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As Lady Styx's legion reigns over the Commonwealth, an all-new Justice League rises from the ashes of the old. But can they topple a tyrant who's embraced by the very people she's conquered?
The Justice LeagueÕs wildest year yet, from superstar creative team KEITH GIFFEN (LEGION OF SUPER-HEROES), J.M. DEMATTEIS (JUSTICE LEAGUE OF AMERICA) and HOWARD PORTER (JLA)! Thanks to Wonder Twins Terry and Teri Magnus, the original JLÕs DNA has been resurrected in 31st-century bodies. Their powers may be on the fritz and their memories may be patchy, but Superman, Batman, Wonder Woman, Flash and Green Lantern are, well, trying their best. Since they were brought together a year ago, the team has endured countless threats, endless in-house bickering, death, rebirth, death again, and various states in between. But now things are really getting serious: Starro, one of the original LeagueÕs oldest enemies, has enslaved an entire planetÕs population-legally. Meanwhile, itÕs becoming obvious to everyone except the Justice League that their leader, Ariel Masters, is, in fact, trying to kill them, and old friends from the distant past are making their mysterious reappearances (and having some very mixed feelings about the whole thing). Not to mention thereÕs a new Gal Gardner in town. Collects JUSTICE LEAGUE 3000 #14-15, JUSTICE LEAGUE 3001 #1-6 and DC SNEAK PEEK: JUSTICE LEAGUE 3001 #1.
TOTAL ECLIPSO! The war is over. The world is overrun. And the good guys lost. The legions of Lady Styx have overwhelmed galaxy after galaxy, destroying their defenders and converting their people to her sinister creed. Even the Justice League, the future’s greatest super-team, has fallen before her wrath. But amid the carnage, there are survivors who still stand against the darkness-and newcomers ready to take up the mantle of the slain. From the ashes, a new Justice League will arise! But for how long? Sensing the threat, Lady Styx has dispatched her deadliest assassin-the avatar of darkness known as Eclipso-to smother the reborn League in its cradle. Now the stage is set for a final showdown. Who lives? Who dies? And will justice prevail? Discover the shocking answers in JUSTICE LEAGUE 3001 VOL. 2: THINGS FALL APART, from the all-star creative team of KEITH GIFFEN (LEGION OF SUPER-HEROES), J.M. DEMATTEIS (JUSTICE LEAGUE OF AMERICA) and Scott Kolins (THE FLASH)! Collects issues #7-12.
In the far flung future in the year 3000, the Justice League still exists and they're more familiar than you could imagine. Superman, Batman, Wonder Woman, The Flash and Green Lantern comprise the League, but how is it that a millenia from now, these heroes could still exists? JUSTICE LEAGUE 3000 VOL. 1: YESTERDAY LIVES is a new series starring the heroes of today--tomorrow from the classic Justice League writing team of Keith Giffen and J.M. DeMatteis with legendary artist Howard Porter (JLA). Collects JUSTICE LEAGUE 3000 #1-7.
The end of the future may be in sight! Eclipso and the Legion of Death have the Justice League cornered-now, who will live...and who will die?
Baal's Kryptonian army has invaded Themyscira. Wonder Woman and the Amazons will show them why that was a deadly mistake.
A guide to the most memorable quotes by Gotham’s clown prince of crime, The Joker! As one of Gotham’s most notorious criminal masterminds and Batman’s archenemy, The Joker has shared lots of cracks and quips throughout his comic history. Now readers can enjoy the clown prince’s wisdom in this collectible tiny book. Part of an exciting new series of miniature comic book titles, this book compiles all of The Joker’s cleverest quotes and wittiest banter along with classic artwork in an appealing mini package.
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.
It's a bird! It's a plane! It's...Supergirl? Aww, for crying out loud, we were promised that someone would rein these guys in. Supergirl? Really? Trust us...it's actually pretty cool.
Baseball and law have intersected since the primordial days. In 1791, a Pittsfield, Massachusetts, ordinance prohibited ball playing near the town's meeting house. Ball games on Sundays were barred by a Pennsylvania statute in 1794. In 2015, a federal court held that baseball's exemption from antitrust laws applied to franchise relocations. Another court overturned the conviction of Barry Bonds for obstruction of justice. A third denied a request by rooftop entrepreneurs to enjoin the construction of a massive video screen at Wrigley Field. This exhaustive chronology traces the effects the law has had on the national pastime, both pro and con, on and off the field, from the use of copyright to protect not only equipment but also "Take Me Out to the Ball Game" to frequent litigation between players and owners over contracts and the reserve clause. The stories of lawyers like Kenesaw Mountain Landis and Branch Rickey are entertainingly instructive.