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As a part of the acclaimed DC Comics--The New 52 event of September 2011, a new type of super-team must come together when supernatural forces threaten the DCU--Justice League Dark! The witch known as The Enchantress has gone mad, unleashing a waveof chaos that not even the combined powers of Superman, Batman, Wonder Woman and Cyborg can stop. Shade the Changing Man, Madame Xanadu, Deadman, Zatanna, Mindwarp and John Constantine may be our only hope--but how can we put our trust in beingswhose very presence makes ordinary people break out in a cold sweat? Critically acclaimed writer Peter Milligan brings together an unorthodox team for the most unnatural threats. With stunning art by up and coming star Mikel Janin, Justice LeagueDark Vol. 1 visits the unexplored corners of the DCU!
New York Times best selling author Jeff Lemire takes over Justice League Dark and just when you thought it couldn't get darker... Vampires across the world have gone berserk, attacking anything with a pulse. Fearing her apocalyptic vision of the future has come to pass, Madame Xanadu mobilizes the team to intervene. But everything the Justice League Dark members know about how to slay a vampire is useless, for the world has changed.
After the fight with Blight and the Trinity of Sin, Zatanna tries to rebuild the Justice League Dark, but with John Constantine's methods in question, it remains to be determined what his new role in the team might be.
The world’s magic is fading, and new enemies have appeared to take advantage of Earth’s weakness. Doctor Fate has assembled the Lords of Order, trapping the magical community on Earth. To save magic, the Justice League Dark must escape Doctor Fate’s snares and fight the Otherkind. But can they do all of that without calling on even more dangerous powers for assistance? Collects issues #8-12 and ANNUAL #1.
ÒThe Witching HourÓ part three! Everything the Justice League Dark thought they knew about Wonder Woman and Hecate has proven to be wrong...and the Parliament of Trees is about to pay the price! Hecate knows this world isnÕt strong enough to resist the Otherkind, so sheÕs going to burn it down and replace it with a world of her own...starting with that ancient grove!
The Justice League Dark team is called into action by Wonder Woman in hopes of finding Pandora's Box, which may hold the only answers to save an ailing Superman. Not about to let the Seven Deadly Sins escape from Pandora's Box, The Phantom Stranger pleads with the remaining members of the Justice League to stop Wonder Woman before she accidentally puts an end to the world as they know it. This volume collects Justice League Dark #22-29.
Madame Xanadu continues guiding the world's darkest heroes in their struggle against evil. But will John Constantine, Zatanna, Shade the Changing Man and the others join forces in time to defeat the dangerous Enchantress before she destroys the world as w
The Flash and Swamp Thing guest-star as the team struggles to recover the stolen House of Mystery from Dr. Destiny.
A FOREVER EVIL tie-in! The Justice League Dark is dead. Not even the JLD could escape the evil that's invaded the Earth--except for John Constantine! But why has he alone survived? And will he try to stop the villains--or join them?
The team sets up shop in their new headquarters: the House of Mystery. But first, they'll have to survive an attack by the Demons Three!