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Learn Java From the Ground-Up—With Animated Illustrations that You Manipulate This is the first effective Java book for true beginners. Sure, books before now focused on basic concepts and key techniques, and some even provided working examples on CD. Still, they lacked the power to transform someone with no programming experience into someone who sees, who really "gets it." Working with Ground-Up Java, you will definitely get it. This is due to the clarity of Phil Heller's explanations, and the smoothly flowing organization of his instruction. He's one of the best Java trainers around. But what's really revolutionary are his more than 30 animated illustrations, which you'll find on the enclosed CD. Each of these small programs, visual and interactive in nature, vividly demonstrates how its source code works. You can modify it in different ways, distinctly altering the behavior of the program. As you experiment with these tools—and you can play with them for hours—you'll gain both the skills and the fundamental understanding needed to complete each chapter's exercises, which steadily increase in sophistication. No other beginning Java book can take you so far, so quickly, and none will be half as much fun. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
Essential Java Programming Skills--Made Easy! Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Oracle Press resource also covers some of Java's more advanced features, including multithreaded programming, generics, and Swing. Of course, new Java SE 8 features such as lambda expressions and default interface methods are described. An introduction to JavaFX, Java's newest GUI, concludes this step-by-step tutorial. Designed for Easy Learning: Key Skills & Concepts -- Chapter-opening lists of specific skills covered in the chapter Ask the Expert -- Q&A sections filled with bonus information and helpful tips Try This -- Hands-on exercises that show you how to apply your skills Self Tests -- End-of-chapter quizzes to reinforce your skills Annotated Syntax -- Example code with commentary that describes the programming techniques being illustrated The book's code examples are available FREE for download.
This comprehensive textbook introduces readers to the three-tiered, Model-View-Controller (MVC) architecture by using Hibernate, JSPs, and Java Servlets. These three technologies all use Java, so that a student with a background in programming will be able to master them with ease, with the end result of being able to create web applications that use MVC, validate user input and save data to a database. Features: presents the many topics of web development in small steps, in an accessible, easy-to-follow style; uses powerful technologies that are freely available on the web to speed up web development, such as JSP, JavaBeans, annotations, JSTL, Java 1.5, Hibernate and Tomcat; discusses HTML, HTML Forms, Cascading Style Sheets and XML; introduces core technologies from the outset, such as the MVC architecture; contains questions and exercises at the end of each chapter, detailed illustrations, chapter summaries, and a glossary; includes examples for accessing common web services.
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
A practical introduction to Java programming—fully revised for long-term support release Java SE 11Thoroughly updated for Java Platform Standard Edition 11, this hands-on resource shows, step by step, how to get started programming in Java from the very first chapter. Written by Java guru Herbert Schildt, the book starts with the basics, such as how to create, compile, and run a Java program. From there, you will learn essential Java keywords, syntax, and commands. Java: A Beginner's Guide, Eighth Edition covers the basics and touches on advanced features, including multithreaded programming, generics, Lambda expressions, and Swing. Enumeration, modules, and interface methods are also clearly explained. This Oracle Press guide delivers the appropriate mix of theory and practical coding necessary to get you up and running developing Java applications in no time.•Clearly explains all of the new Java SE 11 features•Features self-tests, exercises, and downloadable code samples•Written by bestselling author and leading Java authority Herbert Schildt
Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).
Comprehensive, self-paced guide filled with new options, and new features.
Starting off with the basic history of the Standard Template Library (STL) and finishing with a complete understanding of the advanced power and versatility behind its code, the world's leading programming author helps employees of many world-wide institutions and corporations learn STL programming.
A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.