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A guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—this book shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Covered is how Batik can also be used to create animation, just like Flash movies and how Batik can potentially be used to create a drawing program such as Corel DRAW.
This guide to Apache Batik—the Java library that can be used to read SVG files and translate the instructions in the files into graphics—shows how Batik can also be used to save the graphics as JPEG, TIFF, PNG, GIF, and other formats, so that the graphics can be transferred. Using Batik to create animation similar to Flash movies and its use for creating a drawing program such as Corel DRAW are also covered.
Containing 101 fun, interesting, and useful ways to get more out of Java, this title targets developers and system architects who have some basic Java knowledge but may not be familiar with the wide range of libraries available.
This code-intensive guide to the tools in the Apache XML Project most used by Java developers aims to familiarize developers with the capabilities of the Apache tools, and to demonstrate professional techniques for using the tools in various combinations to construct real-world applications.
This book is a practical step-by-step tutorial for those who want to build contemporary, real-life web applications with Tapestry 5, the Apache open-source framework for creating dynamic, robust, highly scalable web applications in Java. It shows the path of least resistance, so that the reader can learn all the essential skills quickly and easily. To give the reader an initial practical experience, a simple but useful web application is built throughout the chapters.
Using Scalable Vector Graphics (SVG) for illustrations only scratches the surface of this format’s potential on the web. With this practical guide, you’ll learn how to use SVG not only for illustrations but also as graphical documents that you can integrate into complex HTML5 web pages, and style with custom CSS. Web developers will discover ways to adapt designs by adding data based graphics, dynamic styles, interaction, or animation. Divided into five parts, this book includes: SVG on the web: Understand how SVG works with HTML, CSS, and JavaScript to define graphics Drawing with markup: Learn the vector language of x and y coordinates that let SVG create basic and custom shapes Putting graphics in their place: Use the coordinate system to draw SVG shapes and text at different scales and positions Artistic touches: Explore how color is used, how strokes are created and manipulated, and how graphical effects like filters, clipping, and masking are applied SVG as an application: Make your graphic more accessible to humans and computers, and learn how to make it interactive or animated
Enterprise Java experts John Hunt and Chris Loftus take the reader through the core technologies that make up the Enterprise Edition of the Java 2 platform (J2EE). They cover all the aspects of J2EE that both the professional and student needs to know to build multi-tier enterprise applications in Java. This includes the various technologies, design methodology, and design patterns. The text contains fully worked examples, built up throughout the book, which enables the reader to quickly develop multi-tier applications. An invaluable text for those who want to build enterprise wide applications in Java.
Create rich interactivity with Scalable Vector Graphics (SVG) Dive into SVG—and build striking, interactive visuals for your web applications. Led by three SVG experts, you’ll learn step-by-step how to use SVG techniques for animation, overlays, and dynamic charts and graphs. Then you’ll put it all together by building two graphic-rich applications. Get started creating dynamic visual content using web technologies you’re familiar with—such as JavaScript, CSS, DOM, and AJAX. Discover how to: Build client-side graphics with little impact on your web server Create simple user interfaces for mobile and desktop web browsers Work with complex shapes and design reusable patterns Position, scale, and rotate text elements using SVG transforms Create animations using the Synchronized Multimedia Integration Language (SMIL) Build more powerful animations by manipulating SVG with JavaScript Apply filters to sharpen, blur, warp, reconfigure colors, and more Make use of programming libraries such as Pergola, D3, and Polymaps
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Developers looking to enhance Web and other applications with dynamic PDF document generation and/or manipulation will find this book unique in content and readability.