal with his past, so in fall, he and Dom went their separate ways. Even though fate intervened with an unplanned reunion on a flight to Europe that ended in a kiss, Warwick still took the planned break once back in England. With his head clear by winter, Warwick knows what he wants -- Dom. Dom feels the same, but his opera diva mother, who swears by romantic fables and love mythology, claims the third time is no charm. In fact, a third reunion, according to her, is always cursed. As the three embark on a Christmas concert tour, the prophecy seems to be coming true. Sfortuna, bad luck, follows them from city to city. Is Warwick and Dom’s relationship really doomed before it begins, or will mythology and Christmas spirit provide a way around the jinx?
"In Maryland's Carroll County, story boxes have made this impossible dream come true for twenty years. Now MacMillan, writer, storyteller, and former children's librarian, outlines the proven story box system for sharing an array of successful programs. Story boxes offer a simple method for capturing ideas, talent, creativity, and resources available in your library. Including step-by-step instructions from concept through implementation and supplemented by programming tips, A Box Full of Tales also offers detailed plans for fifty great story boxes, including suggested books, fingerplays, songs, props, crafts, and sign language." "From ah-choo to antlers, from monkey business to zoo escapes, A Box Full of Tales is an easy way to offer winning, stress-free library programs for children without the headaches and the hassles. You can make the impossible happen when you share resources with story boxes!"--BOOK JACKET.
Gerri was a happy giraffe. She dreamed of trying to make folk laugh. She thought, 'I'll give my neighbours a treat. I will knock on every door in the street!' A heart-warming and crack-up new story by best-selling children's entertainer Deano Yipadee, featuring kid-friendly knock-knock jokes.
Over 1,000 jokes that are so bad they're great! Get ready to watch for the eye roll! There’s nothing dads and corny joke-tellers love more than a good, clean, marginally funny joke. Add in some classic bathroom humor, and you have a winner! This collection of groan-worthy jokes gives cringe-loving comedians enough material to embarrass—well, everyone—for years to come (while maybe getting a chuckle or two). Whether you’re stockpiling side-splitters for your next family road trip or you’re doing a little light reading on the john, #1 Dad Jokes has all the clumsy, hilarious gags you need to lighten the load (if you know what we mean)! - 1,000+ hysterically facepalm-inducing riddles, puns, knock-knocks, and more - Hours of family-friendly fun with jokes that are just the right kind of off-putting - Hundreds of silly illustrations to drive the punny punch lines home
Ingrid Law delivers another heartwarming story about the magic of friendship and the power of family in this companion to her Newbery Honor winning Savvy Gypsy Beaumont has always been a whirly-twirly free spirit, so as her thirteenth birthday approaches, she hopes to get a magical ability that will let her fly, or dance up to the stars. Instead, she wakes up on her birthday with blurry vision . . . and starts seeing flashes of the future and past. But when Momma and Poppa announce that her very un-magical, downright mean Grandma Pat has Alzheimer’s and is going to move in with them, Gypsy’s savvy—along with her family’s—suddenly becomes its opposite. Now it’s savvy mayhem as Gypsy starts freezing time, and no one could have predicted what would happen on their trip to bring Grandma Pat home . . . not even Gypsy. With her trademark style and whimsical, beautiful language, Ingrid Law has written another wonderfully moving companion to her Newbery Honor winning Savvy.
"Who's that batter at the plate? He's the best one in the state!" Get your team fired up and ready to win with these illustrated baseball chants and cheers. HEY BATTER BATTER is a collection of new and favorite baseball cheers perfectly suited for any dugout. This book makes a great gift for little sluggers, and even the big batters will enjoy reading through the cheers and adding a few to their arsenal. Add it to baseball fundraiser auction baskets, give it to a favorite coach with signatures from the team, or give a copy to every player--this book is a unique way to celebrate the sport of baseball!
Riverdale meets Stranger Things in this debut queer YA graphic novel, developed from a hit webcomic. Set in the haunted town of Blackwater, Maine, two boys fall for each other as they dig for clues to a paranormal mystery. "For fans of Heartstopper and Teen Wolf." —School Library Journal Tony Price is a popular high school track star and occasional delinquent aching for his dad’s attention and approval. Eli Hirsch is a quiet boy with a chronic autoimmune disorder that has ravaged his health and social life. What happens when these two become unlikely friends (and a whole lot more . . .) in the spooky town of Blackwater, Maine? Werewolf curses, unsavory interactions with the quarterback of the football team, a ghostly fisherman haunting the harbor, and tons of high school drama. Co-illustrated by Jeannette Arroyo and Ren Graham, who alternate drawing chapters in their own unique and dynamic styles, Blackwater combines the spookiness of Anya's Ghost with the irreverent humor of Nimona.
This diverse and practical resource presents activities, games and ideas to support children who have speech sound difficulties between the age of 3 - 7 (older if used with children with a learning difficulty), eg developmental delay, disordered speech sounds, developmental apraxia of speech. The book is divided into seven main sections: mouth exercises (oro-motor exercises); single sounds (k); short words - consonant + vowel, eg, car, key, cow; longer words that begin with the speech sound k - consonant + vowel + consonant, eg, comb, can, cap; longer words that end with k, eg, book, bike, duck; words with more than one syllable that begin with k, eg, cooker, coffee, camel, caterpillar; and, using words in sentences. Each section provides the opportunity for the child to hear the speech sound in isolation and in words before they try to say it (ie receptive and expressive activities). Includes: different activities to practise listening and saying the target sound/word; drilling games - ie the opportunity to hear the speech sound in isolation and in words, and to say them in increasingly challenging sequences in a game format; games that can be played with the picture cards of the words the child is working on; and, an auditory bombardment section composed of funny rhymes containing the words, the child has been working on in the section. The resource contains simple, accessible information on the development of speech sounds and specific information about the speech sound k. Examples of session plans using the resource are included in the book to help users plan work.
The first three books in the Simone Doucet Series by E. Denise Billups, now available in one volume! Tainted Harvest: After travel writer Simone Doucet accepts an assignment that takes her to Magnolia Sunrise - a historical bed-and-breakfast in Natchez, Mississippi - strange events begin to take place. Frightful images of a young slave girl, Delphine, haunt her nights. Through spectral eyes, Simone sees the horrors she witnessed and was subjected to. Delphine wants everyone to know what happened to her, but why has she chosen Simone to tell her story? Wicked Bleu: Simone is heading to celebrate Mardi Gras, unaware there might be an ancestral power behind her decision. Soon, visions of Bleu, a lady of the night who lived a dangerous life in the infamous Storyville, fill Simone's mind. But why are the images fragmented, and can Simone uncover Bleu’s murderer and reunite her with her loved ones? Echoes of Ballard House: Yearning to escape the confines of her New York City brownstone, Simone jumps on the opportunity to house-sit a gorgeous Queen Anne Victorian home in her cherished New Orleans Garden District. But in this house, the walls whisper ancient voices and elusive footsteps echo through the floorboards. The peril Simone faces extends beyond the spectral world, and she will soon confront evil from both the living and the dead. What dark secret lies hidden within the walls of Ballard House?