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Book one in this new fantasy adventure series, Keeper of the Realms. 'I've just had a flesh-eating giant tearing around my house and now I'm in this strange land I don't know anything about!' CHARLIE KEEPER has been forced from her home by a bloodthirsty and terrifying stranger. But in escaping she discovers her house holds the gateway to the REALM OF BELLANIA - a place of myth, magic . . . and an evil Lord with a very bad attitude. NOW its fate rests squarely upon Charlie's shoulders. But before she can untangle the mystery that will save Bellania, she needs the answer to a life-changing secret her guardian, the dastardly Mr Crow, has been keeping from her . . . Just who is Charlie Keeper? A contemporary fantasy adventure for 10+ with elements of The Wizard of Oz and The Lion, the Witch and the Wardrobe. Discover more at www.keeperoftherealms.com + Previously published as Who is Charlie Keeper?
The third book of the popular Keeper Series, a middle school fantasy adventure series featuring a boy named Matt who is sucked into his computer game and must win the game to escape his computer and resume is normal life.
Imprisoned in the mythical world of Bellania, Charlie Keeper is at the mercy of Lord Bane's guards while her loyal friends have been sold into slavery. When the Terrifying Edge Darkmount breaks into her cell, he promises to decipher the meaning of her mysterious pendant if she will help him get revenge on Bane. But can she Trust him?
Fablehaven meets How to Train Your Dragon in this action-packed fantasy about a young boy and girl who become reluctant allies when caring for a baby dragon—the first in brand-new duology! Twelve-year-old Bryn has always dreamed of becoming a Seeker, just like her dad. Only the Seekers are allowed to journey from their small village into the fantastical, untamed wilderness of their island known as the Wild Realm. Once there, they obtain magical items for the village and use magic to protect and heal the incredible creatures native to the Realm. When one of the elderly Seekers retires, leaving a vacant position, Bryn knows this may be her chance. There’s just one problem: Only boys have ever been Seekers. And the training master makes it clear he will not be training a girl. But then Bryn’s biggest rival for the Seeker position, a boy named Ari, shows up at her door. He reveals the baby dragon he’s been hiding, and the two strike a deal—if Bryn helps care for the dragon, Ari will share all his training with her. Even as the two bond over their love of magical animals and their secret trips into the Wild Realm, Bryn doesn’t completely trust Ari’s motives. Especially as she suspects Ari may know more than he’s letting on about the enemy clan stirring up unrest in their village. When all these secrets come to a head and the stakes are at their highest, Bryn realizes it’s up to her to save her family…and the Realm.
A New York Times bestselling series A USA TODAY bestselling series A California Young Reader Medal–winning series In this riveting series opener, a telepathic girl must figure out why she is the key to her brand-new world before the wrong person finds the answer first. Twelve-year-old Sophie has never quite fit into her life. She’s skipped multiple grades and doesn’t really connect with the older kids at school, but she’s not comfortable with her family, either. The reason? Sophie’s a Telepath, someone who can read minds. No one knows her secret—at least, that’s what she thinks… But the day Sophie meets Fitz, a mysterious (and adorable) boy, she learns she’s not alone. He’s a Telepath too, and it turns out the reason she has never felt at home is that, well…she isn’t. Fitz opens Sophie’s eyes to a shocking truth, and she is forced to leave behind her family for a new life in a place that is vastly different from what she has ever known. But Sophie still has secrets, and they’re buried deep in her memory for good reason: The answers are dangerous and in high-demand. What is her true identity, and why was she hidden among humans? The truth could mean life or death—and time is running out.
The first in the fantasy adventure series for children 9-14 where a boy named Matt is sucked into a computer game and must use his wits and cunning to win the game and escape back to his bedroom.
The final book in this fun fantasy adventure series, Keeper of the Realms - Lemony Snicket meets The Wizard of Oz! 'Keepers have and forever will be charged with the most dangerous tasks' Charlie Keeper went to sleep thinking the battle was over. She should have known better. The mighty dragons, known as the Winged Ones, are trapped outside Bellania. Guarded by the barbaric Stomen they cannot return - leaving the ruthless Lord Bane free to rampage across the mystical realm. Only a lost pendant can free them and only Charlie Keeper can find it. But time is running out and Bane's army of monstrous creations grows more deadly by the day . . . The odds are stacked against Bellania's youngest keeper. Could the next battle be her last? ** A contemporary fantasy adventure for 10+ with elements of The Wizard of Oz, Lemony Snicket and The Lion, the Witch and the Wardrobe. ** Perfect for fans of Tolkien's The Hobbit and Paul Stewart and Chris Riddell's The Edge Chronicles. ** 'I would rather read Crow's Revenge than Harry Potter!' - Michael B, Year 7 About the author: After several incident-filled years of travelling the world Marcus Alexander decided to pack in all serious attempts at reaching maturity and instead embraced the much more suitable world of parchment scribbling for a living. Marcus has a fondness for causing mischief, knows how to run really, really fast when he's in trouble and knows how to duck out of sight when someone points the long, bony finger of blame. Find out more about him and Charlie's adventures at www.keeperoftherealms.com Also Available: Keeper of the Realms: Crow's Revenge (book 1) Keeper of the Realms: The Dark Army (book 2)
A young boy's prophetic visions. Blind at birth, Daemus Alaric is blessed with the gift of prophetic Sight. Now, as a Keeper of the Forbidden, he must use his powers of the Sight to foil the plans of a fallen Keeper, Graytorris the Mad. An elven Princess with a horrifying secret. Princess Addilyn Elspeth travels from Eldwal, the magically hidden home of the Vermilion elves, to begin her life as a diplomat to the human capital of Castleshire. During her journey, she stumbles upon a mystical creature foretelling ill tidings. A terrifying force of evil. Daemus' recurring nightmare vision threatens to catapult him into a terrifying struggle that will leave the fate of the Keepers-and the realm-hanging in the balance. Daemus and Princess Addilyn must set out to face the menace that threatens their very existence. Will the entire realm fall to its knees? The Last Keeper is the first book in The Warminster Series. With gripping, epic action and heart-pounding adventure, you'll love this new adventure series.
The first book in an exciting, action-packed trilogy—from the imagination of Guardian Herd series author Jennifer Lynn Alvarez. Perfect for fans of Lisa McMann’s Going Wild, Brandon Mull’s Wild Born, or Erin Hunter’s Warriors series. Twelve-year-old Rahkki is a stable groom for the Riders in the Sandwen army, who must battle deadly spit dragons and hordes of warring giants. The Sandwens believe they have tamed all the wild pegasi in the lush jungles of the Realm and turned them into flying warhorses. But when a herd of wild steeds flies over their village, Rahkki and his clanmates are stunned. Meanwhile, a small herd of pegasi have journeyed across a treacherous ocean to settle in a new, and free, land. Led by Echofrost and Hazelwind, the Storm Herd steeds are unaware of the Sandwen clan. But when the unthinkable happens, Echofrost and the rest of Storm Herd will have to come to trust the Sandwens, or both may not survive.
Cantor D’Ahma waited his whole life for this day. Born with a gift to jump between worlds, the young realm walker is finally ready to leave his elderly mentor and accept his role as protector and defender of the realms. But mere hours after he steps through his first portal, Cantor discovers that his job will be more dangerous and difficult than he ever imagined. The realms are plagued with crime and cruelty, and even members of the once-noble Realm Walkers Guild can no longer be trusted. To make matters worse, his first assignment—finding a dragon to assist him on his quest—has led him to Bridger, who is clearly inept and won’t leave him alone. With the help of his new friends Bixby and Dukmee, Cantor must uncover the secrets of the corrupt guild before they become too powerful to be stopped. But his skills aren’t progressing as fast as he would like, and as he finds himself deeper and deeper in the guild’s layers of deceit, Cantor struggles to determine where his true allegiance lies.