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This exploration of Java Media APIs, including 2D, 3D and virtual reality provides commercial-quality code examples developed by the author in his work in the neuroscience field.
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You might think more than enough design books exist in the programming world already. In fact, there are so many that it makes sense to ask why you would read yet another. Is there really a need for yet another design book? In fact, there is a greater need than ever before, and Practical API Design: Confessions of a Java Framework Architect fills that need! Teaches you how to write an API that will stand the test of time Written by the designer of the NetBeans API at Sun Technologies Based on best practices, scalability, and API design patterns
Today, multimedia applications on the Internet are still in their infancy. They include personalized communications, such as Internet telephone and videophone, and interactive applications, such as video-on-demand, videoconferencing, distance learning, collaborative work, digital libraries, radio and television broadcasting, and others. Handbook of Internet and Multimedia Systems and Applications, a companion to the author's Handbook of Multimedia Computing probes the development of systems supporting Internet and multimedia applications. Part one introduces basic multimedia and Internet concepts, user interfaces, standards, authoring techniques and tools, and video browsing and retrieval techniques. Part two covers multimedia and communications systems, including distributed multimedia systems, visual information systems, multimedia messaging and news systems, conference systems, and many others. Part three presents contemporary Internet and multimedia applications including multimedia education, interactive movies, multimedia document systems, multimedia broadcasting over the Internet, and mobile multimedia.
Send and receive email from Java applications by using the JavaMail API. With this concise book, you’ll learn how to communicate with existing SMTP, POP, and IMAP servers, and how to write your own. Whether you need to build an email-centric application like a mailing list manager or simply add email notification to a larger product, JavaMail is the answer. Packed with code examples, this book shows you how JavaMail enables you to avoid low-level protocol details, so you can focus on what you actually want to say in a message. Send, receive, and store email with POP3 and IMAP Add password authentication to your programs Manage mailboxes and accounts Download mail attachments Respond to asynchronous email events Design protocol-independent email programs
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Enough about learning the fundamentals of the intriguing JavaFX platform; it's now time to start implementing visually stunning and dynamic Java-based rich Internet applications (RIAs) for your desktop or mobile front end. This book will show you what the JavaFX platform can really do for Java desktop and mobile front ends. It presents a number of excellent visual effects and techniques that will make any JavaFX application stand out—whether it's animation, multimedia, or a game. The techniques shown in this book are invaluable for competing in today's market, and they'll help set your RIAs apart from your competitor's. Create visual effects that perform well. Add subtle animations to bring any application to life. Use the graphical power of the JavaFX platform.
In this book, experts from Symbian, Nokia and Sun Microsystems expose the power of Java ME on Symbian OS. The book introduces programming with Java ME on Symbian OS, and also reveals what is found 'under-the-hood'. It is logically divided into four main sections: Introduction to Java ME and programming fundamentals Java ME on Symbian OS (core and advanced chapters) Drill down into MSA, DoJa and MIDP game development Under the hood of the Java ME platform The book also includes two appendixes onSNAP Mobile technology and WidSets. With over ten years' experience in Java technologies and over four years' experience at Symbian, the lead author Roy Ben Hayun now works for Sun Microsystems as a systems architect in the Engineering Services group, which leads the development, marketing and productizing of Java ME CLDC and CDC on different platforms.
With a focus on changing job tasks and knowledge requirements for professionals, this book enables readers to meet the demands of designing, implementing, and supporting end-to-end IPTV systems. Additionally, it examines IPTV technical subjects that are not included in any other single reference to date: Quality of Experience (QoE), techniques for speeding up IPTV channel changing times, IPTV CD software architecture, Whole Home Media Networking (WHMN), IP-based high-definition TV, interactive IPTV applications, and the daily management of IPTV networks.